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2011-06-17SDL: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-17NULL: Add logMessage() implementationMax Horn
2011-06-17N64: Add logMessage() implementationMax Horn
2011-06-17IPHONE: Add logMessage() implementationMax Horn
2011-06-17WII: Add logMessage() implementationMax Horn
2011-06-17PSP: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-17BACKENDS: Mono output devices are OK on Symbian.Alyssa Milburn
2011-06-16BACKENDS: Enhance Win32TaskbarManager::getIconPath()Julien
We now look for an iconsPath configuration variable with the path to the icons folder. In addition, we look if there is an "icons" subfolder (useful when using extrapath to store icons)
2011-06-16BACKENDS: Fix compilation of Win32TaskbarManager with mingwJulien
2011-06-16COMMON: Change TaskbarManager to the new module slot interfaceJulien
2011-06-16BACKENDS: Allow use of excluded functions needed by Win32TaskbarManagerJulien
2011-06-16BACKENDS/COMMON/GUI: Remove complete support for TaskbarManager when taskbar ↵Littleboy
integration is not enabled
2011-06-16BACKENDS: Fix Win32TaskbarManager compilation with MingwLittleboy
It was missing an include for scummsys.h and so couldn't find the defines
2011-06-16BACKENDS: Add define for Unity-specific taskbar codeLittleboy
2011-06-16BACKENDS: Remove UnityTaskbarManager::setOverlayIcon()Littleboy
Unity is not going to provide a way to set a custom overlay icon (the emblem API is being replaced by a simple urgent state)
2011-06-16BACKENDS: Move Win32TaskbarManager init code to constructorLittleboy
2011-06-16BACKENDS: Add support for count status to TaskbarManagerLittleboy
- Show the number of found games when using the massadd dialog
2011-06-16BACKENDS: Integrate glib main event loopLittleboy
- Unity needs a glib event loop to dispatch events. - Cleanup whitespace and indentation
2011-06-16BACKENDS: Add WIP Unity supportLittleboy
2011-06-16BACKENDS: Add use flag for taskbar integrationLittleboy
2011-06-16BACKENDS: Add stubs for unity taskbar classLittleboy
2011-06-16BACKENDS: Add taskbar integration compat header for MingWLittleboy
2011-06-16BACKENDS: Add engine-level accessor for TaskbarManagerLittleboy
2011-06-16BACKENDS: Add support for custom game icon (recent items list and icon overlay)Littleboy
2011-06-16BACKENDS: Implement Win32 taskbar progress state and recent listLittleboy
2011-06-16BACKENDS: Add win32 stubs for taskbar integrationLittleboy
2011-06-16BACKENDS: Add generic TaskbarManager class to handle taskbar integrationLittleboy
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-14BACKENDS: Fix Compilation.D G Turner
2011-06-14BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.D G Turner
This commit corrects a number of minor issues and adds warnings for when the desired output parameters given to SDL_OpenAudio() don't match the obtained.
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-11WINCE: Some cleanup (public vs. private scopes), fix freelookCeRiAl
2011-06-11OPENPANDORA: Use the SDL plugin provider not the main POSIX one.David-John Willis
2011-06-11OPENPANDORA: Start to cleanup the backend and move controls into remapkey.David-John Willis
* Work in progress.
2011-06-11GP2X: Remove remnants of the old GP2X backend.David-John Willis
The GP2X is now folded into the GPH backend (as the GP2X device).
2011-06-11BACKENDS: Remove stale GP2X code references.David-John Willis
2011-06-11GPH: Cleanup and some WIP refactoring.David-John Willis
2011-06-11GPH: Make helper script produce a non-plugin build for the GP2X.David-John Willis
* Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more.
2011-06-11GPH: Update launch script for the GP2X build to match other GPH devices.David-John Willis
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-08BACKENDS: Fix BaseBackend::initBackend() (ouch)Max Horn
2011-06-08DS: Prevent OSystem destructor from deleting _savefileManagerMax Horn
2011-06-08BACKENDS: cleanupMax Horn
2011-06-08BACKENDS: Add OSystem::resetGraphicsScale() default implementationMax Horn
2011-06-07N64: Use OSystem's _fsFactory slotMax Horn
2011-06-07IPHONE: Use OSystem's _fsFactory slotMax Horn
2011-06-07WINCE: Use OSystem's _fsFactory slotMax Horn
2011-06-07WINCE: Remove dead codeMax Horn
2011-06-07DS: Use OSystem::_savefileManager slotMax Horn
2011-06-07WINCE: Add FIXME for timer code (maintainer notified)Max Horn