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2006-01-27run in usermode. psplink provides an exception handler and stdout/stderr ↵Joost Peters
redirection, so we have no real reason to use kernel mode anyway. svn-id: r20250
2006-01-27New intial mmps to target ScummVM instead of EScummVM and associated pkg filesLars Persson
svn-id: r20246
2006-01-27Update some FAQs (I should probably move these to the Wiki at some point)Joost Peters
svn-id: r20244
2006-01-27Patch #1416370: "AmigaOS 4 changes"Eugene Sandulenko
svn-id: r20229
2006-01-27fingolfin renamed 'GameSettings::name' to 'GameSettings::gameid'.Marcus Comstedt
svn-id: r20222
2006-01-23Prepare 68k versionChris Apers
svn-id: r20152
2006-01-23Update copyright noticeChris Apers
svn-id: r20151
2006-01-23- Zodiac backend is now based on OS5Ex classChris Apers
- Moved some methods and members to OS5 class svn-id: r20150
2006-01-23Fixed compilationChris Apers
svn-id: r20149
2006-01-23Updated and moved to be_save.cppChris Apers
svn-id: r20148
2006-01-23Advanced OS5 backendChris Apers
- mutexes support - real thread support - real timer support svn-id: r20147
2006-01-23New OS5 backend :Chris Apers
- 16bit support - Added SetWindowCaption function - New 'no thread' sound code - Wide mode support - OSD support svn-id: r20145
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-17enable kyra engineJoost Peters
svn-id: r20064
2006-01-06OopsWon Star
svn-id: r19930
2006-01-06* Accurate / fast gamma correction using LUTWon Star
* Enable changing FM quality and sample rate * Saves launcher setting to SMC * Etc. svn-id: r19929
2006-01-01Get rid of an old hackJoost Peters
svn-id: r19886
2006-01-01Use 44k1hz output rate on PSP to avoid an unnecessary resampling step.Joost Peters
svn-id: r19885
2005-12-30Fixed the CoreMIDI driver -- MT-32 now sounds perfect under Mac OS X :-)Max Horn
svn-id: r19860
2005-12-26Switched the CoreAudio driver to use an AUGraph; this simplifies things a ↵Max Horn
lot and should also cope with the user switching the default output device while ScummVM is running svn-id: r19835
2005-12-26New CoreMIDI midi backend for OS XMax Horn
svn-id: r19832
2005-12-18More key mappings. Now we can play monkey2 :)Won Star
svn-id: r19803
2005-12-17Proper code formattingEugene Sandulenko
svn-id: r19801
2005-12-17Some tweaks on the GP32 sound code.Won Star
svn-id: r19800
2005-12-11Added true timer supportChris Apers
New OS5 ARM backend, preliminary support svn-id: r19783
2005-12-11CleanupChris Apers
svn-id: r19782
2005-12-11Fixed compilationChris Apers
svn-id: r19781
2005-12-11Added autosave_period optionChris Apers
Added default mouse keys Clear timer struct to prevent unexpected behavior svn-id: r19780
2005-12-11Auto-off on low battery only if the device is not plugged-inChris Apers
Fixed compilation with standard ARM version svn-id: r19779
2005-12-11PalmOS SAMPLES_PER_SECChris Apers
svn-id: r19778
2005-12-08Fixed possible OOB access.Won Star
svn-id: r19760
2005-12-04Remove obsolete files.Won Star
svn-id: r19742
2005-12-04FSF adress updatesLars Persson
svn-id: r19741
2005-12-03Codeformatting updateLars Persson
svn-id: r19740
2005-12-031. New build structure for Symbian builds to allow easier build and project ↵Lars Persson
updates 2. Updated framework files for new structure 3. Uncommented Debug statements in vorbis.cpp (Should probably be removed alltogether. 4. Incorporated Sevs code formatting changes in the new Symbian source structure. 5. Removed/Changed EScummVM to ScummVM instead, hopefully most cases covered. 6. Beginning vibration support to be used for Scumm shake effects (Work ongoing by SumthinWicked) 7. Replaced the ScummVM icon for the FavIcon and upscaled the icon to 32x32. I think it looks ok, comments are welcome. 8. Built for S60V1 and UIQ2 targets from the cvs 9. Updated Readme with new build instructions. Any comments are welcome. Hopefully the other builds are not affected by this and all Sevs code updates are also incorporated. svn-id: r19739
2005-12-03Remove old source filesLars Persson
svn-id: r19738
2005-12-03Preparing for new Build structure and with Sevs code formatting fixes + ↵Lars Persson
fixes for those fixes. svn-id: r19737
2005-12-03Not needed anymoreChris Apers
svn-id: r19736
2005-12-03Fix code formatting to be compliant with our rules.Eugene Sandulenko
It may happen that I broke something since I have no means to compile it. Also I changed EScummVM -> ScummVM is several places. svn-id: r19734
2005-11-27Patch #1341626: "New GP32 port"Eugene Sandulenko
svn-id: r19710
2005-11-20use gp-relative addressingJoost Peters
svn-id: r19680
2005-11-18Update Symbian #IFDEFs so it also supports a lower samplerate of 8KHZ if ↵Lars Persson
need be. svn-id: r19645
2005-11-09sync HEAD with 0-8-0 branch.Robert Göffringmann
svn-id: r19534
2005-11-08Added asserts to OSystem_SDL::copyRectToScreen, which should detect any ↵Max Horn
attempts to use invalid rects for blitting svn-id: r19521
2005-11-07Fixed functions, not sure about the way to do this with OS version prior to 4.0Chris Apers
svn-id: r19496
2005-11-07Moved aspect ratio disabling (if screen height != 200) from initSize() toTorbjörn Andersson
loadGfxMode(). As reported on the forum, setting aspect ratio correction in a 640x480 game would cause ScummVM to crash when the game is started from the launcher. With all the graphics transactions and stuff, it's a bit hard to follow what's going to happen, but I hope deferring this check until the last moment (i.e. just before the graphics surfaces are actually created) is the correct bugfix. svn-id: r19491
2005-11-06Default to /dev/sequencer before /dev/null if no MIDI deviceJonathan Gray
is specified. svn-id: r19480
2005-11-05- Added new cache and stylus optionsChris Apers
- Fixed card selection - Fixed free handle error if the active skin is deleted - Moved some functions to a new file - Changed AppStartScreenSize to use the new platform specific fucntions - Moved options initalization to a new file svn-id: r19461
2005-11-05Obsolete filesChris Apers
svn-id: r19460
2005-11-05Added FM_*_quality supportChris Apers
svn-id: r19459