| Age | Commit message (Collapse) | Author | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
This commit corrects a number of minor issues and adds warnings
for when the desired output parameters given to SDL_OpenAudio()
don't match the obtained.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
* Work in progress.
 | 
 | 
The GP2X is now folded into the GPH backend (as the GP2X device).
 | 
 | 
 | 
 | 
 | 
 | 
* Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
It should now accept strings encoded using the current
TranslationManaged charset (e.g. translated text).
 | 
 | 
OSD is now using the kGUIFont instead. The main advantage is that
the kGUIFont can be used for translated text while only ASCII
characters were present in ScummFont.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 |