Age | Commit message (Expand) | Author |
2011-03-02 | ANDROID: Properly release texture resources | dhewg |
2011-03-02 | ANDROID: On pause, put all threads in a coma | dhewg |
2011-03-02 | ANDROID: Implement pause/resume | dhewg |
2011-03-02 | ANDROID: Check for a surface in updateScreen() | dhewg |
2011-03-02 | ANDROID: Merge FIND_METHODs | dhewg |
2011-03-02 | ANDROID: Move swapBuffers to the native side | dhewg |
2011-03-02 | ANDROID: cleanup | dhewg |
2011-03-02 | ANDROID: Untangle JNI interweaving | dhewg |
2011-03-02 | ANDROID: Don't use warning() in JNI functions | dhewg |
2011-03-02 | ANDROID: Don't use warning()/error() in a thread | dhewg |
2011-03-01 | OPENGL: Limit maximum cursor scale. | Johannes Schickel |
2011-03-01 | OPENGL(SDL): Use the whole window/screen size for the overlay. | Johannes Schickel |
2011-02-27 | ANDROID: Prevent AudioTrack unpause on startup | dhewg |
2011-02-27 | ANDROID: Remove dead code | dhewg |
2011-02-27 | ANDROID: Remove unnecessary code | dhewg |
2011-02-27 | ANDROID: Check audio buffer for silence | dhewg |
2011-02-27 | ANDROID: Pause the AudioTrack when possible | dhewg |
2011-02-27 | ANDROID: Rework audio system | dhewg |
2011-02-27 | ANDROID: Formatting | dhewg |
2011-02-27 | ANDROID: Remove another weird workaround | dhewg |
2011-02-26 | ANDROID: Allow softkeybd on all devices | dhewg |
2011-02-26 | BASEBACKEND: Remove resetGraphicsScale() hack | dhewg |
2011-02-26 | OPENGL: Fix 16bit cursors | dhewg |
2011-02-25 | OPENGL: Reset the scale on mode changes | dhewg |
2011-02-25 | OPENGL: Cleanup cursor refresh code a bit. | Johannes Schickel |
2011-02-25 | OPENGL: Implement support for non CLUT8 cursor. | Johannes Schickel |
2011-02-25 | OPENGLSDL: Add RGB555 to the supported format list. | Johannes Schickel |
2011-02-25 | OPENGL: Add support for RGB555 output format. | Johannes Schickel |
2011-02-25 | ANDROID: Remove weird workaround in clearScreen() | dhewg |
2011-02-24 | ANDROID: Check thread origin when debugging GL | dhewg |
2011-02-24 | ANDROID: Disable zoning for now | dhewg |
2011-02-24 | ANDROID: Deuglify overlay gfx | dhewg |
2011-02-24 | ANDROID: Let's not do that on the stack | dhewg |
2011-02-24 | ANDROID: We are not a text editor | dhewg |
2011-02-24 | ANDROID: Move rest of everything JNI | dhewg |
2011-02-24 | ANDROID: Wrap JNI code in a class | dhewg |
2011-02-24 | ANDROID: Move the global back reference to jni.cpp | dhewg |
2011-02-24 | ANDROID: Remove unused jmethod Object.wait() | dhewg |
2011-02-24 | ANDROID: Split code into multiple files | dhewg |
2011-02-24 | SDL: Prevent graphics manager hotswapping on startup. (This time for real) | Johannes Schickel |
2011-02-24 | SDL: Prevent unnecessary gfx manager hotswap | dhewg |
2011-02-24 | SYMBIAN: Changed sound path to audio. | anotherguest |
2011-02-24 | OPENGL: Set _gameTexture to 0 after deleting it. | Johannes Schickel |
2011-02-24 | OPENGL: Prefer single operation texture updates. | Johannes Schickel |
2011-02-24 | OPENGL: Properly setup pixel data alignment. | Johannes Schickel |
2011-02-24 | SDL: Use the SDL_Surface's pitch in copyRectToScreen. | Johannes Schickel |
2011-02-20 | DS: Disable symbol garbage collection | dhewg |
2011-02-19 | ANDROID: Fix cursor scaling | dhewg |
2011-02-19 | ANDROID: Fix cursor when hotspot coords > 0 | dhewg |
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma... | Johannes Schickel |