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2012-07-06Merge pull request #235 from tobigun/android-themeJohannes Schickel
ANDROID: disable compression for zip-file assets
2012-07-03BACKENDS: Remove unused member in DefaultTimerManager.Johannes Schickel
Thanks to salty-horse for pointing this out.
2012-07-01Merge pull request #239 from bluegr/skipsavecompressionFilippos Karapetis
COMMON: Allow the savefile manager to create uncompressed saves
2012-06-25COMMON: Also adapt openForSaving() in the DC and N64 backendsFilippos Karapetis
2012-06-25BADA: Implement weekday querying in getTimeAndDate.Johannes Schickel
This furthermore makes the returned time be the wall time instead of UTC. Thanks to Chris Warren-Smith for testing and improving a patch based on pull request #248.
2012-06-22DINGUX: Update the README file for DinguxFabio Battaglia
Added build instructions and a note on the obsolescence of fixes for the old Dingux toolchain
2012-06-22DINGUX: Add png icon in the dingux dist packageFabio Battaglia
2012-06-21COMMON: Allow the savefile manager to create uncompressed savesFilippos Karapetis
These are useful in cases where the files can be used in the original interpreters (such as the exported characters from QFG), in order to avoid confusion in cases where the users are unaware that these saves are compressed and are trying to load them in the original interpreters.
2012-06-20ANDROID: Fix compilation broken with changes to grabOverlay.Johannes Schickel
2012-06-20N64: Fix check for whole width updates in copyRectToOverlay.Johannes Schickel
2012-06-20N64: Replace OverlayColor with uint16.Johannes Schickel
2012-06-20PSP: Replace OverlayColor with uint16.Johannes Schickel
2012-06-20WII: Fix check for whole width updates in copyRectToOverlay.Johannes Schickel
2012-06-20WII: Replace OverlayColor with uint16.Johannes Schickel
2012-06-20IPHONE: Replace OverlayColor uses with uint16.Johannes Schickel
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
2012-06-19PS2: Small formatting fixes.Johannes Schickel
2012-06-18PS2: Implement algorithm for day of week for use in tm_wday.D G Turner
2012-06-16ALL: Let overlay related methods in OSystem take a void * and use a proper ↵Johannes Schickel
pitch values. This is a first step to get rid of OverlayColor, which is a requirement for proper 4Bpp overlay support.
2012-06-16BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.Johannes Schickel
This is mainly for consistency with OSystem::copyRectToScreen.
2012-06-16BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte ↵Johannes Schickel
*" as buffer. This removes the need to convert the parameter to copyRectToScreen to "const byte *", which is commonly used in games, which use Graphics::Surface to store their graphics data.
2012-06-10BACKENDS: Add #error for platforms not setting tm_wday in release buildsMatthew Hoops
2012-06-09COMMON: Add tm_wday to our TimeDate structMatthew Hoops
Did not adapt bada or ps2 backends as I'm not sure how they should be handled
2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵Johannes Schickel
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there.
2012-05-31ALL: Correct spelling of "Mac OS X" in various placesMax Horn
2012-05-15MIDI: add sndio midi backendJonathan Gray
New sndio MIDI backend for OpenBSD written by Alexandre Ratchov. Tested with an external MT-32 and fluidsynth.
2012-05-03Merge pull request #213 from fuzzie/leak-fixesJohannes Schickel
The pull request in question is "Memory leak fixes".
2012-04-29ANDROID: disable compression for zip-file assets and recompress uncompressed ↵Tobias Gunkel
zip-files before adding them as assets to the apk
2012-04-02IPHONE: Use InternalEvent directly.Johannes Schickel
2012-04-02IPHONE: Move event fetching implementation to iPhoneView.Johannes Schickel
2012-04-02IPHONE: Protect access to the event list via a mutex.Johannes Schickel
2012-04-02IPHONE: Use Common::List to store the event queue.Johannes Schickel
2012-03-29IPHONE: Add some more debug printfs to graphics related OSystem functionality.Johannes Schickel
2012-03-28OPENGL: Don't leak surfaces.Alyssa Milburn
2012-03-20GRAPHICS: Rewrite ImageDecoder to have an improved APIMatthew Hoops
The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
2012-03-17JANITORIAL: Remove +x from files, which should not be executable.Christoph Mallon
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
This does not change the use of defined for some NDS source files, since they seem to be (based on?) third party code.
2012-03-17Merge pull request #202 from tsoliman/keymapper-nonkey-inputsEugene Sandulenko
KEYMAPPER: Add Gesture Support
2012-03-13JANITORIAL: Remove unnecessary empty default constructors/destructors.Christoph Mallon
2012-03-05IPHONE: Send dealloc message to iPhoneView's superclass at the end of dealloc.Johannes Schickel
2012-03-05IPOHNE: Move touch related global variables to iPhoneView.Johannes Schickel
2012-03-05IPHONE: Prefix all global variables with "g_".Johannes Schickel
2012-03-02KEYMAPPER: Add delays for *UP events coming from non-keysTarek Soliman
Delayed entries are in a queue where each entry stores how many milliseconds should pass based on the last entry.
2012-03-02KEYMAPPER: Map non-key custom input eventsTarek Soliman
This also makes the keymapper be in charge of keymapping logic
2012-03-02KEYMAPPER: Add non-key inputs to HardwareInputTarek Soliman
2012-02-29IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up.Johannes Schickel
This makes the iPhone backend conform with the 16bpp API and thus no longer causes assertions to fail in case the client code tries to set up an unsupported game screen format.
2012-02-28MAEMO: Define only special keys to KeymapperTarek Soliman
Also get rid of static tables in headers.
2012-02-28KEYMAPPER: HardwareInputSet now has defaultsTarek Soliman
Ports can add additional special keys. SDL no longer carries the static tables. Default behavior unchanged: HardwareInputSet() still gives an empty one.
2012-02-28KEYMAPPER: Move HardwareInputSet implementation out of header fileTarek Soliman
2012-02-27KEYMAPPER: Fix WebOS compileTarek Soliman