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AgeCommit message (Expand)Author
2011-06-16BACKENDS: Add define for Unity-specific taskbar codeLittleboy
2011-06-16BACKENDS: Remove UnityTaskbarManager::setOverlayIcon()Littleboy
2011-06-16BACKENDS: Move Win32TaskbarManager init code to constructorLittleboy
2011-06-16BACKENDS: Add support for count status to TaskbarManagerLittleboy
2011-06-16BACKENDS: Integrate glib main event loopLittleboy
2011-06-16BACKENDS: Add WIP Unity supportLittleboy
2011-06-16BACKENDS: Add use flag for taskbar integrationLittleboy
2011-06-16BACKENDS: Add stubs for unity taskbar classLittleboy
2011-06-16BACKENDS: Add taskbar integration compat header for MingWLittleboy
2011-06-16BACKENDS: Add engine-level accessor for TaskbarManagerLittleboy
2011-06-16BACKENDS: Add support for custom game icon (recent items list and icon overlay)Littleboy
2011-06-16BACKENDS: Implement Win32 taskbar progress state and recent listLittleboy
2011-06-16BACKENDS: Add win32 stubs for taskbar integrationLittleboy
2011-06-16BACKENDS: Add generic TaskbarManager class to handle taskbar integrationLittleboy
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-14BACKENDS: Fix Compilation.D G Turner
2011-06-14BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.D G Turner
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-11WINCE: Some cleanup (public vs. private scopes), fix freelookCeRiAl
2011-06-11OPENPANDORA: Use the SDL plugin provider not the main POSIX one.David-John Willis
2011-06-11OPENPANDORA: Start to cleanup the backend and move controls into remapkey.David-John Willis
2011-06-11GP2X: Remove remnants of the old GP2X backend.David-John Willis
2011-06-11BACKENDS: Remove stale GP2X code references.David-John Willis
2011-06-11GPH: Cleanup and some WIP refactoring.David-John Willis
2011-06-11GPH: Make helper script produce a non-plugin build for the GP2X.David-John Willis
2011-06-11GPH: Update launch script for the GP2X build to match other GPH devices.David-John Willis
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-08BACKENDS: Fix BaseBackend::initBackend() (ouch)Max Horn
2011-06-08DS: Prevent OSystem destructor from deleting _savefileManagerMax Horn
2011-06-08BACKENDS: cleanupMax Horn
2011-06-08BACKENDS: Add OSystem::resetGraphicsScale() default implementationMax Horn
2011-06-07N64: Use OSystem's _fsFactory slotMax Horn
2011-06-07IPHONE: Use OSystem's _fsFactory slotMax Horn
2011-06-07WINCE: Use OSystem's _fsFactory slotMax Horn
2011-06-07WINCE: Remove dead codeMax Horn
2011-06-07DS: Use OSystem::_savefileManager slotMax Horn
2011-06-07WINCE: Add FIXME for timer code (maintainer notified)Max Horn
2011-06-07WII: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07PSP: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07PS2: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07N64: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07IPHONE: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07DS: Use OSystem's 'slot' for timer managerMax Horn
2011-06-07ANDROID: Use OSystem's 'slots' for timer/savefile manager & fsfactoryMax Horn
2011-06-07DC: Use OSystem's 'slots' for timer/savefile manager & fsFactoryMax Horn
2011-06-07BACKENDS: Move more 'manager slots' from ModularBackend to OSystemMax Horn
2011-06-07OPENPANDORA: Remove some dead codeMax Horn
2011-06-07IPHONE: Fix a typo, fix compilation (hopefully)Sven Hesse
2011-06-06I18N: Make some OSD messages translatableThierry Crozat
2011-06-06OSYSTEM: displayMessageOnOSD() now accepts non-ASCII stringsThierry Crozat