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2011-09-25WebOS: Change to multitouch control scheme.TomFrost
This is a near-rewrite of the WebOS event system to take advantage of multitouch, with which all WebOS devices are outfitted. This commit also marks full compatibility with the HP TouchPad, or any future tablet device without a hardware keyboard. Controls: - Left click: Single-tap once - Right click: Put one finger on screen, single-tap another - Middle click: Put two fingers on screen, single-tap another - Menu: Swipe two fingers down - Show keyboard: Swipe two fingers up - Touchpad Mode: - Swipe two fingers to the right to toggle - When off (default) mouse will move to the location tapped - When on, mouse will move relative to its current position - Autodrag Mode: - Swipe three fingers to the right to toggle - When on (default), touching the screen and holding still for a half-second will initiate a left-mouse button hold. Useful for games like COMI and FT. - When off (or on) a double-tap will initiate a left-mouse button hold. - Escape key: Swipe two fingers left - Space bar (pause): Swipe three fingers down
2011-09-24WebOS: Correct code convention and graphic errors.TomFrost
This is a mass commit for the following items: - Conversion of mixed and unaligned spaces/tabs to tabs - Moved static globals in webos_events to class members - Corrected variable naming convention to use underscores - Added a constructor to WebOSSdlEventSource to initialize variables. - Changed SDL getWidth and getHeight calls to getOverlayWidth and getOverlayHeight to support larger form factors (such as the HP TouchPad). - Removed unnecessary static getMillis() declaration and changed existing code to use the built-in getMillis().
2011-09-24WebOS: Enable scalers and Darwin compatibility.TomFrost
On Mac OS X (Darwin), there are minor differences in the 'sed' and 'install' tools that require slightly different usage. This distinction has been made in webos.mk, made possible by an additional flag in ./configure.
2011-09-23OPENGLSDL: Make fullscreen mode switching work again.Johannes Schickel
2011-09-22MAEMO: enable virtual keyboard and add keymappingTarek Soliman
2011-09-22MAEMO: Enable/Disable clicking now displays OSD messageTarek Soliman
2011-09-22MAEMO: Zoom- is now mode selector for clickingTarek Soliman
2011-09-22MAEMO: fix task switcher window titleTarek Soliman
2011-09-22MAEMO: keymap zoom+ and zoom- keys to right and middle clickTarek Soliman
2011-09-22MAEMO: keymap fullscreen buttonTarek Soliman
2011-09-22MAEMO: initial keymapper that keymaps menu buttonTarek Soliman
2011-09-22MAEMO: fix configure script parms in debian/rulesTarek Soliman
Instead of explicitly passing everything, use the new host=maemo configure capabilities
2011-09-22MAEMO: Add basic platform backend with stubbed keymapperTarek Soliman
2011-09-22MAEMO: added comment to clarify debian/postinstTarek Soliman
2011-09-22MAEMO: mention the BSD and LGPL parts in debian/copyrightTarek Soliman
2011-09-22MAEMO: Update maintainer history in debian/copyrightTarek Soliman
2011-09-22MAEMO: add missing files to install to debian/rulesTarek Soliman
2011-09-22MAEMO: cleanup debian directoryTarek Soliman
2011-09-22MAEMO: bump debian versionTarek Soliman
2011-09-22MAEMO: adding debian directoryTarek Soliman
This is the original debian directory from the 1.2.0 maemo port
2011-09-22MAEMO: removing obsolete patchTarek Soliman
2011-11-09OPENGL: Always set the unpack alignment when refreshing the textures.Johannes Schickel
This should hopefully make sure we are always having the correct alignment set up. This might fix bug #3435655 "OpenGL display corruption with various Sierra games Daily B.".
2011-11-02BADA: Fix loopWillem Jan Palenstijn
2011-10-28ANDROID: Actually create the savegame directory.Alyssa Milburn
Not sure how this went missing from the commit. (cherry picked from commit fed26146a855fc79784c3df0ae3a1bf068fc2722)
2011-09-03Merge branch 'master' of git://github.com/nexapps/scummvm into nexappsTomFrost
2011-08-22BADA: Strip trailing whitespaceSven Hesse
2011-08-22BADA: Strip off windows-style line endingsSven Hesse
2011-08-22BADA: Remove executable flag from filesSven Hesse
2011-08-21BADA: Remove incorrect BADA defined checkChris Warren-Smith
2011-08-21BADA: Fix to restore audio upon mobile call completionChris Warren-Smith
2011-08-21BADA: Cleanup unused screen interface implementationChris Warren-Smith
2011-08-21BADA: Moved timer manager to backends/timer/badaChris Warren-Smith
2011-08-21BADA: Fix to return correct integer valuesChris Warren-Smith
2011-08-21BADA: Fix for menu based quit handlingChris Warren-Smith
2011-08-21BADA: Hardcoded file system paths now defined as macrosChris Warren-Smith
2011-08-21BADA: Cleanup unused namespace declarationsChris Warren-Smith
2011-08-21BADA: Code formatting and style changes following reviewChris Warren-Smith
2011-08-21BADA: Review style changes. Fix for image skew in some gamesChris Warren-Smith
2011-08-21BADA: Review style changes. Cursor can now be positioned on top screen rowChris Warren-Smith
2011-08-21BADA: Increased audio thread priority to avoid sound skipping in some gamesChris Warren-Smith
2011-08-21BADA: Code formatting; replace tab before else with spaceChris Warren-Smith
2011-08-21BADA: Fix for lockup when game thread fails to respond to quit eventChris Warren-Smith
2011-08-21BADA: Prevent end-of-file state causing err() returning trueChris Warren-Smith
2011-08-21BADA: Fix formatting and non bada host compile errorChris Warren-Smith
2011-08-21BADA: Allow clean shutdown when encountering an errorChris Warren-Smith
2011-08-21BADA: Increased cache size for slightly improved startup timesChris Warren-Smith
2011-08-21BADA: Further control UI enhancementsChris Warren-Smith
2011-08-21BADA: Camera button can now set shortcutsChris Warren-Smith
2011-08-21BADA: Renamed the customised vkeybd layout to vkeybd_badaChris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith