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2009-07-25Made DefaultEventManager a subclass of EventObserver.Johannes Schickel
svn-id: r42723
2009-07-25Replaced "_artificialEventQueue" by an EventSource.Johannes Schickel
svn-id: r42722
2009-07-25Got rid of EventManger::artificialEventQueue.Johannes Schickel
svn-id: r42719
2009-07-25Replace "EventProvider" class of the DefaultEventManager implementation with ↵Johannes Schickel
"Common::EventSource". svn-id: r42718
2009-07-21Add ARM code implementation of Scaler2x, and enable it for the WinCERobin Watts
port. svn-id: r42645
2009-07-19whoops, fix non-arm build (why? :-) )Kostas Nakos
svn-id: r42619
2009-07-19remove dead code leftoverKostas Nakos
svn-id: r42615
2009-07-15New ARM code blending Smartphone landscale scaler for WinCE port. Seems to workRobin Watts
in my mockup - I don't have a smartphone resolution device to test it. svn-id: r42516
2009-07-14Split the iPhone OSystem class up into several filesOystein Eftevaag
svn-id: r42479
2009-07-13Reverted my previous change (fprintf vs fputs),Max Lingua
and properly implemented fputs for stderr case on PS2 ;-) svn-id: r42433
2009-07-12Split _eof vs. _err.Max Lingua
Latter defaults to false for now, there are hooks for possible future implementation. svn-id: r42428
2009-07-12oops, fix propsKostas Nakos
svn-id: r42421
2009-07-12Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hackKostas Nakos
svn-id: r42419
2009-07-12ScummVM/PS2 bugs fixed by this commit:Max Lingua
- general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache svn-id: r42404
2009-07-12I am re-commiting the FORCE_RTL as a temporary solutionMax Lingua
in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. svn-id: r42403
2009-07-10Recreate FSNode after calling checkPath since checkPath mayWillem Jan Palenstijn
have created the directory the FSNode points to, invalidating its cached metadata. In the future, it might be nice to add a FSNode::rescan() function for this? This fixes #2793187 . svn-id: r42357
2009-07-05Refresh the screen if pollEvent() is called without updateScreen() being ↵Marcus Comstedt
called for a long time. svn-id: r42139
2009-07-04Add GCC_PRINTF parameter.Johannes Schickel
svn-id: r42104
2009-07-02cleanupMax Horn
svn-id: r42040
2009-07-01Move action inits to engineInit and engineDone callbacks.Lars Persson
svn-id: r42007
2009-06-29Indentation fix.Johannes Schickel
svn-id: r41940
2009-06-28For consistency, use upper-case letter in hex constant.Torbjörn Andersson
svn-id: r41938
2009-06-28Fix PSP portMax Horn
svn-id: r41934
2009-06-28PS2: Don't overload fillScreen with a dummy, just use the inherited versionMax Horn
svn-id: r41933
2009-06-28Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;Max Horn
also intentionally broke WinCE and Symbian ports (in an obvious way that can be undo by commenting out some text) -- hopefully this will get the maintainers' attention during the next release cycle, unlike my emails svn-id: r41932
2009-06-28Silenced the reamining warnings reported in patch #2684986 (gcc warnings ↵Max Horn
with -DFORTIFY_SOURCE=2 -fstack-protector) svn-id: r41930
2009-06-28change link order in .spec file to produce working binaries when building ↵Joost Peters
using the configure script svn-id: r41929
2009-06-22Fixed NDS compilation when using older devkitpro versions (I accidentally ↵Max Horn
broke that some time ago) svn-id: r41786
2009-06-20split loadKeyboardPack(), fallback to the current dir when searching for ↵Andre Heider
packs, and free memory in the case of an error. svn-id: r41705
2009-06-18Improved the iphone swipe input handlingOystein Eftevaag
svn-id: r41641
2009-06-17Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ↵Andre Heider
generation. svn-id: r41619
2009-06-13Detected games with different language or platform are nowMarcus Comstedt
no longer treated as duplicates, even if they have the same target and directory. Also, pass these parameters to the ConfMan, so that the correct version of the game is started. svn-id: r41504
2009-06-12Rename KeyRemapper dialog to KeyMapperEugene Sandulenko
svn-id: r41462
2009-06-08Virtual Keyboard: Add some quick changes to the virtual keyboard to activate ↵John Willis
submit and cancel events from the default lowercase keyboards. This makes it possible to cancel and submit without having to call Common::KEYCODE_F7 again. Sorry for the nasty (temp) graphics. svn-id: r41385
2009-06-08Virtual Keyboard: Fix slight error in earlier commit (failed to rename the ↵John Willis
XML to match the keyboard pack name). svn-id: r41376
2009-06-08Virtual Keyboard: Move vkeybd.zip into packs folder and rename default ↵John Willis
keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip. svn-id: r41373
2009-06-08Virtual Keyboard: Add source files for the default keyboard pack seperate ↵John Willis
from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py). svn-id: r41366
2009-06-08Virtual Keyboard: Fix default keyboard pack to return correct events for ↵John Willis
ENTER and !. svn-id: r41363
2009-06-06Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the ↵John Willis
default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now. svn-id: r41303
2009-06-06Virtual Keyboard: 'Ab'use the console font to get a font small enough to be ↵John Willis
usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space). svn-id: r41300
2009-06-06Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".Eugene Sandulenko
- Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties svn-id: r41266
2009-06-06Implement feature request #1180217: "GUI: Mute option"Eugene Sandulenko
svn-id: r41233
2009-06-06Virtual Keyboard: Fix detection of v_align option when used in the keyboard ↵John Willis
definition. svn-id: r41232
2009-06-06GP2X: Small cleanup of control code and start to work on virtual keyboard ↵John Willis
support for the backend. svn-id: r41230
2009-06-06GP2XWiz: Cleanup and start to work on virtual keyboard support for the backend.John Willis
svn-id: r41226
2009-06-04Code formatting in the gp2xwiz backendMax Horn
svn-id: r41167
2009-06-04Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). ↵John Willis
Includes configure changes and one #ifdef to SDL backend. Also updates NEWS. svn-id: r41156
2009-06-03cleanupMax Horn
svn-id: r41150
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2009-05-30Fixed compilation errorFilippos Karapetis
svn-id: r41037