Age | Commit message (Collapse) | Author |
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Now openForLoading() and openForSaving() check whether file is locked,
so AGOS and SCUMM engines Ctrl+number and Alt+number hot keys shouldn't
be able to save/load in these slots during saves sync.
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Now it also creates the "base" ScummVM directory if there is no such
directory yet. This way SavesSyncRequest works fine when no "ScummVM" or
"ScummVM/Saves" folder exist in the Google Drive.
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It now keeps newly added Requests in separate array, so iterators don't
break when one adds a Request while ConnMan iterates its array.
The array is also shielded with mutex.
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Now it needs another scope and uses "root" instead of "appDataFolder".
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When listing directories, you get a list of StorageFiles, which path()
is actually Google Drive id. Thus, if you list a directory recursively,
you won't be able to determine whether all files are within one
directory or have some hierarchy. I'd fix that as soon as it would be
needed.
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Now we can create directories in Google Drive by path, not parent id +
directory name!
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GoogleDriveResolveIdRequest gets a lowercase path and searches for the
specified file's id. To do that it lists path's subdirectories one by
one with GoogleDriveListDirectoryByIdRequest.
GoogleDriveListDirectoryByIdRequest gets a Google Drive id and lists
that directory (not recursively).
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It's common for Save/Load dialogs and SavesSyncRequest.
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MetaEngines don't get "locked" files in the list, so won't try to open
these.
Save/Load dialog updates save list every time SavesSyncRequest tells it
to.
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It's shown by SaveLoadChooserDialog when files are downloaded and some
save slots are locked. One can hide that dialog to interact with
non-locked slots or cancel saves sync completely. Dialog's label shows
current sync progress.
Dialog automatically hides itself when all files are downloaded.
WARNING: right now that results in a crash!
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It also shows a "sync disabled" icon in case it has a savepath override.
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So other classes could use that information without casting.
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CloudIcon can easily use CloudMan.isWorking()
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Now it doesn't require full redraw, but asks to redraw the area which is
copied to.
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Files we need are files to be downloaded, because that's what blocks us
from reading/writing in those.
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Now one can learn whether SavesSyncRequest is running, its progress and
which files are being synced.
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It's not a Request again, but still it controls ConnMan's timer.
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CloudIcon is now a Request which is automatically added once first
Request is added to ConnMan. When icon decides it should disappear, it
gets FINISHED, so ConnMan would switch off the timer if it was the last
Request.
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That required ConnMan's timer stopping. Would be fixed in the next
commit.
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Now OSD is always drawn.
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Now it loads the surface once.
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I didn't like how FINISHED Requests were waiting until the next
interateRequests() call to be removed when we could easily remove those
after they changed their state in their handle().
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Now only icon is shown.
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So one can erase everything from OSD and then blit something on it.
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To achieve smoother animation, ConnectionManager's timer now is 20 times
more frequent.
I'm encountering some strange libcurl.dll segfault problem when I close
the application while some Requests are active. It's not
CloudIcon-related, so it's more likely related to this 20 FPS timer.
This problem shows up only in Visual Studio for me.
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I was lazy to implement that in OpenGLGraphicsManager and I'm not sure
it's implemented correctly in SurfaceSdlGraphicsManager, but it works
for me.
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Now it would finish with error if spawned Request is nullptr.
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It has its own GoogleDriveTokenRefresher and knows how to do info().
This commit also contains JSON int -> long long int fix and
CurlJsonRequest '\n' -> ' ' fix.
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It's needed to ::destroy() it in main().
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It now terminates active Requests.
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It now keeps track of how many Requests are running.
To achieve that, we had to pass a callback to ConnectionManager, so each
Request has a callback paired with it. If that's one of Storage's
Requests, it has a callback, which would decrease a counter. When
Storage adds a Request, it also increases a counter and passes that
callback. Callback is called by ConnMan when Request is deleted.
isWorking() returns true if there is at least one Request running.
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touch() and isSyncing() are not needed.
remove() is not needed too, but it could be used in the future.
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Also add CloudManager::testFeature(), because syncSaves() now works fine
and I don't want to break it again and again with my testing requests.
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DownloadRequest and FolderDownloadRequest are using other Storage's
methods. Thus, download() and downloadFolder() could be implemented in
base Storage class.
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There was a warning regarding 25 GB constant.
By the way, I'm not sure how to print uint64 (%llu is available in C99
only, and gcc produces a warning about that).
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As it uses SavesSyncRequest and this request is using Storage's
upload(), download() and listDirectory(), there is no need to make
storage-dependent version of that request and so method could be
implemented in base Storage.
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Unfortunately, OneDrive doesn't share quota information anymore because
of some reason. I had to get as much information as I could.
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It actually works fine, but small Storage::savesDirectoryPath() was
added, because Dropbox's directories must start with a slash, and
OneDrive's directories must not.
Saves sync tested and it works fine with OneDrive.
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Doesn't support server's requested ranges yet.
Commit also adds some PUT-related code in NetworkReadStream and
CurlRequest.
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