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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-02-11
OPENGL: Properly setup full game palette on video mode change if required.
Johannes Schickel
2014-02-11
OPENGL: Refactor texture instantiation.
Johannes Schickel
2014-02-11
OPENGL: Rename notifyContextChange to notifyContextCreate.
Johannes Schickel
2014-02-11
TIZEN: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGLSDL: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Add notification function about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Release old texture name before creating a new one.
Johannes Schickel
2014-01-26
WII: Add missing dvd interface header for Gamecube build.
D G Turner
2014-01-25
WII: Another fix for Gamecube build. Corrected Disc Interface object.
D G Turner
2014-01-25
WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.
D G Turner
2014-01-24
MAEMO: Get rid of superfluous cast.
Johannes Schickel
2014-01-24
WINCE: Attempt to fix WinCE compilation.
Johannes Schickel
2014-01-23
Merge pull request #409 from lordhoto/rtti
Johannes Schickel
2014-01-23
ANDROID: Add 32bpp support.
Alyssa Milburn
2014-01-22
AMIGAOS4: Clarify virtual fs root node
Willem Jan Palenstijn
2014-01-22
AMIGAOS4: Allow getParent() to work for non-directories
Willem Jan Palenstijn
2014-01-22
AMIGAOS4: Make isReadable return false for non-existent files
Willem Jan Palenstijn
2014-01-21
OPENGL: Properly query for OpenGL errors.
Johannes Schickel
2014-01-21
Merge pull request #421 from lordhoto/taskbar-cleanup
Johannes Schickel
2014-01-21
Merge pull request #413 from AReim1982/master
David Turner
2014-01-21
BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...
Johannes Schickel
2014-01-21
WII: Implement changes needed by DevKitPPC R26 and later
AReim1982
2014-01-11
SDL: Avoid having SDL_SRCALPHA set even if we have alpha in the pixelformat.
Einar Johan Trøan Sømåen
2014-01-10
ANDROID: Set correct blending function
Marcus Comstedt
2014-01-10
DC: Silenced some stupid warnings
Marcus Comstedt
2014-01-10
DC: Workaround for usleep prototype mismatch
Marcus Comstedt
2014-01-07
SDL: Silence unused variable warning when scalers are disabled.
Johannes Schickel
2014-01-07
SDL: Fix return value of getDefaultGraphicsMode when scalers are disabled.
Johannes Schickel
2014-01-01
JANITORIAL: Update copyright year
Eugene Sandulenko
2013-12-06
Merge branch 'master' of github.com:scummvm/scummvm
anotherguest
2013-12-06
SYMBIAN OS: Spelling correction
anotherguest
2013-12-06
NULL: Fix compilation of null backend.
Johannes Schickel
2013-12-02
SYMBIAN OS:Added help files also in the split build installation file.
anotherguest
2013-12-02
SYMBIAN OS: Fedor created context sensitive help for ScummVM Symbian OS!
anotherguest
2013-11-26
SYMBIAN OS: README updated with Fedors name. Removed FLAC include from base.m...
anotherguest
2013-11-26
SYMBIAN OS: Add correct datafiles to installation scripts
anotherguest
2013-11-26
SYMBIAN OS:Forgot to set Mpeg2Lib decoder lib.
anotherguest
2013-11-26
SYMBIAN OS: Add Sword25 and testbed engines. Perl script updated
anotherguest
2013-11-26
SYMBIAN OS:Removed resolution fix from Symbian OS Backend, handle this in SDL...
anotherguest
2013-11-25
SYMBIAN OS:Added new engines, updated resolution support. Version number changes
anotherguest
2013-11-20
OPENGL: Fix texture re-allocation check
Willem Jan Palenstijn
2013-11-17
OPENGL: Fix >1Bpp mouse cursors which do not require format conversion.
Johannes Schickel
2013-11-14
SDL: Fix bug where config file path could exceed maximum path length.
D G Turner
2013-11-11
SDL: Remove misleading comments, based on incomplete information at MSDN. Get...
Kirben
2013-11-03
SDL: Fix invalid memory access in getSystemLanguage.
Johannes Schickel
2013-11-03
SDL: Remove side effect of setlocale() call to get Language.
D G Turner
2013-10-25
AMIGAOS4: Make use of updated function names (SDK53.24) and remove unused code
Strangerke
2013-10-24
SDL: Further small cleanup related to manager switching.
Johannes Schickel
2013-10-24
SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
Johannes Schickel
2013-10-24
SDL: Let SdlGraphicsManager inherit from GraphicsManager.
Johannes Schickel
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