| Age | Commit message (Collapse) | Author | 
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This fixed the breakage caused by 6dba0bbfd421121056fba0d348794ead2928c662
in ancient SDL1 versions that don't have SDL_iconv_string()
Closes gh-1862
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Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices.
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documentation
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This was reported by Henke37 on IRC.
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This reverts commit aca627bec7b407790d78a64df984344ff454c15b.
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Avoid use of get_env
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The fix is borrowed from the Switch backend
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Prevents the process from hanging on exit when using the
Quit button in launcher or a game's quit function
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* ANDROID: Rewrite to make use of OpenGLGraphicsManager
* ANDROID: Fix emulated mouse button up events
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This gets rid of freezes when using TTS on Windows.
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Add a new define for the SpeechDispatcherManager
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Use defined(USE_TTS) && defined(PLATFORM) instead
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Refactoring as suggested by bluegr on github.
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