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2010-08-02DS: Allow disabling assert via NDEBUG; cleanupMax Horn
svn-id: r51640
2010-08-02DS: Disable debug mode in setup-builddirs.shMax Horn
svn-id: r51638
2010-08-02DS: More closely immitate CXXFLAGS of custom DS build systemMax Horn
svn-id: r51637
2010-08-02DS: Reorder & complete list of OPT_SPEED files; some tweaksMax Horn
Add -mno-thumb to OPT_SPEED to override the -mthumb from OPT_SIZE. svn-id: r51636
2010-08-01CONFIGURE: add support for N64 port to configureFabio Battaglia
svn-id: r51581
2010-08-01iPhone: changed GL_NEAREST to GL_LINEAR in miniaturization filter as per ↵Yotam Barnoy
forum post 29/7/10 svn-id: r51567
2010-07-31DS: Remove now redundant ds-fs.o from PORT_OBJSMax Horn
svn-id: r51558
2010-07-31DS: Add shell script which emulates old DS builds using configure&makeMax Horn
svn-id: r51556
2010-07-31DS: Fix custom DS build systemMax Horn
svn-id: r51555
2010-07-30PSP: optimized memcpy some more and fixed memcpy testingYotam Barnoy
Found that the particular implementation was producing messy assembly for misaligned copies. Improved it and also fixed up wrapping the memcpy, which would cause endless prints in case memcpy testing is asked for. svn-id: r51503
2010-07-29DC: Let scummvm.ini override autodetect of gamesMarcus Comstedt
If a game CD has a scummvm.ini file with at least one game domain in it, the normal autodetection is now bypassed and a menu of only the games in the .ini file is presented instead. The descriptions of the games are taken from the .ini file, but icons are still scanned for in the old fashion. Note that previously ScummVM would read global options from the scummvm.ini file on the boot disc (if present), but now global options are instead taken from the scummvm.ini on the game disc (in case of a disc swap). svn-id: r51480
2010-07-29DC: Specialize createConfig{Read,Write}Stream Marcus Comstedt
Implement platform-specific variants of createConfigReadStream() and createConfigWriteStream(), instead of inheriting the BaseBackend definitions. Nonstandard behavious is as follows: * createConfigWriteStream() always returns 0 (read-only filesystem) * createConfigReadStream() returns an empty MemoryReadStream instead of NULL if scummvm.ini does not exist. This is to make sure that loadDefaultConfigFile() always clears out any old config data, as I'll want to restart config parsing from scratch after a disc swap. svn-id: r51478
2010-07-29DS: Add WRAP_MALLOC support to ds.mk, update commentsMax Horn
svn-id: r51474
2010-07-29DS: Get rid of DS_NON_SCUMM_BUILD and DS_SCUMM_BUILDMax Horn
svn-id: r51473
2010-07-29BUILD: Unify how MODULE_DIRS is computed for backendsMax Horn
This should help avoid situations where MODULE_DIRS is not set to a complete list of build dirs (which causes troubles with the automatic header dependency detection logic). On the long run, we should replace the relevant code by a macro or also use rules.mk for this (with yet another if/else case add to it). svn-id: r51467
2010-07-29BUILD: Fix MODULE_DIRS for WinCE portMax Horn
svn-id: r51466
2010-07-29BUILD: Compile & link certain files only for specific BACKEND valuesMax Horn
svn-id: r51465
2010-07-27ALSA: Be more intelligent when picking MIDI portTorbjörn Andersson
Often, a client has more than one available port. Pick the first one that isn't already in use. For instance, on my computer client 17 is the "Emu10k1 WaveTable", and it has four available ports. If, say, aplaymidi is already playing on port 17:0, ScummVM will use port 17:1 instead. Otherwise the two programs will mess up each others instruments and controller settings. Of course, in reality I doubt that anyone will run two different MIDI playing applications at once. svn-id: r51380
2010-07-27ALSA: Tweak capability and type flags for the MIDI portTorbjörn Andersson
This keeps ScummVM's own port from being included in the list of available MIDI devices. svn-id: r51378
2010-07-27ALSA: Simplify device querying code.Johannes Schickel
Thanks to eriktorbjorn for some quick testing. svn-id: r51366
2010-07-27Remove Android themeengine patch - an improved version is now part ofAngus Lees
the main ScummVM codebase thanks to fingolfin :) svn-id: r51362
2010-07-23SDL: Fix bug #3025258Eugene Sandulenko
Bug #3025258: "Cursor Leaves Trail in GUI when Screen is Shaking". Based on patch provided by eriktorbjorn but extended with another edge case. svn-id: r51212
2010-07-23GP2XWIZ: Fix warningWillem Jan Palenstijn
svn-id: r51203
2010-07-20General: Fixed building the SEQ MIDI driverTorbjörn Andersson
An #include was missing, causing the driver to never be built. Also fixed what looked like a cut-and-paste error in generating the features string. svn-id: r51056
2010-07-20BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detectionMax Horn
* Added a yes/no variable _unix to configure, which controls when -DUNIX is added to DEFINES * Enable SEQ MIDI via _seq_midi by default on UNIX type systems, except for those which override that. * Switch SEQ MIDI code to check #define USE_SEQ_MIDI (alternatively, we could compile it only conditionally...) svn-id: r51055
2010-07-20MIDI: Build and use ALSA driver if and only if USE_ALSA is definedMax Horn
svn-id: r51053
2010-07-19ALSA: Get ALSA port settings from the new device config settings.Torbjörn Andersson
This is also an attempt to make the transition from the old settings to the new ones a little less rough, by trying to put something sensible into the first device, which is what's used by default. Currently it prefers 17:x and 65:x since they're the old defaults, followed by 128:x since that's probably TiMidity. The old SCUMMVM_PORT environment variable still overrides any config settings. I haven't made up my mind whether or not that's a good idea, but at least it prints a warning message. TODO: The old 'alsa_port' setting is not handled. It should probably be used to set sensible defaults for the new settings, but I'm not sure where this should be done. TODO: The documentation will need to be updated, once everything is working the way it should. svn-id: r51019
2010-07-19SUBSYSTEM: ALSA music driverTorbjörn Andersson
We should probably open the sequencer the exact same way, both when opening the driver and when asking it for available MIDI devices. Not that I've been able to figure out the difference between "hw" and "default" from the fine ALSA manual... And I'm not sure we really need to try and keep compatibility with ancient (pre-0.9.0?) ALSA any longer... svn-id: r51014
2010-07-18trying to fix psp build for case sensitive filesystems.Andre Heider
svn-id: r50989
2010-07-18PSP: switched to using my memcpyYotam Barnoy
svn-id: r50982
2010-07-18PSP: forgot test filesYotam Barnoy
svn-id: r50981
2010-07-18Made memcpy faster but not as fast with uncached mem.Yotam Barnoy
svn-id: r50980
2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2010-07-14If the ALSA driver hasn't been opened, closing it should do nothing. This keepsTorbjörn Andersson
ScummVM from crashing if, for instance, someone accidentally closes the driver twice. svn-id: r50870
2010-07-13PSP: Typos in trace.hYotam Barnoy
svn-id: r50844
2010-07-12Get rid of yet another global object with constructorMax Horn
svn-id: r50835
2010-07-12SDL: Tweak OSystem_SDL::detectSupportedFormats a bitMax Horn
Previously, the code in OSystem_SDL::detectSupportedFormats assumed that the arrays RGBList and BGRList had the exact same length, and that the entries in each mirrored those in the other 100%. Instead of relying on that, the code now simply iterates over both lists separately. This changes the resulting order a bit, but since we never gave any guarantees on that, this should not matter. svn-id: r50833
2010-07-12SDL: Overhaul OSystem_SDL::getSupportedFormatsMax Horn
* Do not use global constructor for the RGBList and BGRList tables anymore, by moving them inside a function. * Update the list of supported formats if the hardware screen surface changes. Previously, the list of supported pixel formats (and its order) was computed only once and then never changed. svn-id: r50832
2010-07-07DS: Fix OPT_SPEED and OPT_SIZE usage being reversed; add ARM7 files to 'make ↵Max Horn
clean' svn-id: r50745
2010-07-07DS: Split buildrule for scummvm.nds and scummvm.ds.gbaMax Horn
This parallels what I did in ds.mk svn-id: r50744
2010-07-07DS: Remove cruft from MakefilesMax Horn
svn-id: r50743
2010-07-07DS: Code formattingMax Horn
svn-id: r50742
2010-07-07DS: Fix some quirks in the NDS build system, remove some dead codeMax Horn
* remove (S)RAM save code (it has not been in use for quite some time) * remove the lz compressor (was only used by ram save code) * OPT_SPEED was set incorrectly * dsmain.cpp was misspelled as ds_main.cpp * remove unsed arm9 libcartreset (the copy in the arm7 directory still is around, though) svn-id: r50741
2010-07-07DS: Remove redundant lines from arm9/makefileMax Horn
svn-id: r50736
2010-07-06DS: cleanup arm9/makefileMax Horn
svn-id: r50729
2010-07-06DS: Implemented (ugly, but working) support for optimization level overridesMax Horn
svn-id: r50728
2010-07-06DS: Add isScrollingWithDPad() to make code more readableMax Horn
svn-id: r50727
2010-07-05DS: Fix warning about anonymous structMax Horn
svn-id: r50709
2010-07-05DS: More formating, made more vars staticMax Horn
svn-id: r50708
2010-07-05DS: Only include NDS/scummvm_ipc.h where necessary; minor tweaksMax Horn
svn-id: r50702