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2004-12-18Disable mouse emulation codeMax Horn
svn-id: r16120
2004-12-11CE backend needs to overload a few functions - list them with an appropriate ↵Nicolas Bacca
comment and hope they'll last more than a few months this time :p svn-id: r16030
2004-12-06Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid ↵Max Horn
one unneccessary redraw svn-id: r15997
2004-12-05Clean up OSystem::EventMax Horn
svn-id: r15990
2004-12-04getFeatureState should only be allowed when we are *not* in a GFX ↵Max Horn
transaction (and not vice versa) svn-id: r15982
2004-12-03don't assert if no mouse buffer hasn't been setupGregory Montoir
svn-id: r15980
2004-12-03ParanoiaMax Horn
svn-id: r15973
2004-12-01renamed a few things to match our coding guidelinesGregory Montoir
simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method made saveScreenshot() returning false on fail svn-id: r15967
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873
2004-11-23Next step in transaction implementation. Now it postpones all calls.Eugene Sandulenko
NOTE: This breaks most ports, and they will not pass assertions. If you will fix it (by moving violating OSystem calls to go() method), I'll be grateful. If you don't bother to fix it, there is a workaround. Just comment out beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp. This will tunr it off and will use default transaction-less implementation. svn-id: r15870
2004-11-13Add new clearScreen OSystem call. Currently only implemented in SDL backend. ↵James Brown
This call is currently only used for clearing the launcher screen to remove garbage from the main screen before reentering. svn-id: r15799
2004-10-15Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handlingMax Horn
svn-id: r15563
2004-10-13Don't let undraw_mouse() terminate with the surface still locked. Now I canTorbjörn Andersson
finally quit Broken Sword II again, without ScummVM crashing. svn-id: r15536
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-09-04Got rid of OSystem::move_screenMax Horn
svn-id: r14882
2004-07-31Allow Alt-Enter to toggle fullscreen mode, just like Alt-Return, matching ↵Max Horn
our README (see also bug #1001126) svn-id: r14382
2004-07-16Applied patch #957544 to make output sample rate configurable at runtime.Torbjörn Andersson
svn-id: r14225
2004-07-16Only show gfx mode change messages in the OSD if the change was initiated by ↵Max Horn
the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling) svn-id: r14223
2004-06-21disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X ↵Jonathan Gray
unices (including Linux) for consistency with other applications svn-id: r13989
2004-05-09Make a few functions GFX functions virtual for CE backendNicolas Bacca
svn-id: r13817
2004-05-09Tweak SDL init for WinCE backendNicolas Bacca
svn-id: r13816
2004-05-06Removed default value for keycolor in the OSystem implementationsMax Horn
svn-id: r13796
2004-05-05Extend setMouseCursor with additional keycolor parameter. Lets saga use 255Eugene Sandulenko
as white color. Made this function more safe by copying cursor data to newly created buffer. svn-id: r13777
2004-03-28Remove explicit OSystem parameter from StackLock constructor; added ↵Max Horn
OSystem::displayMessageOnOSD (not yet used; default implementation provided) svn-id: r13413
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-21Moved Surface/Font code into new 'graphics' moduleMax Horn
svn-id: r13357
2004-03-15Allow multi-line OSD messages; display virtual/real screen resolutions when ↵Max Horn
chaning the scaler or the aspect ratio correction svn-id: r13309
2004-03-15Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changesMax Horn
svn-id: r13289
2004-03-15Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and ↵Max Horn
get_width() to getHeight and getWidth(); augmented some doxygen comments in common/system.h svn-id: r13284
2004-03-13Allow changing the scaler via keypad, too (FR #821415)Max Horn
svn-id: r13251
2004-03-13Added an OSD (On Screen Display) to the SDL backendMax Horn
svn-id: r13248
2004-03-12cleanupMax Horn
svn-id: r13231
2004-03-01Fix for bug #907280: Mouse glitches and crashes (Regression)Max Horn
svn-id: r13123
2004-03-01fixed dep file loadingMax Horn
svn-id: r13122
2004-03-01removed obsolete membeMax Horn
svn-id: r13104
2004-03-01got rid of _mouseOldState; some minor cleanupMax Horn
svn-id: r13103
2004-02-29this might help Makefile.noconf (did I mention that i want to get rid of it?)Max Horn
svn-id: r13097
2004-02-29merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple ↵Max Horn
source files svn-id: r13092
2004-02-28fix mouse redraw issue when toggling fullscreen mode (visible if one mode is ↵Max Horn
555 and the other 565) svn-id: r13088
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-27fix a recursive lock bug related to update_screen() (shouldn't have caused ↵Max Horn
problems on most systems, but still was a bug); rewrite the code which switches the scaler mode to be slightly more efficient svn-id: r13070
2004-02-25Revert fixme out.. as it's all fixed. :o)James Brown
svn-id: r13054
2004-02-25Build SDL backend via a module.mk file, tooMax Horn
svn-id: r13052
2004-02-25fix fullscreen switch code 'properly' (sorry for missing this one, folks). ↵Max Horn
Since we don't have the OpenGL variant anymore, we could now merge back the two parts of the SDL backend - and maybe split them into multiple files in a different way (events, graphics, audio, misc ?) svn-id: r13045
2004-02-25Fix SDL backend compilationJames Brown
svn-id: r13042
2004-02-25OpenGL backend no longer exists.Travis Howell
svn-id: r13037
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-23Allow the cursor to reach the bottom of the screen when using the keyboardTorbjörn Andersson
to control it, and aspect-ratio correction is activated. svn-id: r13009
2004-02-08Valgrind warning fix for Simon engine (From olki)Travis Howell
svn-id: r12772
2004-02-07new auto-dirty-rect checksum algorithm (not so well tested but uses the ↵Max Horn
standard adler32 checksum algorithm) svn-id: r12760