Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-14 | ouch | Max Horn | |
svn-id: r7511 | |||
2003-05-14 | fixed bug where SDL_CreateMutex was being called before SDL_Init; ↵ | Max Horn | |
restructured code a little svn-id: r7510 | |||
2003-05-13 | Patch #736861: SDL/GL: AdvMame3x | Max Horn | |
svn-id: r7484 | |||
2003-05-09 | Patch #735294: AdvMame3x scaler | Max Horn | |
svn-id: r7409 | |||
2003-04-25 | cleanup; added comment | Max Horn | |
svn-id: r7119 | |||
2003-04-18 | Add patch #723308 - SDL/GL with SDL scalers | Travis Howell | |
svn-id: r7015 | |||
2003-04-15 | Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS) | Travis Howell | |
svn-id: r7012 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup .... | Paweł Kołodziejski | |
svn-id: r6719 | |||
2003-01-12 | fix for the black rect bug in COMI (thanks to Erik)... guess is that the ↵ | Max Horn | |
checksum algo fails to detect the dirty regions. Why is it here at all, anyway? BBrox says it might be needed for Simon. So somebody should check that svn-id: r6428 | |||
2002-12-13 | cleanup | Max Horn | |
svn-id: r5936 | |||
2002-12-13 | more code unification | Max Horn | |
svn-id: r5935 | |||
2002-12-13 | unified common code | Max Horn | |
svn-id: r5934 | |||
2002-12-13 | changed OSystem to allow RBG<->16bit color conversion to be done in the ↵ | Max Horn | |
backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) svn-id: r5931 | |||
2002-11-13 | properly initialize everything -> works w/o our custom new/delete now! | Max Horn | |
svn-id: r5531 | |||
2002-10-30 | Add more OpenGL GFX modes, patch #630753 | Travis Howell | |
svn-id: r5351 | |||
2002-10-29 | Add OpenGL GFX mode switch, patch #630448 | Travis Howell | |
svn-id: r5348 | |||
2002-10-25 | More OpenGL updates, patch #628356 | Travis Howell | |
Make sure simon debug is enabled by default svn-id: r5310 | |||
2002-10-25 | Add more OpenGL updates, patch #628356 | Travis Howell | |
svn-id: r5307 | |||
2002-10-24 | Add more OpenGL updates, patch #627510 | Travis Howell | |
svn-id: r5301 | |||
2002-10-23 | Patch 627178: OpenGL updates | James Brown | |
svn-id: r5279 | |||
2002-10-22 | patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!) | Max Horn | |
svn-id: r5226 | |||
2002-10-14 | renamed get_320x200_image() to get_screen_image(); cleanup | Max Horn | |
svn-id: r5145 | |||
2002-09-28 | cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵ | Max Horn | |
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029 | |||
2002-09-27 | made init_size in the SDL backend reentrant | Max Horn | |
svn-id: r5022 | |||
2002-09-19 | Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵ | Max Horn | |
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971 | |||
2002-09-08 | rewrote config class; cleanup; code restructuring | Max Horn | |
svn-id: r4903 | |||
2002-08-24 | SDL_gl and normal SDL backend now share a common base class | Max Horn | |
svn-id: r4813 | |||
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 |