Age | Commit message (Collapse) | Author |
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Affects:
* PS2
* GPH
* ELF
* MOTO
* IPHONE
* N64
* DINGUX
* WINCE
* PSP
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Some backends may break as I only compiled SDL
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supports a custom base package ID and automatically determines the app version by merging the ScummVM version and a specified package version.
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Display the names of the plugins being loaded, and display amount
of free memory while doing so. This should make it easier to spot
the case that too many engine plugins have been placed on the boot
medium.
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Note that this change is not tested at all (not even compile wise!).
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byte depth.
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* Also add a common folder with the shared bits.
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* No default buttons set any more as I would want the build to fails
if you don't provide the backend with a device.
* Also commit some small cleanup to the bundle files.
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scummvmrc is now located in ScummVM data directory and no
longer in app directory so it is accessible via USB drive mode.
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Touchscreen is now always used like a touch pad.
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The vkeybd XML can't be read for some reason.
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Currently only contains test code.
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