Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-24 | SDL: Output a warning in case the focus rect does not fit inside the screen. | Johannes Schickel | |
Sadly it seems the engines do not care whether their focus rect really fits inside the game screen. To ease finding such instances (which might cause odd clipping by the backend) I added a warning for them. | |||
2011-02-24 | SDL: Add config file variable to enable the focus rect debug code. | Johannes Schickel | |
The variable is named "use_sdl_debug_focusrect" for now. The debug code is still only enabled, when a ScummVM debug version is built though. | |||
2011-02-24 | SDL: Add a debug focus rect implementation. | Johannes Schickel | |
This implementation currently draws a rect frame around the focus rect area. | |||
2011-02-24 | SDL: Move focus rectangle dummy implementations to .cpp file. | Johannes Schickel | |
2011-02-20 | DS: Disable symbol garbage collection | dhewg | |
Only applies when using loadable modules. This requires a second compile run or black voodoo linker tricks. Not implemented at this time. Disable it, so we get DS build failure reports from buildbot (which are useful with all the DISABLE_EVERYTHING defines). The resulting binary might be too big to be usable. | |||
2011-02-19 | ANDROID: Fix cursor scaling | dhewg | |
2011-02-19 | ANDROID: Fix cursor when hotspot coords > 0 | dhewg | |
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-19 | OPENGLSDL: Avoid warping in warpMouse when the logical coordinates did not ↵ | Johannes Schickel | |
change. This fixes a slight move of the mouse cursor when the hardware mouse position is at a subpixel from the logical coordinates. | |||
2011-02-19 | OPENGL: Get rid of adjustMouseEvent. | Johannes Schickel | |
Rather than that I introduced a function which converts hardware screen coordinates to overlay / game screen coordinates. The logic which converts mouse movement events with hardware screen coordinates to overlay / game screen coordinates is now inside notifyEvent. This is still broken design, since one should not abuse an observer for that. | |||
2011-02-19 | OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos. | Johannes Schickel | |
2011-02-19 | ANDROID: Move helper defines in a new header file | dhewg | |
- added a few macros for convinience - use them - replaced CHECK_GL_ERROR with GLCALL - spam GLCALL | |||
2011-02-19 | ANDROID: inline some GLESTexture members | dhewg | |
2011-02-19 | ANDROID: Supress warning | dhewg | |
2011-02-19 | ANDROID: Formatting | dhewg | |
2011-02-19 | ANDROID: Fix make dependencies for parallel builds | dhewg | |
2011-02-18 | ANDROID: Remove outdated build instructions | dhewg | |
See http://wiki.scummvm.org/index.php/Compiling_ScummVM/Android | |||
2011-02-18 | ANDROID: Formatting | dhewg | |
maybe now? | |||
2011-02-18 | ANDROID: Formatting | dhewg | |
and hoping for buildbot to pick up the toolchain now | |||
2011-02-18 | ANDROID: dist target for buildbot | dhewg | |
2011-02-18 | DC: Don't use $(VER_REV) with git | Marcus Comstedt | |
It seems unlikely that git will ever be able to produce a $(VER_REV) of 6 characters or less (the requirement for the version field in IP.BIN), so don't even try to use it. | |||
2011-02-18 | Merge branch 'dhewg-android' | dhewg | |
2011-02-16 | BACKENDS: Adapt DefaultPaletteManager to setPalette/grabPalette RGBA->RGB ↵ | Johannes Schickel | |
change. | |||
2011-02-16 | N64: revert fix in svn r55745 and added a FIXME | Fabio Battaglia | |
The sign comparison fix requires a little more work than int->uint change, else it throws an exception on the N64 | |||
2011-02-16 | WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546. | Johannes Schickel | |
I accidently removed two lines when doing the merge since I read the log incorrectly. Thanks to dhewg for reporting this. | |||
2011-02-16 | IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette. | Johannes Schickel | |
Thanks to dhewg for reporting this! | |||
2011-02-16 | PS2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested. | |||
2011-02-16 | DC: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | DS: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | PSP: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | IPHONE: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-14 | WII: Fix 16bit cursors on some HE games | dhewg | |
2011-02-14 | ANDROID: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | ANDROID: Fix JNI calls for the timer thread | dhewg | |
JNI calls can happen through the timer mechanism (hence from another thread). Attach the timer thread to the VM to prevent assert()s | |||
2011-02-14 | ANDROID: Fix assert() to log output | dhewg | |
add bionic replacement __assert2(), so we actually see what's happening | |||
2011-02-14 | ANDROID: Use and reinit texture on screen changes | dhewg | |
- EVENT_SCREEN_CHANGED must happen _after_ we have a new surface, not when the the old surface vanishes. fixes port on galaxy tab - textures have to be redefined with glTexImage2D() to make glTexSubImage2D() not fail on screen changes | |||
2011-02-14 | ANDROID: Unify log prefix | dhewg | |
adb logcat ScummVM:\* \*:S | |||
2011-02-14 | ANDROID: Protect port files with our define | dhewg | |
get rid of -DANDROID and -DANDROID_BACKEND | |||
2011-02-14 | ANDROID: Allow out-of-src-tree builds, cleanup | dhewg | |
- move all android specific make stuff from module.mk to android.mk - don't create automatically generated files in the source tree - don't fail when building outside of the source tree - clean android build files on "make clean" - cleanup | |||
2011-02-14 | ANDROID: Allow monolithic builds to run | dhewg | |
this gets rid of the "no plugins found, go to market, kthx" message, which doesn't make sense on monolithic builds (market only has ancient apk's anyway) | |||
2011-02-14 | WII: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GIT: ./tools/update-version.pl 1 3 0 git | dhewg | |
2011-02-12 | GIT: use git for describing the version. | dhewg | |
2011-02-12 | BUILD: Remove explicit references to SVN in revision variable names. | Jordi Vilalta Prat | |
svn-id: r55898 | |||
2011-02-12 | WII: Whitespace (buildbot upgrade test) | Andre Heider | |
svn-id: r55888 | |||
2011-02-09 | MIDI: Really fix bug #3153076 (this time also for Timidity) | Max Horn | |
svn-id: r55857 |