Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-27 | ANDROID: Added list of external storages to the list of accessible directories | Eugene Sandulenko | |
2019-09-27 | ANDROID: Use external storage enumerator for the root directory | Eugene Sandulenko | |
2019-09-27 | ANDROID: Hook getAllStorageLocations() into JNI | Eugene Sandulenko | |
2019-09-27 | ANDROID: Hook external storage class into ScummVMHelper | Eugene Sandulenko | |
2019-09-27 | ANDROID: Turn map into spliced list for easier marshalling | Eugene Sandulenko | |
2019-09-27 | ANDROID: Initial code for external storage enumerator | Eugene Sandulenko | |
2019-09-24 | MAEMO: Update debian/rules for new files | Tarek Soliman | |
2019-09-24 | SDL: Fix build for older SDL versions | Tarek Soliman | |
This fixed the breakage caused by 6dba0bbfd421121056fba0d348794ead2928c662 in ancient SDL1 versions that don't have SDL_iconv_string() Closes gh-1862 | |||
2019-09-24 | ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy() | Thanasis Antoniou | |
2019-09-23 | ANDROID: Remove duplicate _system->quit() from JNI::Destroy() | Thanasis Antoniou | |
Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices. | |||
2019-09-23 | ANDROID: Fix crash when exiting a game (Blade Runner) | Thanasis Antoniou | |
2019-09-23 | RELEASE: This is 2.2.0git | Eugene Sandulenko | |
2019-09-21 | SURFACESDL: Properly distinguish between 555 and 565 modes | Cameron Cawley | |
2019-09-21 | BACKENDS: Add EVENT_CLIPBOARD_UPDATE event | Cameron Cawley | |
2019-09-21 | BACKENDS: Add a default clipboard implementation | Cameron Cawley | |
2019-09-21 | NETWORKING: Convert translation results to UTF-8 for local webserver pages | Thierry Crozat | |
2019-09-19 | RISCOS: Minor build system improvements | Cameron Cawley | |
2019-09-18 | RISCOS: Ignore non-convertible UTF-8 characters when converting the ↵ | Cameron Cawley | |
documentation | |||
2019-09-18 | RISCOS: Fix building outside the main source tree | Cameron Cawley | |
2019-09-16 | Revert "WIN32: Fix getting the parent directory of non-existant file nodes" | Alexander Tkachev | |
2019-09-15 | CLOUD: Fix MSVC Warning in Google Drive Token Refresher | D G Turner | |
This was reported by Henke37 on IRC. | |||
2019-09-15 | Revert "COMMON: Implement FSNode::createDirectoryRecursive()" | Cameron Cawley | |
This reverts commit aca627bec7b407790d78a64df984344ff454c15b. | |||
2019-09-15 | ANDROID: Use FORBIDDEN_SYMBOL_EXCEPTION_getenv for browser_lastpath purposes | Thanasis Antoniou | |
2019-09-15 | ANDROID: Set default browser_lastpath to /storage | Thanasis Antoniou | |
Avoid use of get_env | |||
2019-09-15 | ANDROID: Set default browser_lastpath | Thanasis Antoniou | |
2019-09-14 | NETWORKING: Clarify where to put wwwroot.zip | Eugene Sandulenko | |
2019-09-14 | NETWORKING: Clarify message when web server resources are not available | Eugene Sandulenko | |
2019-09-14 | ANDROIDSDL: Remove warning about unhandled kFeature | Antoniou Athanasios | |
The fix is borrowed from the Switch backend | |||
2019-09-14 | WIN32: Fix getting the parent directory of non-existant file nodes | Cameron Cawley | |
2019-09-10 | IOS: Call exit(0) when exiting to prevent hanging | sluicebox | |
Prevents the process from hanging on exit when using the Quit button in launcher or a game's quit function | |||
2019-09-08 | ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695) | Cameron Cawley | |
* ANDROID: Rewrite to make use of OpenGLGraphicsManager * ANDROID: Fix emulated mouse button up events | |||
2019-09-06 | PSP: Fix missing semicolon | Cameron Cawley | |
2019-09-06 | RISCOS: Fix checking the "enable_reporter" config option | Cameron Cawley | |
2019-09-06 | PSP: Replace PSPSaveFileManager with DefaultSaveFileManager | Cameron Cawley | |
2019-09-05 | SDL: Copy result of SDL_iconv_string() | Jaromir Wysoglad | |
2019-09-05 | TTS: Fix possible deadlock | Jaromir Wysoglad | |
2019-09-05 | TTS: Minimize the time needed for stop() on Win32 | Jaromir Wysoglad | |
This gets rid of freezes when using TTS on Windows. | |||
2019-09-02 | COMMON: Don't include win32.h in common/encoding.h | SupSuper | |
2019-09-01 | TTS: Use Common::Encoding for encoding conversion. | Jaromir Wysoglad | |
2019-09-01 | WIN32: Use uint instead of unsigned int. | Jaromir Wysoglad | |
2019-09-01 | TTS: Better documentation of TTSVoice. | Jaromir Wysoglad | |
2019-09-01 | TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManager | Jaromir Wysoglad | |
Add a new define for the SpeechDispatcherManager | |||
2019-09-01 | TTS: Remove USE_PLATFORM_TTS defines | Jaromir Wysoglad | |
Use defined(USE_TTS) && defined(PLATFORM) instead | |||
2019-09-01 | TTS: Add summary of changes in sphelper-scummvm.h | Jaromir Wysoglad | |
2019-09-01 | TTS: Refactoring | Jaromir Wysoglad | |
Refactoring as suggested by bluegr on github. | |||
2019-09-01 | TTS: Fix missing indentation | Jaromir Wysoglad | |
2019-09-01 | JANITORIAL: Remove some trailing whitespaces | Jaromir Wysoglad | |
2019-09-01 | TTS: Implement our own queuing on windows. | Jaromir Wysoglad | |
Similarly as on linux, there isn't enough control of the speech queue to properly implement INTERRUPT_NO_REPEAT. So since this commit we use our own queuing and use SAPI to speak each speech. This is done outside the main thread. | |||
2019-09-01 | TTS: Add proper speech queuing, update INT_NO_REP. | Jaromir Wysoglad | |
Before I used SPD to queue messages and I had a copy of the queue, so I could requeue everything when resume is called(). But more control of the queue is needed, so I don't use the SPD's queue and instead start speeches from my queue one by one from another thread. INTERRUPT_NO_REPEAT now behaves as described in the documentation | |||
2019-09-01 | TTS: Restart SPD if resume() fails. | Jaromir Wysoglad | |