Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | DS: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | PSP: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | IPHONE: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-14 | WII: Fix 16bit cursors on some HE games | dhewg | |
2011-02-14 | ANDROID: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | ANDROID: Fix JNI calls for the timer thread | dhewg | |
JNI calls can happen through the timer mechanism (hence from another thread). Attach the timer thread to the VM to prevent assert()s | |||
2011-02-14 | ANDROID: Fix assert() to log output | dhewg | |
add bionic replacement __assert2(), so we actually see what's happening | |||
2011-02-14 | ANDROID: Use and reinit texture on screen changes | dhewg | |
- EVENT_SCREEN_CHANGED must happen _after_ we have a new surface, not when the the old surface vanishes. fixes port on galaxy tab - textures have to be redefined with glTexImage2D() to make glTexSubImage2D() not fail on screen changes | |||
2011-02-14 | ANDROID: Unify log prefix | dhewg | |
adb logcat ScummVM:\* \*:S | |||
2011-02-14 | ANDROID: Protect port files with our define | dhewg | |
get rid of -DANDROID and -DANDROID_BACKEND | |||
2011-02-14 | ANDROID: Allow out-of-src-tree builds, cleanup | dhewg | |
- move all android specific make stuff from module.mk to android.mk - don't create automatically generated files in the source tree - don't fail when building outside of the source tree - clean android build files on "make clean" - cleanup | |||
2011-02-14 | ANDROID: Allow monolithic builds to run | dhewg | |
this gets rid of the "no plugins found, go to market, kthx" message, which doesn't make sense on monolithic builds (market only has ancient apk's anyway) | |||
2011-02-14 | WII: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GIT: ./tools/update-version.pl 1 3 0 git | dhewg | |
2011-02-12 | GIT: use git for describing the version. | dhewg | |
2011-02-12 | BUILD: Remove explicit references to SVN in revision variable names. | Jordi Vilalta Prat | |
svn-id: r55898 | |||
2011-02-12 | WII: Whitespace (buildbot upgrade test) | Andre Heider | |
svn-id: r55888 | |||
2011-02-09 | MIDI: Really fix bug #3153076 (this time also for Timidity) | Max Horn | |
svn-id: r55857 | |||
2011-02-09 | MIDI: Fix bug #3153076 (warnings in SEQ driver) | Max Horn | |
svn-id: r55851 | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-02-07 | BACKENDS: Reduce header interdependencies | Max Horn | |
svn-id: r55808 | |||
2011-02-07 | BACKENDs: Fix const correctness in "null" graphics manager | Max Horn | |
svn-id: r55807 | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2011-02-05 | WIN32: Try to fix compiler error for mingw-w64 buildbot build | Max Horn | |
svn-id: r55785 | |||
2011-02-02 | N64: Fix Signed to Unsigned Comparison GCC Warning. | David Turner | |
svn-id: r55745 | |||
2011-02-02 | IPHONE: Fix Unsigned to Signed Comparison Compiler Warning. | David Turner | |
svn-id: r55743 | |||
2011-01-27 | SDL: Don't send key up events for special keys that are handled by ↵ | Filippos Karapetis | |
handleKeyDown() Fixes bug #3166522 at the SDL level (fix 1/2) svn-id: r55567 | |||
2011-01-15 | MIDI: Fixed unnecessary casts of return values to void, reported in bug #3153076 | Filippos Karapetis | |
svn-id: r55248 | |||
2011-01-14 | SYMBIAN: Fix some small issues in the README file (M4 isn't included) | Jordi Vilalta Prat | |
svn-id: r55243 | |||
2011-01-14 | SYMBIAN: Updated revision history | Lars Persson | |
svn-id: r55236 | |||
2011-01-08 | DC: Sync legacy makefile with recent changes | Marcus Comstedt | |
svn-id: r55173 | |||
2011-01-08 | DC: Fix a compilation warning | Marcus Comstedt | |
svn-id: r55172 | |||
2011-01-08 | DC: Implement logMessage() | Marcus Comstedt | |
svn-id: r55171 | |||
2011-01-08 | OPENGL: Skip empty texture updates. | Jordi Vilalta Prat | |
This fixes some hangs when calling the GMM while running Fascination. svn-id: r55166 | |||
2011-01-07 | DC: Ensure creation of output sections .{c,d}tors | Marcus Comstedt | |
Add an object with an empty .ctors and .dtors section to the build of each plugin. This ensures that there will be an output section .ctors and one .dtors in the output file (they could be empty though). If these output sections were to be removed, the symbols defined inside by the linker script could disappear as well, and we don't want that. svn-id: r55149 | |||
2011-01-07 | DC: Check plugins for required symbols | Marcus Comstedt | |
Make sure that all the required symbols exist in generated plugins. If not, the strip command may have removed them... svn-id: r55144 | |||
2010-12-31 | COPYRIGHT: Update copyright year - Happy new year! | Arnaud Boutonné | |
svn-id: r55082 | |||
2010-12-30 | PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINS | Yotam Barnoy | |
ONE_PLUGIN_AT_A_TIME is too long. svn-id: r55064 | |||
2010-12-29 | PLUGINS: single plugin model now saves plugin filename to config file | Yotam Barnoy | |
After searching for the right plugin once, the filename will be saved to the config file under the domain 'plugin_files'. The key is the gameid and the value is the plugin file. The backup mechanism is searching plugin by plugin. svn-id: r55061 | |||
2010-12-26 | PLUGINS: fixed resource leak that caused PSP to crash | Yotam Barnoy | |
The leaky file handles didn't show up when debugging using the shell since that uses the Windows file handles, of which there are many more. svn-id: r55048 | |||
2010-12-24 | ANDROID: Remove obsolete reference to ANDROID_TOP in build instructions. | Angus Lees | |
svn-id: r55029 | |||
2010-12-22 | PLUGINS: replace all size_t's with uint32's and add #include <malloc.h> to ↵ | Yotam Barnoy | |
memory manager uint32 is all we need since we only handle ELF32 anyway. svn-id: r55012 | |||
2010-12-22 | PLUGINS: Only enable ELFMemoryManager when dynamic plugins and the ELF ↵ | Johannes Schickel | |
loader is enabled. This should fix compilation on desktop systems, where for example memalign is not present. svn-id: r55011 | |||
2010-12-22 | PLUGINS: Fix ELFMemoryManager::pluginAllocate signature. | Johannes Schickel | |
svn-id: r55010 | |||
2010-12-22 | PLUGINS: add ELF memory manager to solve fragmentation | Yotam Barnoy | |
Following lordhoto's suggestion, I implemented a simple allocator that grabs the size of the biggest available plugin in memory. This is an elegant solution to the fragmentation problem, with the caveat that memory is wasted. As such, it's not suited for the DS, so I added a #define to disable it there. svn-id: r55009 | |||
2010-12-20 | N64: save and return exact palette for grabPalette | Fabio Battaglia | |
Save the exact palette and return it when grabPalette is called, The less precise 16bit conversion is still used inside though. svn-id: r54981 |