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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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graphics.cpp
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Author
2006-06-04
"They sought it with thimbles, they sought it with care;
Torbjörn Andersson
2006-06-03
More maemo port development
Eugene Sandulenko
2006-05-27
The dirty rect produced by drawMouse() is updated without going through any
Torbjörn Andersson
2006-05-27
fix warpmouse in overlay-mode; fixes cursor jumps when opening menu
Willem Jan Palenstijn
2006-05-25
unused variable
Willem Jan Palenstijn
2006-05-25
fix hotspot handling when overlay visible
Willem Jan Palenstijn
2006-05-24
The AGI engine's save/load dialog dirties the entire screen thirteen times
Torbjörn Andersson
2006-05-21
Don't crash if drawMouse() is called before _mouseSurface is created.
Torbjörn Andersson
2006-05-20
fixed compilation when DISABLE_SCALERS
Paweł Kołodziejski
2006-05-20
fix compilation, that variable no longer exists
Paweł Kołodziejski
2006-05-20
Removed stray printf() from earlier commit.
Torbjörn Andersson
2006-05-20
Re-render the cursor when enabling/disabling cursor palette. Also, I don't
Torbjörn Andersson
2006-05-20
Our GUI uses the "cursor palette" feature, but the SDL backend did not use the
Torbjörn Andersson
2006-05-20
Fixed cursor drawing in the classic theme.
Torbjörn Andersson
2006-05-19
Slighty modified patch #1491859: "Possible fix for recent cursor regressions"
Eugene Sandulenko
2006-05-18
- Revert additional setUpCursor() call as it broke in-game cursor palette
Eugene Sandulenko
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
2006-03-19
Removed implicit screen updates (see also the discussion on scummvm-devel)
Max Horn
2006-03-14
Use SDL_GetError in an attempt to display slightly more information about the...
Max Horn
2006-02-26
The warpMouse() function needs to compensate for aspect-ratio correction, or
Torbjörn Andersson
2006-02-26
Fix bug #1349059: "SCUMM, GUI: Cursor jumps to incorrect position when pausing"
Eugene Sandulenko
2006-02-20
Moved common/scaler* to graphics/
Max Horn
2006-02-20
Fixed warning when compiling with DISABLE_SCALERS
Torbjörn Andersson
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-11-08
Added asserts to OSystem_SDL::copyRectToScreen, which should detect any attem...
Max Horn
2005-11-07
Moved aspect ratio disabling (if screen height != 200) from initSize() to
Torbjörn Andersson
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-09-20
Normalize use of DISABLE_SCALERS. Now it really disables all scalers
Eugene Sandulenko
2005-08-15
Apply bug/patch #1258912 "GUI: SDL mouse dirty rects too big"
Eugene Sandulenko
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-11
Move scaler key handling to a separate method (this helps to fix a GCC 4.0 wa...
Max Horn
2005-07-09
Commited patch to fix bug #1210836: "ALL: Failed assertion in AdvMame scaler".
Eugene Sandulenko
2005-07-05
Last modifications for Actions to WinCE.
Lars Persson
2005-06-21
This is the SDL changes needed by the Symbian build to work properly.
Lars Persson
2005-05-29
Added braces for clarity.
Torbjörn Andersson
2005-05-14
Added --disable-hq and --disable-scumm-7-8 options. Also improved
Eugene Sandulenko
2005-05-08
Added two new methods to OSystem: grabPalette and grabRawScreen
Max Horn
2005-05-06
Allocate all 16bit surfaces with the same bitformat as the HW surface (Fixes ...
Max Horn
2005-05-01
Always check for _numDirtyRects overflow in addDirtyRect(). The 'mouseRect'
Torbjörn Andersson
2005-04-27
Call blitCursor() when changing scaler to give it the opportunity to switch
Torbjörn Andersson
2005-04-20
Fix bug 1184616 (GUI: Mouse drawn at wrong position in overlay mode)
Max Horn
2005-04-20
Cleanup / comments
Max Horn
2005-04-19
Added new (optional) OSystem::initBackend() method; this (and its usage) fixe...
Max Horn
2005-04-19
More whitespace.
Torbjörn Andersson
2005-04-19
Whitespace
Torbjörn Andersson
2005-04-18
Braces for clarity, even though it *is* well-defined which 'if' the 'else'
Torbjörn Andersson
2005-04-11
Enable 2x overlay in MM NES
Eugene Sandulenko
2005-03-31
Fix bug #1173422 "Slight mouse cursor regression"
Eugene Sandulenko
2005-03-20
Fix bug #1166279 "BS1 & BS2: Launching game problems".
Eugene Sandulenko
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