Age | Commit message (Collapse) | Author |
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For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
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The "dcdist" target creates the directory dcdist/scummvm and copies
relevant files from the nightly build into it. This is is they do
not have to be enumerated in the buildbot configuration.
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Affects:
* PS2
* GPH
* ELF
* MOTO
* IPHONE
* N64
* DINGUX
* WINCE
* PSP
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Some backends may break as I only compiled SDL
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supports a custom base package ID and automatically determines the app version by merging the ScummVM version and a specified package version.
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Display the names of the plugins being loaded, and display amount
of free memory while doing so. This should make it easier to spot
the case that too many engine plugins have been placed on the boot
medium.
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Note that this change is not tested at all (not even compile wise!).
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byte depth.
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