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path: root/backends/sdl/sdl_gl.cpp
AgeCommit message (Expand)Author
2003-10-10Add old change from SDL backends, give error if video mode isn't support.Travis Howell
2003-10-05OoopsTravis Howell
2003-10-05Remove unneeded case.Travis Howell
2003-10-05cleanupMax Horn
2003-10-05fixed some broken scaler related checksMax Horn
2003-10-04revert the 'reverse Y axis' hackMax Horn
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-09-27added hq2x scalerMax Horn
2003-09-21Made Ctrl-Alt 9 the hotkey for the new hq3x scaler, and moved the scanlinesTorbjörn Andersson
2003-09-21added HQ3x filterMax Horn
2003-09-14evil fix for #bug 801293 (ALL: Ctrl+alt+b opengl switch) and some cleanupMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-06added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGuiMax Horn
2003-08-22Add screenshot option for sdl backends, patch #590233Travis Howell
2003-07-21part of patch #774556: fix for aspect mode + shakingMax Horn
2003-07-20Fixed mishandling of _mode_flags that prevented the Simon games from usingTorbjörn Andersson
2003-07-10aspect ratio correctionTravis Howell
2003-07-05fixed stack lock at startupMax Horn
2003-07-05Add more OpenGL fixes, patch #762815Travis Howell
2003-07-03fix for bug #765402: no shaking with 1x scalerMax Horn
2003-07-03Removed the calls to SDL_SetGamma(). No one could understand what they wereTorbjörn Andersson
2003-07-02cleanup; made mutex protection of graphics code a little bit tighter by prote...Max Horn
2003-06-30Allow the 3x scaler in fullscreen mode. Since we have aspect ratioTorbjörn Andersson
2003-06-30Add OpenGL fixes, patch #762815Travis Howell
2003-06-22OoopsTravis Howell
2003-06-22Revert poll_event changeTravis Howell
2003-06-22Add opengl filter optionTravis Howell
2003-06-22Aspect ratio works with all sclaers in opengl backendTravis Howell
2003-06-22Patch #757827: Aspect-ratio correctionMax Horn
2003-06-20some changes for the 320x256 code - the new code *might* work (can't test sin...Max Horn
2003-06-19fixed non-bilinear mode (no black line in that anymore; fixing the bilinear c...Max Horn
2003-06-19some fixes for the GL backend - but there are still many things broken, e.g. ...Max Horn
2003-06-17OpenGL working right nowTravis Howell
2003-06-17Missed oneTravis Howell
2003-06-17Update backend with recent changes, hope this is right.Travis Howell
2003-06-17Make OpenGL specific scaler use other keys so all normal scaler canbe made av...Travis Howell
2003-05-14ouchMax Horn
2003-05-14fixed bug where SDL_CreateMutex was being called before SDL_Init; restructure...Max Horn
2003-05-13Patch #736861: SDL/GL: AdvMame3xMax Horn
2003-05-09Patch #735294: AdvMame3x scalerMax Horn
2003-04-25cleanup; added commentMax Horn
2003-04-18Add patch #723308 - SDL/GL with SDL scalersTravis Howell
2003-04-15Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)Travis Howell
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanup ....Paweł Kołodziejski
2003-01-12fix for the black rect bug in COMI (thanks to Erik)... guess is that the chec...Max Horn
2002-12-13cleanupMax Horn
2002-12-13more code unificationMax Horn
2002-12-13unified common codeMax Horn
2002-12-13changed OSystem to allow RBG<->16bit color conversion to be done in the backe...Max Horn