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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-02-24
SDL: Prevent unnecessary gfx manager hotswap
dhewg
2011-02-24
SYMBIAN: Changed sound path to audio.
anotherguest
2011-02-24
OPENGL: Set _gameTexture to 0 after deleting it.
Johannes Schickel
2011-02-24
OPENGL: Prefer single operation texture updates.
Johannes Schickel
2011-02-24
OPENGL: Properly setup pixel data alignment.
Johannes Schickel
2011-02-24
SDL: Use the SDL_Surface's pitch in copyRectToScreen.
Johannes Schickel
2011-02-20
DS: Disable symbol garbage collection
dhewg
2011-02-19
ANDROID: Fix cursor scaling
dhewg
2011-02-19
ANDROID: Fix cursor when hotspot coords > 0
dhewg
2011-02-19
Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...
Johannes Schickel
2011-02-19
OPENGLSDL: Avoid warping in warpMouse when the logical coordinates did not ch...
Johannes Schickel
2011-02-19
OPENGL: Get rid of adjustMouseEvent.
Johannes Schickel
2011-02-19
OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos.
Johannes Schickel
2011-02-19
ANDROID: Move helper defines in a new header file
dhewg
2011-02-19
ANDROID: inline some GLESTexture members
dhewg
2011-02-19
ANDROID: Supress warning
dhewg
2011-02-19
ANDROID: Formatting
dhewg
2011-02-19
ANDROID: Fix make dependencies for parallel builds
dhewg
2011-02-18
ANDROID: Remove outdated build instructions
dhewg
2011-02-18
ANDROID: Formatting
dhewg
2011-02-18
ANDROID: Formatting
dhewg
2011-02-18
ANDROID: dist target for buildbot
dhewg
2011-02-18
DC: Don't use $(VER_REV) with git
Marcus Comstedt
2011-02-18
Merge branch 'dhewg-android'
dhewg
2011-02-16
BACKENDS: Adapt DefaultPaletteManager to setPalette/grabPalette RGBA->RGB cha...
Johannes Schickel
2011-02-16
N64: revert fix in svn r55745 and added a FIXME
Fabio Battaglia
2011-02-16
WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546.
Johannes Schickel
2011-02-16
IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette.
Johannes Schickel
2011-02-16
PS2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-16
DC: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-16
N64: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
DS: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
PSP: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
IPHONE: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
Merge branch 'master' into osystem-palette
Johannes Schickel
2011-02-14
WII: Fix 16bit cursors on some HE games
dhewg
2011-02-14
ANDROID: Adapt to [set|grab]Palette RGBA->RGB change.
dhewg
2011-02-14
ANDROID: Fix JNI calls for the timer thread
dhewg
2011-02-14
ANDROID: Fix assert() to log output
dhewg
2011-02-14
ANDROID: Use and reinit texture on screen changes
dhewg
2011-02-14
ANDROID: Unify log prefix
dhewg
2011-02-14
ANDROID: Protect port files with our define
dhewg
2011-02-14
ANDROID: Allow out-of-src-tree builds, cleanup
dhewg
2011-02-14
ANDROID: Allow monolithic builds to run
dhewg
2011-02-14
WII: Adapt to [set|grab]Palette RGBA->RGB change.
dhewg
2011-02-14
OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-14
SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-14
GIT: ./tools/update-version.pl 1 3 0 git
dhewg
2011-02-12
GIT: use git for describing the version.
dhewg
2011-02-12
BUILD: Remove explicit references to SVN in revision variable names.
Jordi Vilalta Prat
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