Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-11 | CE backend needs to overload a few functions - list them with an appropriate ↵ | Nicolas Bacca | |
comment and hope they'll last more than a few months this time :p svn-id: r16030 | |||
2004-12-06 | Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid ↵ | Max Horn | |
one unneccessary redraw svn-id: r15997 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-12-04 | getFeatureState should only be allowed when we are *not* in a GFX ↵ | Max Horn | |
transaction (and not vice versa) svn-id: r15982 | |||
2004-12-03 | don't assert if no mouse buffer hasn't been setup | Gregory Montoir | |
svn-id: r15980 | |||
2004-12-03 | Paranoia | Max Horn | |
svn-id: r15973 | |||
2004-12-01 | renamed a few things to match our coding guidelines | Gregory Montoir | |
simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method made saveScreenshot() returning false on fail svn-id: r15967 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Next step in transaction implementation. Now it postpones all calls. | Eugene Sandulenko | |
NOTE: This breaks most ports, and they will not pass assertions. If you will fix it (by moving violating OSystem calls to go() method), I'll be grateful. If you don't bother to fix it, there is a workaround. Just comment out beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp. This will tunr it off and will use default transaction-less implementation. svn-id: r15870 | |||
2004-11-13 | Add new clearScreen OSystem call. Currently only implemented in SDL backend. ↵ | James Brown | |
This call is currently only used for clearing the launcher screen to remove garbage from the main screen before reentering. svn-id: r15799 | |||
2004-10-15 | Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handling | Max Horn | |
svn-id: r15563 | |||
2004-10-13 | Don't let undraw_mouse() terminate with the surface still locked. Now I can | Torbjörn Andersson | |
finally quit Broken Sword II again, without ScummVM crashing. svn-id: r15536 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-04 | Got rid of OSystem::move_screen | Max Horn | |
svn-id: r14882 | |||
2004-07-31 | Allow Alt-Enter to toggle fullscreen mode, just like Alt-Return, matching ↵ | Max Horn | |
our README (see also bug #1001126) svn-id: r14382 | |||
2004-07-16 | Applied patch #957544 to make output sample rate configurable at runtime. | Torbjörn Andersson | |
svn-id: r14225 | |||
2004-07-16 | Only show gfx mode change messages in the OSD if the change was initiated by ↵ | Max Horn | |
the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling) svn-id: r14223 | |||
2004-06-21 | disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X ↵ | Jonathan Gray | |
unices (including Linux) for consistency with other applications svn-id: r13989 | |||
2004-05-09 | Make a few functions GFX functions virtual for CE backend | Nicolas Bacca | |
svn-id: r13817 | |||
2004-05-09 | Tweak SDL init for WinCE backend | Nicolas Bacca | |
svn-id: r13816 | |||
2004-05-06 | Removed default value for keycolor in the OSystem implementations | Max Horn | |
svn-id: r13796 | |||
2004-05-05 | Extend setMouseCursor with additional keycolor parameter. Lets saga use 255 | Eugene Sandulenko | |
as white color. Made this function more safe by copying cursor data to newly created buffer. svn-id: r13777 | |||
2004-03-28 | Remove explicit OSystem parameter from StackLock constructor; added ↵ | Max Horn | |
OSystem::displayMessageOnOSD (not yet used; default implementation provided) svn-id: r13413 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn | |
svn-id: r13357 | |||
2004-03-15 | Allow multi-line OSD messages; display virtual/real screen resolutions when ↵ | Max Horn | |
chaning the scaler or the aspect ratio correction svn-id: r13309 | |||
2004-03-15 | Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changes | Max Horn | |
svn-id: r13289 | |||
2004-03-15 | Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and ↵ | Max Horn | |
get_width() to getHeight and getWidth(); augmented some doxygen comments in common/system.h svn-id: r13284 | |||
2004-03-13 | Allow changing the scaler via keypad, too (FR #821415) | Max Horn | |
svn-id: r13251 | |||
2004-03-13 | Added an OSD (On Screen Display) to the SDL backend | Max Horn | |
svn-id: r13248 | |||
2004-03-12 | cleanup | Max Horn | |
svn-id: r13231 | |||
2004-03-01 | Fix for bug #907280: Mouse glitches and crashes (Regression) | Max Horn | |
svn-id: r13123 | |||
2004-03-01 | fixed dep file loading | Max Horn | |
svn-id: r13122 | |||
2004-03-01 | removed obsolete membe | Max Horn | |
svn-id: r13104 | |||
2004-03-01 | got rid of _mouseOldState; some minor cleanup | Max Horn | |
svn-id: r13103 | |||
2004-02-29 | this might help Makefile.noconf (did I mention that i want to get rid of it?) | Max Horn | |
svn-id: r13097 | |||
2004-02-29 | merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple ↵ | Max Horn | |
source files svn-id: r13092 | |||
2004-02-28 | fix mouse redraw issue when toggling fullscreen mode (visible if one mode is ↵ | Max Horn | |
555 and the other 565) svn-id: r13088 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-27 | fix a recursive lock bug related to update_screen() (shouldn't have caused ↵ | Max Horn | |
problems on most systems, but still was a bug); rewrite the code which switches the scaler mode to be slightly more efficient svn-id: r13070 | |||
2004-02-25 | Revert fixme out.. as it's all fixed. :o) | James Brown | |
svn-id: r13054 | |||
2004-02-25 | Build SDL backend via a module.mk file, too | Max Horn | |
svn-id: r13052 | |||
2004-02-25 | fix fullscreen switch code 'properly' (sorry for missing this one, folks). ↵ | Max Horn | |
Since we don't have the OpenGL variant anymore, we could now merge back the two parts of the SDL backend - and maybe split them into multiple files in a different way (events, graphics, audio, misc ?) svn-id: r13045 | |||
2004-02-25 | Fix SDL backend compilation | James Brown | |
svn-id: r13042 | |||
2004-02-25 | OpenGL backend no longer exists. | Travis Howell | |
svn-id: r13037 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-23 | Allow the cursor to reach the bottom of the screen when using the keyboard | Torbjörn Andersson | |
to control it, and aspect-ratio correction is activated. svn-id: r13009 | |||
2004-02-08 | Valgrind warning fix for Simon engine (From olki) | Travis Howell | |
svn-id: r12772 | |||
2004-02-07 | new auto-dirty-rect checksum algorithm (not so well tested but uses the ↵ | Max Horn | |
standard adler32 checksum algorithm) svn-id: r12760 | |||
2004-01-22 | patch #878551 from Gael Le Mignot, adds key mappings for yopy PDAs, a host ↵ | Jonathan Gray | |
option to the configure script for cross compilation and sdl prefix option. Also remove obsolete sdlgl option from configure script and change the --disable-bs options to be --disable-sword to be consistent while I'm here svn-id: r12572 |