Age | Commit message (Expand) | Author |
2012-02-23 | IPHONE: Remove some more dead code. | Johannes Schickel |
2012-02-23 | IPHONE: Move setFilterModeForTexture to iPhoneView. | Johannes Schickel |
2012-02-23 | IPHONE: Slight formatting fix. | Johannes Schickel |
2012-02-23 | IPHONE: Fix scale offset addition in the mouse coordinate code. | Johannes Schickel |
2012-02-23 | IPHONE: Create a struct for shared video context variables. | Johannes Schickel |
2012-02-22 | KEYMAPPER: Fix a signed/unsigned comparison warning | Tarek Soliman |
2012-02-22 | KEYMAPPER: Change HardwareKey id to Common::String | Tarek Soliman |
2012-02-22 | IPHONE: Very minor cleanup. | Johannes Schickel |
2012-02-22 | IPHONE: Use #include instead of #import. | Johannes Schickel |
2012-02-22 | IPHONE: Silence some warnings. | Johannes Schickel |
2012-02-22 | IPHONE: Move ObjC code files (.m) to ObjC++ files (.mm). | Johannes Schickel |
2012-02-22 | IPHONE: Implement setShakeOffset. | Johannes Schickel |
2012-02-21 | KEYMAPPER: Clean up more dead code | Tarek Soliman |
2012-02-21 | IPHONE: Rewrite video screen rotation. | Johannes Schickel |
2012-02-21 | IPHONE: Move _overlayPortraitRatio from global scope to local scope. | Johannes Schickel |
2012-02-21 | IPHONE: Add _overlayRect, which describes the overlay screen rect. | Johannes Schickel |
2012-02-21 | KEYMAPPER: Remove automapping dead code | Tarek Soliman |
2012-02-20 | OPENGL: Don't force alpha to 1 | Willem Jan Palenstijn |
2012-02-20 | IPHONE: Default to portrait mode in case the orientation could not be determi... | Johannes Schickel |
2012-02-20 | IPHONE: Move OpenGL ES context generation to its own method. | Johannes Schickel |
2012-02-20 | IPHONE: Precalculate vertex/tex coordinates for game screen/overlay. | Johannes Schickel |
2012-02-20 | KEYMAPPER: Add some comments | Tarek Soliman |
2012-02-20 | IPHONE: Use render buffer size instead of application frame size for video si... | Johannes Schickel |
2012-02-20 | IPHONE: Rename _screenRect to _gameScreenRect. | Johannes Schickel |
2012-02-20 | IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height]. | Johannes Schickel |
2012-02-20 | IPHONE: Don't overwrite orientation when the OpenGL ES context is created. | Johannes Schickel |
2012-02-20 | IPHONE: Refactor event code a bit. | Johannes Schickel |
2012-02-20 | IPHONE: Even more slight formatting fixes. | Johannes Schickel |
2012-02-20 | KEYMAPPER: Change how keymaps are displayed in the remap dialog | Tarek Soliman |
2012-02-20 | IPHONE: Slight game screen texture related variable renaming. | Johannes Schickel |
2012-02-20 | IPHONE: Slight cleanup. | Johannes Schickel |
2012-02-20 | IPHONE: Remove some unused variables. | Johannes Schickel |
2012-02-20 | KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper | Tarek Soliman |
2012-02-20 | KEYMAPPER: Move CTRL-F5 handling to DefaultEventMapper | Tarek Soliman |
2012-02-20 | KEYMAPPER: Rewrite the EventMapper API | Tarek Soliman |
2012-02-20 | KEYMAPPER: Create a DefaultEventMapper when Keymapper isn't enabled | Tarek Soliman |
2012-02-20 | KEYMAPPER: EventMapper must now eat all events | Tarek Soliman |
2012-02-20 | IPHONE: More formatting fixes. | Johannes Schickel |
2012-02-20 | IPHONE: Add support for unfiltered upscaling. | Johannes Schickel |
2012-02-20 | IPHONE: Implement cursor palette support. | Johannes Schickel |
2012-02-20 | IPHONE: Fix some mismatching malloc/delete calls. | Johannes Schickel |
2012-02-20 | IPHONE: Remove some dead code. | Johannes Schickel |
2012-02-20 | IPHONE: Rename screen related buffers a bit. | Johannes Schickel |
2012-02-20 | IPHONE: Implement cursor visibility change again. | Johannes Schickel |
2012-02-20 | IPHONE: Fix cursor hotspots. | Johannes Schickel |
2012-02-20 | IPHONE: Always use the mouse texture. | Johannes Schickel |
2012-02-19 | IPHONE: Use the proper RGBA5551 palette for the mouse cursor. | Johannes Schickel |
2012-02-19 | IPHONE: Rename _palette to _gamePalette. | Johannes Schickel |
2012-02-19 | IPHONE: Use include instead of import for all of our headers. | Johannes Schickel |
2012-02-19 | IPHONE: Add include guards. | Johannes Schickel |