Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-29 | Knakos patch & new icons | Nicolas Bacca | |
svn-id: r20308 | |||
2006-01-29 | New icon | Nicolas Bacca | |
svn-id: r20307 | |||
2006-01-29 | Update with 0.8.1 comments | Nicolas Bacca | |
svn-id: r20306 | |||
2006-01-29 | Knakos patch & Smartphone fixes | Nicolas Bacca | |
svn-id: r20305 | |||
2006-01-27 | run in usermode. psplink provides an exception handler and stdout/stderr ↵ | Joost Peters | |
redirection, so we have no real reason to use kernel mode anyway. svn-id: r20250 | |||
2006-01-27 | New intial mmps to target ScummVM instead of EScummVM and associated pkg files | Lars Persson | |
svn-id: r20246 | |||
2006-01-27 | Update some FAQs (I should probably move these to the Wiki at some point) | Joost Peters | |
svn-id: r20244 | |||
2006-01-27 | Patch #1416370: "AmigaOS 4 changes" | Eugene Sandulenko | |
svn-id: r20229 | |||
2006-01-27 | fingolfin renamed 'GameSettings::name' to 'GameSettings::gameid'. | Marcus Comstedt | |
svn-id: r20222 | |||
2006-01-23 | Prepare 68k version | Chris Apers | |
svn-id: r20152 | |||
2006-01-23 | Update copyright notice | Chris Apers | |
svn-id: r20151 | |||
2006-01-23 | - Zodiac backend is now based on OS5Ex class | Chris Apers | |
- Moved some methods and members to OS5 class svn-id: r20150 | |||
2006-01-23 | Fixed compilation | Chris Apers | |
svn-id: r20149 | |||
2006-01-23 | Updated and moved to be_save.cpp | Chris Apers | |
svn-id: r20148 | |||
2006-01-23 | Advanced OS5 backend | Chris Apers | |
- mutexes support - real thread support - real timer support svn-id: r20147 | |||
2006-01-23 | New OS5 backend : | Chris Apers | |
- 16bit support - Added SetWindowCaption function - New 'no thread' sound code - Wide mode support - OSD support svn-id: r20145 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-17 | enable kyra engine | Joost Peters | |
svn-id: r20064 | |||
2006-01-06 | Oops | Won Star | |
svn-id: r19930 | |||
2006-01-06 | * Accurate / fast gamma correction using LUT | Won Star | |
* Enable changing FM quality and sample rate * Saves launcher setting to SMC * Etc. svn-id: r19929 | |||
2006-01-01 | Get rid of an old hack | Joost Peters | |
svn-id: r19886 | |||
2006-01-01 | Use 44k1hz output rate on PSP to avoid an unnecessary resampling step. | Joost Peters | |
svn-id: r19885 | |||
2005-12-30 | Fixed the CoreMIDI driver -- MT-32 now sounds perfect under Mac OS X :-) | Max Horn | |
svn-id: r19860 | |||
2005-12-26 | Switched the CoreAudio driver to use an AUGraph; this simplifies things a ↵ | Max Horn | |
lot and should also cope with the user switching the default output device while ScummVM is running svn-id: r19835 | |||
2005-12-26 | New CoreMIDI midi backend for OS X | Max Horn | |
svn-id: r19832 | |||
2005-12-18 | More key mappings. Now we can play monkey2 :) | Won Star | |
svn-id: r19803 | |||
2005-12-17 | Proper code formatting | Eugene Sandulenko | |
svn-id: r19801 | |||
2005-12-17 | Some tweaks on the GP32 sound code. | Won Star | |
svn-id: r19800 | |||
2005-12-11 | Added true timer support | Chris Apers | |
New OS5 ARM backend, preliminary support svn-id: r19783 | |||
2005-12-11 | Cleanup | Chris Apers | |
svn-id: r19782 | |||
2005-12-11 | Fixed compilation | Chris Apers | |
svn-id: r19781 | |||
2005-12-11 | Added autosave_period option | Chris Apers | |
Added default mouse keys Clear timer struct to prevent unexpected behavior svn-id: r19780 | |||
2005-12-11 | Auto-off on low battery only if the device is not plugged-in | Chris Apers | |
Fixed compilation with standard ARM version svn-id: r19779 | |||
2005-12-11 | PalmOS SAMPLES_PER_SEC | Chris Apers | |
svn-id: r19778 | |||
2005-12-08 | Fixed possible OOB access. | Won Star | |
svn-id: r19760 | |||
2005-12-04 | Remove obsolete files. | Won Star | |
svn-id: r19742 | |||
2005-12-04 | FSF adress updates | Lars Persson | |
svn-id: r19741 | |||
2005-12-03 | Codeformatting update | Lars Persson | |
svn-id: r19740 | |||
2005-12-03 | 1. New build structure for Symbian builds to allow easier build and project ↵ | Lars Persson | |
updates 2. Updated framework files for new structure 3. Uncommented Debug statements in vorbis.cpp (Should probably be removed alltogether. 4. Incorporated Sevs code formatting changes in the new Symbian source structure. 5. Removed/Changed EScummVM to ScummVM instead, hopefully most cases covered. 6. Beginning vibration support to be used for Scumm shake effects (Work ongoing by SumthinWicked) 7. Replaced the ScummVM icon for the FavIcon and upscaled the icon to 32x32. I think it looks ok, comments are welcome. 8. Built for S60V1 and UIQ2 targets from the cvs 9. Updated Readme with new build instructions. Any comments are welcome. Hopefully the other builds are not affected by this and all Sevs code updates are also incorporated. svn-id: r19739 | |||
2005-12-03 | Remove old source files | Lars Persson | |
svn-id: r19738 | |||
2005-12-03 | Preparing for new Build structure and with Sevs code formatting fixes + ↵ | Lars Persson | |
fixes for those fixes. svn-id: r19737 | |||
2005-12-03 | Not needed anymore | Chris Apers | |
svn-id: r19736 | |||
2005-12-03 | Fix code formatting to be compliant with our rules. | Eugene Sandulenko | |
It may happen that I broke something since I have no means to compile it. Also I changed EScummVM -> ScummVM is several places. svn-id: r19734 | |||
2005-11-27 | Patch #1341626: "New GP32 port" | Eugene Sandulenko | |
svn-id: r19710 | |||
2005-11-20 | use gp-relative addressing | Joost Peters | |
svn-id: r19680 | |||
2005-11-18 | Update Symbian #IFDEFs so it also supports a lower samplerate of 8KHZ if ↵ | Lars Persson | |
need be. svn-id: r19645 | |||
2005-11-09 | sync HEAD with 0-8-0 branch. | Robert Göffringmann | |
svn-id: r19534 | |||
2005-11-08 | Added asserts to OSystem_SDL::copyRectToScreen, which should detect any ↵ | Max Horn | |
attempts to use invalid rects for blitting svn-id: r19521 | |||
2005-11-07 | Fixed functions, not sure about the way to do this with OS version prior to 4.0 | Chris Apers | |
svn-id: r19496 | |||
2005-11-07 | Moved aspect ratio disabling (if screen height != 200) from initSize() to | Torbjörn Andersson | |
loadGfxMode(). As reported on the forum, setting aspect ratio correction in a 640x480 game would cause ScummVM to crash when the game is started from the launcher. With all the graphics transactions and stuff, it's a bit hard to follow what's going to happen, but I hope deferring this check until the last moment (i.e. just before the graphics surfaces are actually created) is the correct bugfix. svn-id: r19491 |