Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-18 | Making DS port build again | Neil Millstone | |
svn-id: r28654 | |||
2007-08-18 | Merged some of the changes from the trunk patch back in to the GSoC fsnode ↵ | David Corrales | |
branch. svn-id: r28649 | |||
2007-08-11 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r28532 | |||
2007-08-11 | windows.h needs to be included before sdl.h, to avoid redefinition of ARRAYSIZE | Filippos Karapetis | |
svn-id: r28522 | |||
2007-08-11 | SDL backend cleanup (minor) | Max Horn | |
svn-id: r28520 | |||
2007-08-11 | Removing the DEAD MorphOS port | Max Horn | |
svn-id: r28515 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-08-01 | Initial commit of the new BaseFile implementation. It provides a common ↵ | David Corrales | |
ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation. Also rearranged the factories into a new directory for clarity. Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects. Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact. svn-id: r28395 | |||
2007-07-29 | Add a removeSavefile() to the default savefile manager based on the new ↵ | David Corrales | |
Common::File::remove(). svn-id: r28282 | |||
2007-07-19 | Fixed a subtle bug when browsing directories in the main game chooser. | David Corrales | |
svn-id: r28149 | |||
2007-07-18 | Added error codes to the SaveFileManager via the SFMError enum. Also, solved ↵ | David Corrales | |
TODO's in the default-saves implementation. svn-id: r28140 | |||
2007-07-16 | Word completion code that uses predictive dictionary ported from branch0-10-0 | Neil Millstone | |
svn-id: r28124 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts | |
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016 | |||
2007-07-09 | Update the interfaces for the getChildren method to include the hidden flag. | David Corrales | |
Also added some missing method stubs to the gamecard dc port. svn-id: r27984 | |||
2007-07-09 | Fixed a couple compilation issues in the windows build. | David Corrales | |
svn-id: r27983 | |||
2007-07-08 | Fixed a very strange bug with strings. Also added a couple sanity checks. | David Corrales | |
svn-id: r27973 | |||
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales | |
svn-id: r27970 | |||
2007-07-08 | Removed various obsolete methods from OSystem (screenToOverlayX/Y, ↵ | Max Horn | |
overlayToScreenX/Y) svn-id: r27961 | |||
2007-07-08 | Initial patch to the listSavefiles method. Now only the existing savegames ↵ | David Corrales | |
are marked as available. svn-id: r27957 | |||
2007-07-05 | Tidy up of the GP2X config.sh and bundle.sh scripts. Add support for ↵ | John Willis | |
libMPEG2 (software YV12 for now). Now needs the latest test Open2x lib pack to build (http://wiki.open2x.org/open2x/wiki/index.php?title=Prebuilt_Library_Packages#Test_Releases). svn-id: r27922 | |||
2007-07-01 | Only invoke g_engine->pauseEngine if g_engine != NULL | Max Horn | |
svn-id: r27831 | |||
2007-07-01 | Removing non-ASCII chars from source code | Max Horn | |
svn-id: r27818 | |||
2007-06-30 | Adding mistakenly deleted file | Neil Millstone | |
svn-id: r27805 | |||
2007-06-30 | Just a test | Neil Millstone | |
svn-id: r27804 | |||
2007-06-30 | - Show mouse cursor option | Neil Millstone | |
- Support for SAGA, CINE, and AGI - Key bindings for Gob3 - Assembler optimisations submitted by Robin Watts svn-id: r27803 | |||
2007-06-30 | Adding some missing stuff to the PS2 port (it still will require quite some ↵ | Max Horn | |
work to get it working again) svn-id: r27799 | |||
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to ↵ | Max Horn | |
pause/resume the active engine); made the global 'confirm exit' dialog use that feature; implemented ScummEngine::pauseEngine svn-id: r27797 | |||
2007-06-30 | typo | Max Horn | |
svn-id: r27791 | |||
2007-06-30 | Added global support for the (so far undocumented) confirm_exit config key | Max Horn | |
svn-id: r27788 | |||
2007-06-30 | whitespaces | Max Horn | |
svn-id: r27787 | |||
2007-06-26 | Cleanup of the GP2X port to fix compile issues (and the odd warning). | John Willis | |
svn-id: r27728 | |||
2007-06-24 | Not necessary to have a LINUPY hack in the GP2x backend | Max Horn | |
svn-id: r27696 | |||
2007-06-24 | Use keycodes instead of the (bad) ascii code for function keys in the DC backend | Max Horn | |
svn-id: r27695 | |||
2007-06-24 | Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to enable | Robin Watts | |
the ARM version of Codec47 from Smush. svn-id: r27694 | |||
2007-06-23 | Missed some files in the branch/trunk merge. | David Corrales | |
svn-id: r27682 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-23 | Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code. | Robin Watts | |
2 of the 4 casts are lifted from the standard sdl/events.cpp file. The other 2 (casting the results of mapKeyCE before assigning to event.kbd.keycode look correct to me too, but might bear double checking. svn-id: r27680 | |||
2007-06-23 | Tweaks to WinCE makefile. | Robin Watts | |
The choice of which libraries to use (zlib, tremorce, mad, mpeg2 etc) is now made by a single define per library towards the top of the makefile. Given that developers tend to have different options selected on their local builds, hopefully this will minimise the changes on aubsequent svn updates. svn-id: r27676 | |||
2007-06-23 | Add missing semi-colon. | Travis Howell | |
svn-id: r27660 | |||
2007-06-23 | Update GUI::Key constructs | Max Horn | |
svn-id: r27643 | |||
2007-06-22 | Produce 'correct' keycode/ascii values for function keys | Max Horn | |
svn-id: r27642 | |||
2007-06-22 | fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to ↵ | Joost Peters | |
Common::KeyCode svn-id: r27632 | |||
2007-06-22 | Cleaning up after myself (I blame it on, err, uhh... the Vogons?) | Max Horn | |
svn-id: r27625 | |||
2007-06-22 | Added Common::KEYCODE_INALID | Max Horn | |
svn-id: r27622 | |||
2007-06-22 | Oops, forgot Common:: qualifier | Max Horn | |
svn-id: r27621 | |||
2007-06-22 | Potential fix for PSP build problems | Max Horn | |
svn-id: r27620 | |||
2007-06-22 | Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵ | Max Horn | |
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616 | |||
2007-06-22 | fix compile (thanks salty-horse!) | Matthew Hoops | |
svn-id: r27614 | |||
2007-06-22 | Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII enum) | Max Horn | |
svn-id: r27612 |