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2003-05-28fix for the crash in Sky when switching scalersMax Horn
svn-id: r8067
2003-05-28there used to be a black border at the top/left side with the 1x scaler: fixed!Max Horn
svn-id: r8065
2003-05-14ouchMax Horn
svn-id: r7511
2003-05-14fixed bug where SDL_CreateMutex was being called before SDL_Init; ↵Max Horn
restructured code a little svn-id: r7510
2003-05-09Patch #735294: AdvMame3x scalerMax Horn
svn-id: r7409
2003-04-30moved screen mutex from smush into SDL backend (other backends have to make ↵Max Horn
sure they are thread safe by themselves) svn-id: r7230
2003-04-30avoid unneccesary blitsMax Horn
svn-id: r7228
2003-04-25cleanup; added commentMax Horn
svn-id: r7119
2003-03-18it omit one blit for scaler Normal1X in SDL backendPaweł Kołodziejski
svn-id: r6831
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup ....Paweł Kołodziejski
svn-id: r6719
2003-03-02Patch #691064: dot matrix scalerMax Horn
svn-id: r6663
2003-01-15add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try itJonathan Gray
svn-id: r6462
2003-01-13Early init of the scaler - to prevent ComI trying to use a huge window by ↵James Brown
default. This may require porters to make a small backend change, not to reinit a scaler on hotswap if the display has not been init_size'ed. svn-id: r6449
2003-01-12fix for the black rect bug in COMI (thanks to Erik)... guess is that the ↵Max Horn
checksum algo fails to detect the dirty regions. Why is it here at all, anyway? BBrox says it might be needed for Simon. So somebody should check that svn-id: r6428
2002-12-13cleanupMax Horn
svn-id: r5936
2002-12-13more code unificationMax Horn
svn-id: r5935
2002-12-13unified common codeMax Horn
svn-id: r5934
2002-12-13changed OSystem to allow RBG<->16bit color conversion to be done in the ↵Max Horn
backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) svn-id: r5931
2002-12-08workaround for fullscreen toggle on OS XMax Horn
svn-id: r5879
2002-11-23fixed bug #621244 (GUI disappeared when screen mode was changedMax Horn
svn-id: r5697
2002-11-13properly initialize everything -> works w/o our custom new/delete now!Max Horn
svn-id: r5531
2002-10-21fixed stupid bug by me, again (see also 9th of May)Max Horn
svn-id: r5225
2002-10-14renamed get_320x200_image() to get_screen_image(); cleanupMax Horn
svn-id: r5145
2002-09-29fixed buglet during shake modeMax Horn
svn-id: r5040
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029
2002-09-27made init_size in the SDL backend reentrantMax Horn
svn-id: r5022
2002-09-22fixed cursor trailMax Horn
svn-id: r5007
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-08-24SDL_gl and normal SDL backend now share a common base classMax Horn
svn-id: r4813
2002-08-21Initial revisionMax Horn
svn-id: r4785