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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-10-15
BACKENDS: Fix GraphicsManager handling of empty cursors
Colin Snover
2017-10-15
BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ...
Colin Snover
2017-10-15
BACKENDS: Refactor OpenGL & SDL graphics backends
Colin Snover
2017-10-15
SDL: Accept signed values for mouse cursor warping
Colin Snover
2017-10-15
SDL: Allow window resize with non-OpenGL SDL2 backend
Colin Snover
2017-10-15
BACKENDS: Fix some comment typos
Colin Snover
2017-10-07
BACKENDS: Remove references to old normal1xScaler transaction property from p...
Colin Snover
2017-10-07
BACKENDS: Make initSizeHint an optional extension point
Colin Snover
2017-10-07
BACKENDS: Fix window sizing of games that switch between multiple resolutions
Colin Snover
2017-10-07
SDL: Deduplicate scaling factors
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-10-07
SDL: Do not reset window size when engines update rendering surface
Colin Snover
2017-10-06
MACOSX: Change name for CoreAudio MIDI device
Thierry Crozat
2017-10-06
MACOSX: Allow selecting device for CoreMidi
Thierry Crozat
2017-10-01
RISCOS: Add RISC OS filesystem
Cameron Cawley
2017-09-30
IOS: Improve iOS 11 compatibility
Vincent Bénony
2017-09-24
NETWORKING: Fix mismatched curl callback declaration and definition
Bastien Bouclet
2017-09-22
NETWORKING: Changed NetworkReadStream not to subclass MemoryReadWriteStream
Bastien Bouclet
2017-09-15
SDL: Remove USE_RGB_COLOR #ifdefs from detectSupportedFormats
Colin Snover
2017-09-12
SDL: Remove code for unused DoubleBufferSDLMixerManager
Thierry Crozat
2017-09-12
OPENPANDORA: Remove unused include
Thierry Crozat
2017-09-12
GPH: Remove unused include
Thierry Crozat
2017-09-12
MACOSX: Remove mixer init from derived class for macosx backend
Thierry Crozat
2017-09-12
SDL: Stop using double buffering mixer on macOS
Colin Snover
2017-09-12
SDL: Fix DoubleBufferSDLMixerManager doubling audio latency
Colin Snover
2017-09-12
SDL: Reduce audio playback latency
Colin Snover
2017-09-12
GUI: Remove mostly-broken audio output sample rate control
Colin Snover
2017-09-12
SDL: Fix compilation on PSP2
Colin Snover
2017-09-12
SDL: List supported 32bpp pixel formats when using SDL2
Colin Snover
2017-09-10
MACOS: Fix builds on case-sensitive filesystems
Colin Snover
2017-09-10
MACOS: Fix warnings about undeclared selectors
Colin Snover
2017-09-10
MACOS: Fix deprecation warnings in macOS 10.12
Colin Snover
2017-09-03
SDL: Fix unsafe sprintf usage
Colin Snover
2017-09-03
RISCOS: Use double quotes in sed command
Cameron Cawley
2017-09-03
RISCOS: Automatically calculate the correct WimpSlot size
Cameron Cawley
2017-09-03
RISCOS: Use shorter filenames for config and log files
Cameron Cawley
2017-09-03
RISCOS: Correctly set executable extension
Cameron Cawley
2017-09-03
RISCOS: Add networking files to application
Cameron Cawley
2017-09-03
RISCOS: Add RISC OS support
cameron
2017-08-11
NETWORKING: Fix warning
Eugene Sandulenko
2017-08-11
NETWORKING: Fix data type cast in comparison. char is usually signed
Eugene Sandulenko
2017-08-11
BACKENDS: SURFACESDL: Add missing break statement
Eugene Sandulenko
2017-08-06
JANITORIAL: Silence some more GCC 7 fall through warnings
Torbjörn Andersson
2017-08-05
OPENGL: Always clear the whole backbuffer
Bastien Bouclet
2017-08-01
Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().
Frank Richter
2017-07-29
SDL: Make the window size when exiting fullscreen workaround macOS specific
Bastien Bouclet
2017-07-27
SDL: Make sure we get the correct window size with SDL2
Thierry Crozat
2017-07-17
NETWORKING: fix missing SIOCGIFCONF for Haiku (#973)
Schrijvers Luc
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
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