index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
backends
Age
Commit message (
Expand
)
Author
2010-10-31
PS2: Enable another use of forbidden symbols
Max Horn
2010-10-31
Updated with latest from trunk
Yotam Barnoy
2010-10-31
WINDOWS: Enable use of forbidden symbols
Max Horn
2010-10-31
IPHONE: Enable use of forbidden symbols
Max Horn
2010-10-31
PSP: Enable use of forbidden symbols
Max Horn
2010-10-30
PS2: Enable use of forbidden symbols
Max Horn
2010-10-30
SDL: Fix SDL plugin provider code (used e.g. by Dingux port)
Max Horn
2010-10-30
GPH: Enable use of forbidden symbols
Max Horn
2010-10-30
LINUXMOTO: Enable use of forbidden symbols
Max Horn
2010-10-30
GP2x: Enable use of forbidden symbols
Max Horn
2010-10-30
ALL: Add code to help stop people from accidentally using "bad" APIs
Max Horn
2010-10-29
PSP: Improved image viewer movement
Yotam Barnoy
2010-10-29
PSP: corrected png loader to use bit depth rather than palette size
Yotam Barnoy
2010-10-27
PSP: Fixed ImageViewer code to deallocate TimedMessageDialog
Yotam Barnoy
2010-10-25
ANDROID: Add --disable-timidity to the recommended flags
Angus Lees
2010-10-25
ANDROID: Don't trust eglChooseConfig and refilter/sort results manually
Angus Lees
2010-10-25
ANDROID: Provide an alternate partial texture update for stride != width
Angus Lees
2010-10-25
ANDROID: Force extra screen update when updating overlay.
Angus Lees
2010-10-24
SDL/win32: fix lf, thx msvc
Martin Kiewitz
2010-10-24
SDL/w32: add ability to hide console
Martin Kiewitz
2010-10-23
PSP: Fix up imageViewer to pause game
Yotam Barnoy
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia
2010-10-23
PSP: make vkbd's function keys match their visual representation
Joost Peters
2010-10-21
OPENGL: Add an SdlEventSource member to OSystem_SDL instead of subclassing Sd...
Johannes Schickel
2010-10-21
GPH: Rename README (package build step uses the README-GPH name)
Julien Templier
2010-10-20
OPENPANDORA: Clean up support scripts and README.
John Willis
2010-10-20
GPH: Cleanup Readme and support scripts.
John Willis
2010-10-20
PSP: added dummy function to allow BS2.5 to build
Yotam Barnoy
2010-10-19
PSP: add missing return statements to image viewer
Yotam Barnoy
2010-10-15
COMMON: Add XMLParser::parseIntegerKey variant accepting a Common::String
Max Horn
2010-10-14
PSP: made image in viewer movable by pushing nub continuously
Yotam Barnoy
2010-10-14
PSP: made image viewer reset to the first image between engine loads
Yotam Barnoy
2010-10-14
PSP: added image viewer for viewing images during games
Yotam Barnoy
2010-10-14
PSP: clarify and fix up display code
Yotam Barnoy
2010-10-13
SYMBIAN: Add makefiles for TOON Struck
Lars Persson
2010-10-13
OPENGL: More cleanup.
Johannes Schickel
2010-10-13
OPENGL: Cleanup.
Johannes Schickel
2010-10-13
OPENGL: Get rid of one ugly cast.
Johannes Schickel
2010-10-13
OPENGL: Cleanup.
Johannes Schickel
2010-10-13
OPENGL: Replace SdlEventManager by SdlEventSource.
Johannes Schickel
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-13
SOUND: Allow TiMidity support to be disabled via configure.
Johannes Schickel
2010-10-12
OPENPANDORA: Add latest backend code from branch-1-2-0.
John Willis
2010-10-12
JANITORAL: Clean trailing whitespaces.
Jordi Vilalta Prat
2010-10-10
PSP: factored PngLoader out of virtual keyboard for further use
Yotam Barnoy
2010-10-06
PSP: rewrote input code and added an input mode
Yotam Barnoy
2010-10-03
EVENTS: Apply backspace hack to keyrepeat too
Willem Jan Palenstijn
2010-09-30
I18N: Add translation for wince specific titles for key mapping dialog
Thierry Crozat
2010-09-29
IPHONE: The overlay will now always be in the native device resolution
Oystein Eftevaag
2010-09-28
ALL: Fixup some #define names
Max Horn
[prev]
[next]