Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-23 | ANDROID: Fix crash when exiting a game (Blade Runner) | Thanasis Antoniou | |
2019-09-23 | RELEASE: This is 2.2.0git | Eugene Sandulenko | |
2019-09-21 | SURFACESDL: Properly distinguish between 555 and 565 modes | Cameron Cawley | |
2019-09-21 | BACKENDS: Add EVENT_CLIPBOARD_UPDATE event | Cameron Cawley | |
2019-09-21 | BACKENDS: Add a default clipboard implementation | Cameron Cawley | |
2019-09-21 | NETWORKING: Convert translation results to UTF-8 for local webserver pages | Thierry Crozat | |
2019-09-19 | RISCOS: Minor build system improvements | Cameron Cawley | |
2019-09-18 | RISCOS: Ignore non-convertible UTF-8 characters when converting the ↵ | Cameron Cawley | |
documentation | |||
2019-09-18 | RISCOS: Fix building outside the main source tree | Cameron Cawley | |
2019-09-16 | Revert "WIN32: Fix getting the parent directory of non-existant file nodes" | Alexander Tkachev | |
2019-09-15 | CLOUD: Fix MSVC Warning in Google Drive Token Refresher | D G Turner | |
This was reported by Henke37 on IRC. | |||
2019-09-15 | Revert "COMMON: Implement FSNode::createDirectoryRecursive()" | Cameron Cawley | |
This reverts commit aca627bec7b407790d78a64df984344ff454c15b. | |||
2019-09-15 | ANDROID: Use FORBIDDEN_SYMBOL_EXCEPTION_getenv for browser_lastpath purposes | Thanasis Antoniou | |
2019-09-15 | ANDROID: Set default browser_lastpath to /storage | Thanasis Antoniou | |
Avoid use of get_env | |||
2019-09-15 | ANDROID: Set default browser_lastpath | Thanasis Antoniou | |
2019-09-14 | NETWORKING: Clarify where to put wwwroot.zip | Eugene Sandulenko | |
2019-09-14 | NETWORKING: Clarify message when web server resources are not available | Eugene Sandulenko | |
2019-09-14 | ANDROIDSDL: Remove warning about unhandled kFeature | Antoniou Athanasios | |
The fix is borrowed from the Switch backend | |||
2019-09-14 | WIN32: Fix getting the parent directory of non-existant file nodes | Cameron Cawley | |
2019-09-10 | IOS: Call exit(0) when exiting to prevent hanging | sluicebox | |
Prevents the process from hanging on exit when using the Quit button in launcher or a game's quit function | |||
2019-09-08 | ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695) | Cameron Cawley | |
* ANDROID: Rewrite to make use of OpenGLGraphicsManager * ANDROID: Fix emulated mouse button up events | |||
2019-09-06 | PSP: Fix missing semicolon | Cameron Cawley | |
2019-09-06 | RISCOS: Fix checking the "enable_reporter" config option | Cameron Cawley | |
2019-09-06 | PSP: Replace PSPSaveFileManager with DefaultSaveFileManager | Cameron Cawley | |
2019-09-05 | SDL: Copy result of SDL_iconv_string() | Jaromir Wysoglad | |
2019-09-05 | TTS: Fix possible deadlock | Jaromir Wysoglad | |
2019-09-05 | TTS: Minimize the time needed for stop() on Win32 | Jaromir Wysoglad | |
This gets rid of freezes when using TTS on Windows. | |||
2019-09-02 | COMMON: Don't include win32.h in common/encoding.h | SupSuper | |
2019-09-01 | TTS: Use Common::Encoding for encoding conversion. | Jaromir Wysoglad | |
2019-09-01 | WIN32: Use uint instead of unsigned int. | Jaromir Wysoglad | |
2019-09-01 | TTS: Better documentation of TTSVoice. | Jaromir Wysoglad | |
2019-09-01 | TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManager | Jaromir Wysoglad | |
Add a new define for the SpeechDispatcherManager | |||
2019-09-01 | TTS: Remove USE_PLATFORM_TTS defines | Jaromir Wysoglad | |
Use defined(USE_TTS) && defined(PLATFORM) instead | |||
2019-09-01 | TTS: Add summary of changes in sphelper-scummvm.h | Jaromir Wysoglad | |
2019-09-01 | TTS: Refactoring | Jaromir Wysoglad | |
Refactoring as suggested by bluegr on github. | |||
2019-09-01 | TTS: Fix missing indentation | Jaromir Wysoglad | |
2019-09-01 | JANITORIAL: Remove some trailing whitespaces | Jaromir Wysoglad | |
2019-09-01 | TTS: Implement our own queuing on windows. | Jaromir Wysoglad | |
Similarly as on linux, there isn't enough control of the speech queue to properly implement INTERRUPT_NO_REPEAT. So since this commit we use our own queuing and use SAPI to speak each speech. This is done outside the main thread. | |||
2019-09-01 | TTS: Add proper speech queuing, update INT_NO_REP. | Jaromir Wysoglad | |
Before I used SPD to queue messages and I had a copy of the queue, so I could requeue everything when resume is called(). But more control of the queue is needed, so I don't use the SPD's queue and instead start speeches from my queue one by one from another thread. INTERRUPT_NO_REPEAT now behaves as described in the documentation | |||
2019-09-01 | TTS: Restart SPD if resume() fails. | Jaromir Wysoglad | |
2019-09-01 | TTS: Fix INTERRUPT_NO_REPEAT on Windows | Jaromir Wysoglad | |
2019-09-01 | TTS: Implement *_NO_REPEAT actions and Fix state synchronization issues on macOS | Thierry Crozat | |
The NSSpeechSynthesizer is asynchronous and does not immediately start, pause, or stop the speech. As a result querrying the state of the NSSpeechSynthesizer does not alwats return the expected result (for example isSpeaking may not yet been true just after we requested starting to speak). So instead the TextToSpeechManager on macOS keeps track of the state itself. | |||
2019-09-01 | TTS: Implement our own queuing for linux | Jaromir Wysoglad | |
It seems like, that at least some versions of speech-dispatcher aren't able to successfuly pause and resume. For me, when trying to pause, it still finishes the speech just being said instead of pausing it and then it puts it at the end of the speech queue with some speech-dispatcher internal commands added to it, which are also hearable. There is no way to find out where the speech ended when calling pause, so it is just stopped and when resume is called it is read from it's start again. | |||
2019-09-01 | TTS: Add *_NO_REPEAT actions | Jaromir Wysoglad | |
2019-09-01 | TTS: Reimplement isSpeaking on Windows. | Jaromir Wysoglad | |
2019-09-01 | TTS: Fix pause() and resume() on linux | Jaromir Wysoglad | |
2019-09-01 | TTS: Make state switching faster on Linux | Jaromir Wysoglad | |
2019-09-01 | TTS: Implement speech queueing on macOS | Thierry Crozat | |
2019-09-01 | TTS: Implement speech queueing on Linux and Win | Jaromir Wysoglad | |
2019-09-01 | TTS: Implement OSD message reading | Jaromir Wysoglad | |