Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-09 | DINGUX: hopefully fix the cursor palette problem | Fabio Battaglia | |
The port wasn't keeping track of the CursorPalette feature correctly. This should fix it for good. | |||
2011-08-09 | DINGUX: fix compilation | Fabio Battaglia | |
2011-08-09 | OPENGL: Add include guard to gltexture.h | Johannes Schickel | |
2011-08-09 | OPENGL: Added a temporary hack to fix compilation under Windows, after the ↵ | Filippos Karapetis | |
latest changes to the SDL interface layer | |||
2011-08-09 | SDL: Slight clean up in the surface based graphics manager. | Johannes Schickel | |
2011-08-09 | SDL: Take advantage of SdlGraphicsManager. | Johannes Schickel | |
This gets rid of the hacks, where SdlEventSource added events with custom type numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager. Furthermore it get rids of the uninituitive and hard to trace way of assigning the proper mouse coordinates to mouse related events. Formerly it passed the real screen coordinates through the even dispatching api to the graphics manager (at least hopefully ;-) and let that handle creating a new event with the proper coordinates. Now instead SdlEventSource handles the proper coordinate setup itself. Since this is a behavior change and I can not test all the SDL based small devices ports this commit might break compilation for them and more serve it might also break mouse position behavior. If any of that occurs I am sorry about it. | |||
2011-08-09 | SDL: Let SDL based graphics managers inherit from SdlGraphicsManager. | Johannes Schickel | |
This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it. | |||
2011-08-09 | SDL: Add a new base class for graphics managers utilizing SDL. | Johannes Schickel | |
2011-08-09 | BACKENDS: Add PaletteManager interface as comments to GraphicsManager. | Johannes Schickel | |
This should be a little more comfortable about finding out what's needed to implement a new graphics manager. | |||
2011-08-07 | COMMON: Add DisposablePtr<T>, which replaces many repeated implementations ↵ | Christoph Mallon | |
of a dispose flag. | |||
2011-08-07 | PSP: Pass the stream as reference to PngLoader. | Christoph Mallon | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-08-07 | JANITORIAL: Add missing NL at EOF. | Christoph Mallon | |
2011-08-06 | BACKENDS: Implement notifyError() and clearError() for Win32TaskbarManager | Littleboy | |
2011-08-06 | SDL: Don't rely on SDL keycodes and OSystem keycodes being the same. | Bastien Bouclet | |
SDL 1.3 shuffles keycodes around ... | |||
2011-08-06 | RECORDER: Added stub for delayMillis() processing | Eugene Sandulenko | |
2011-08-06 | JANITORIAL: Remove SVN keywords | Eugene Sandulenko | |
2011-08-06 | TIMER: Implemented checks for duplicated timers | Eugene Sandulenko | |
2011-08-06 | OSYSTEM: extended installTimerProc() with timer ID parameter | Eugene Sandulenko | |
2011-08-02 | MACOSX: Turned update support off by default, simplified and cleaned the ↵ | Oystein Eftevaag | |
pull request | |||
2011-08-02 | Merge pull request #52 from CeRiAl/macosx-sparkle | Oystein Eftevaag | |
MACOSX: Add Sparkle support | |||
2011-07-20 | WINCE: Update port specific README | CeRiAl | |
2011-07-20 | WINCE: Change keymapping for AGI and Simon 1 & 2 | CeRiAl | |
2011-07-20 | WINCE: Move initialization of TimerManager to overloaded init() method. | CeRiAl | |
2011-07-20 | WINCE: Update port specific README | CeRiAl | |
2011-07-19 | MACOSX/UPDATES: Add comments which describe what Sparkle is | CeRiAl | |
2011-07-19 | MACOSX/UPDATES: Fix compilation for Mac OSX 10.4+ | CeRiAl | |
2011-07-19 | MACOSX/UPDATES: Streamline UpdateManager | CeRiAl | |
Moved UpdateManager related code from backends/modular-backend.* to common/system.*. Added switch --enable/disable-updates to be able to disable updates support generally. | |||
2011-07-19 | MACOSX: Add Sparkle support | CeRiAl | |
2011-07-19 | JANITORIAL: Fix MSVC warnings | Littleboy | |
- Conversion from double to float - Unary minus operator applied to unsigned type - ARRAYSIZE redefinition | |||
2011-07-17 | DC: Directory handling fixes | Marcus Comstedt | |
* Include directory nodes in FSList sent to detectGames - This is required for correct detection of toon. * Don't add / at the end of directories found in getChildren - It looks like that behaviour was removed from posix-fs a long time ago, and now there's apparently code depending on directories _not_ having a / at the end of their name... * Treat games detected in subdirs as duplicates - This is a workaround for a detection bug in toon; it will incorrectly detect the game in the MISC subdirectory as well. * Don't avoid directories called "install" in the game selector - I don't know if the original reason for ignoring "install" is still valid, but the code for doing do so was broken anyway. | |||
2011-07-15 | WINCE: Change default values for "FM_high_quality" & "high_sample_rate" | CeRiAl | |
Changed the default values from "false" to "true" as current devices are fast enough to handle this. It's still possible to change the values to "false" if the device isn't fast enough. | |||
2011-07-13 | BACKENDS: Fix spelling of 'Mac OS X' | Matthew Hoops | |
2011-07-13 | BACKENDS: Fix compilation on case-sensitive Mac OS X | Matthew Hoops | |
2011-07-13 | BACKENDS: Fix a typo | Matthew Hoops | |
2011-07-13 | BACKENDS: Remove unneeded define check | Matthew Hoops | |
2011-07-13 | BACKENDS: Rename appMenu_osx.* to appmenu_osx.* | Matthew Hoops | |
2011-07-13 | BACKENDS: Fix compilation on Mac OS X without translation support | Matthew Hoops | |
2011-07-12 | Merge pull request #51 from CeRiAl/macosx-appmenu-i18n | Ismail Khatib | |
MACOSX: Add i18n support for Mac OSX application menu | |||
2011-07-12 | MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+ | CeRiAl | |
2011-07-08 | OPENPANDORA: Add explicit location for 'themepath' to the loader script. | David-John Willis | |
2011-07-07 | OPENPANDORA: Change bundle rule to make a SquashFS compressed .PND. | David-John Willis | |
2011-07-07 | OPENPANDORA: Update support scripts that create .PND distribution file. | David-John Willis | |
2011-07-07 | GPH: Add note to the README stored with 'mmuhack.o' for the GP2X | David-John Willis | |
explaining why the binary object is in the source tree. | |||
2011-07-07 | PS3: Fix comment | dhewg | |
2011-07-07 | MACOSX: Add i18n support for Mac OSX application menu | CeRiAl | |
2011-07-02 | SDL: Remove an unnecessary memset | Bastien Bouclet | |
2011-07-02 | SDL: Set a black palette by default. | Bastien Bouclet | |
This fixes white flashing screens when using SDL 1.3. SDL 1.3 palettes are all white by default, whereas SDL 1.2 palettes are all black ... | |||
2011-07-01 | BACKENDS: Fix PS2 backend compilation for real. | Johannes Schickel | |
2011-07-01 | BACKENDS: Fix compilation of PS2 backend. | Johannes Schickel | |