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2010-12-31COPYRIGHT: Update copyright year - Happy new year!Arnaud Boutonné
2010-12-30PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINSYotam Barnoy
2010-12-29PLUGINS: single plugin model now saves plugin filename to config fileYotam Barnoy
2010-12-26PLUGINS: fixed resource leak that caused PSP to crashYotam Barnoy
2010-12-24ANDROID: Remove obsolete reference to ANDROID_TOP in build instructions.Angus Lees
2010-12-22PLUGINS: replace all size_t's with uint32's and add #include <malloc.h> to me...Yotam Barnoy
2010-12-22PLUGINS: Only enable ELFMemoryManager when dynamic plugins and the ELF loader...Johannes Schickel
2010-12-22PLUGINS: Fix ELFMemoryManager::pluginAllocate signature.Johannes Schickel
2010-12-22PLUGINS: add ELF memory manager to solve fragmentationYotam Barnoy
2010-12-20N64: save and return exact palette for grabPaletteFabio Battaglia
2010-12-17PSP: fixed bug exhibited in Gob engine with blacked out video framesYotam Barnoy
2010-12-08OPENGL: Fix OSD support by only updating the OSD texture in internUpdateScreen.Johannes Schickel
2010-12-08OPENGL: Disable OSD support for now.Johannes Schickel
2010-12-08BACKENDS: Fix OSD implementation in ModularBackend.Johannes Schickel
2010-12-03OPENGLES: Fix the projection matrix and the includes.Jordi Vilalta Prat
2010-12-03OPENGL: Some slight formatting fixes.Jordi Vilalta Prat
2010-12-03OPENGL: Fix the fullscreen mode detection when SDL accepts any resolution.Jordi Vilalta Prat
2010-12-03DC: Remove extra semicolon. (Should fix compiliation hopefully).Johannes Schickel
2010-12-03DC: Implement getSystemLanguage()Marcus Comstedt
2010-12-03WII: Use more standard Chinese locales.Jordi Vilalta Prat
2010-12-02OPENGL: Fix compilation when OpenGL error checks are enabled.Jordi Vilalta Prat
2010-12-02OPENGL: Fixed flawed include file logic in gltexture.h, when USE_GLES is defi...Filippos Karapetis
2010-12-01DC: Adapted CDDA interface to the new standard.Marcus Comstedt
2010-12-01WII: Let the base backend decide the default detected language.Jordi Vilalta Prat
2010-12-01BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for u...Filippos Karapetis
2010-12-01BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure OpenG...Filippos Karapetis
2010-12-01WII: Fix compilationJordi Vilalta Prat
2010-12-01WII: Add system language auto-detection.Jordi Vilalta Prat
2010-12-01Fix mingw compile.Travis Howell
2010-12-01OpenGL: remove unnecessary glext.h includeJoost Peters
2010-11-29SYMBIAN : Forgot to init the SDL backendLars Persson
2010-11-29SDL: Add Mac OS X log file supportMax Horn
2010-11-29SYMBIAN : Updated so it builds with latest structures and add support to last...Lars Persson
2010-11-29NULL: Remove extra semicolons in null-graphics.hJohannes Schickel
2010-11-29BACKENDS: Fix SVN keyword usage.Johannes Schickel
2010-11-29SDL: Slight formatting fix.Johannes Schickel
2010-11-29BACKEND: Assure that the correct destructor of FilesystemFactory is called.Johannes Schickel
2010-11-29SDL: Move createLogFile implementions to the OSystem_SDL subclasses.Johannes Schickel
2010-11-29BACKENDS: Improve safety of Modular Backend Destructor And Close _fsFactory M...David Turner
2010-11-29BACKENDS: Close Memory Leak of Mouse Surfaces in SDL Graphics BackendDavid Turner
2010-11-29SDL: Trying to cleanup the FORBIDDEN_SYMBOL situationMax Horn
2010-11-29SDL: Revert r54554, and add explanatory comment (fix for bug #3121841)Max Horn
2010-11-29BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefsMax Horn
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
2010-11-29GP2X: Fix typo (and maybe compilation?)Max Horn
2010-11-29GP2X: More compilation fixesMax Horn
2010-11-29COMMON: Applied patch #3121969 - "WIN32_LEAN_AND_MEAN in incorrect place"Filippos Karapetis
2010-11-28VKEYBD: Ensure stream destructor is properly calledMax Horn
2010-11-28GP2x: Fix silly typoMax Horn
2010-11-28DS: Remove redundant codeMax Horn