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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-03-03
ALL: Bump copyright year to 2019
Lothar Serra Mari
2019-03-03
SDL: Add a function to convert from SDL_PixelFormat to Graphics::PixelFormat
Cameron Cawley
2019-03-02
IMAGE: Fix taking screenshots on big endian systems
Cameron Cawley
2019-03-02
IMAGE: Move bitmap writing code out of OpenGLGraphicsManager
Cameron Cawley
2019-02-21
BUILD: Improve rules for compiling Windows resource scripts
Cameron Cawley
2019-02-16
IOS: Add support for three finger swipes up/down for showing/hiding software ...
Jonny Bergström
2019-02-16
IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboard
Thierry Crozat
2019-02-13
DINGUX: Fix dinguxsdl graphics backend
gameblabla
2019-01-05
COMMON: Remove usage of ScopedPtr in OutSaveFile
Bastien Bouclet
2018-12-25
BUILD: Copy README.md instead of README
Matan Bareket
2018-12-25
BUILD: Add fonts.dat to packaging rules
Cameron Cawley
2018-12-17
COMMON: Rename enum variable for native browser feature
Thierry Crozat
2018-12-17
WIN32: Always include windows.h before util.h
SupSuper
2018-12-17
WIN32: Fix libcurl redefining ARRAYSIZE
SupSuper
2018-12-17
WIN32: Move all ARRAYSIZE undefs to util.h
SupSuper
2018-12-16
WIN32: Fix build after the addition of SHGetFolderPath()
Filippos Karapetis
2018-12-16
BACKENDS: Add kFeatureNativeFileBowserDialog
Thierry Crozat
2018-12-16
WIN32: Use SHGetFolderPath to get the location of the Application Data folder...
Cameron Cawley
2018-12-16
WIN32: Respect browser_lastpath setting
SupSuper
2018-12-16
WIN32: Fix dialog compilation under MinGW
SupSuper
2018-12-16
WIN32: Fix incorrect Windows version check
SupSuper
2018-12-16
WIN32: Add DialogManager with system file browser support
SupSuper
2018-12-16
WIN32: Move utility functions to a common wrapper
SupSuper
2018-12-16
OSX: Integrate system file browser into DialogManager
SupSuper
2018-12-16
BACKENDS: Move OSX file browser into backend
SupSuper
2018-12-13
WIN32: Restore Windows 98 compatibility (bug #10613)
SupSuper
2018-12-02
POSIX: Set the default screenshots path to the XDG Pictures directory
Bastien Bouclet
2018-11-27
CREATE_PROJECT: Support building with Tremor instead of Vorbis
Cameron Cawley
2018-11-26
SDL: Fix crash when calling OSystem::quit() and OSystem::fatalError()
Thierry Crozat
2018-11-21
3DS: Fix copy/paste error
Cameron Cawley
2018-11-21
3DS: Fix typos
Cameron Cawley
2018-11-21
3DS: Remove unnecessary include
Cameron Cawley
2018-11-21
3DS: Fix building outside the main source directory
Cameron Cawley
2018-11-21
IOS7: Enable Port Specific Software Scalers.
D G Turner
2018-11-21
3DS: Updated README.md
Nitrus
2018-11-21
3DS: Added improved README.md
Nitrus
2018-11-21
3DS: Fix assertion issue in case cursor dimensions are zero
Nitrus
2018-11-21
3DS: Clear render target on each frame
Nitrus
2018-11-21
3DS: Don't wait after SyncDisplayTransfer
Nitrus
2018-11-21
3DS: Fix deprecated C3D methods
Nitrus
2018-11-21
3DS: Update header inclusions and forbidden symbols
Nitrus
2018-11-21
3DS: Clean up entry point
Nitrus
2018-11-21
3DS: Use recent devkitPro build tools
Nitrus
2018-11-16
PSP: Copy the extracted keyboard files instead of kbd.zip
Cameron Cawley
2018-11-16
PSP: Add README.PSP to the output of the print-dists rule
Cameron Cawley
2018-11-16
PSP: Don't hard-code the version and list of data files in the build script
Cameron Cawley
2018-11-15
WIN32: Move the Windows-specific packaging rules into a separate file
Cameron Cawley
2018-11-04
BACKENDS: Remove references to the GP32 backend
Cameron Cawley
2018-11-03
ANDROID: Fix a -Wformat-security warning
Cameron Cawley
2018-10-28
IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or below
Thierry Crozat
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