Age | Commit message (Collapse) | Author |
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Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!
Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
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Some backends may break as I only compiled SDL
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This fixes the case where an MT-32 music type is erroneously returned with
the default GUI audio settings if an engine specifies MDT_PREFER_MT32. Many
thanks to wjp and fuzzie for their help and work on this
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We cannot check for supported graphics mode until after the backend has
been initialised, or there won't be a graphics manager to ask.
svn-id: r54534
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- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future)
- Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in
- Changed the option from "sci_undither" to "disable_dithering"
- Changed theme version style to X.Y.Z and bumped it to 0.8.2
svn-id: r54090
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From our current stance, this is a game enhancement, and should be on by default, like the rest of the game enhancements (AGI mouse, save/load replacement etc)
svn-id: r54070
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called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so.
svn-id: r54066
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This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.
The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.
svn-id: r54004
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This code should be enabled, when we decide to enable m_kiewitz' code to
disable the console window. Also we should add the command to the --help
output etc.
svn-id: r53769
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feature is currently commented out - waiting till discussion has ended
svn-id: r53767
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svn-id: r53183
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Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.
svn-id: r52791
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svn-id: r50964
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svn-id: r50704
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svn-id: r50158
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svn-id: r50128
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svn-id: r49449
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svn-id: r49132
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Targets don't list savestates, plugins do; and since the user specified
a target, we should always list that first, and give the gameid only
as additional information.
svn-id: r48925
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not allow listing of its save states.
This is a first step into implementing FR #2988017
"exit status with --list-saves always 0".
svn-id: r48923
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* get rid of ConfigManager::_emptyString
* get rid of ConfigManager::Domain::get (use getVal instead)
* remove some dead code
svn-id: r48417
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svn-id: r47205
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volume fading, lip sync quality and platform resource costs.
svn-id: r44374
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Shortcoming: the picture is not centered
svn-id: r43214
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svn-id: r41341
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possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions)
svn-id: r41332
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svn-id: r40533
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svn-id: r40531
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- Command line parameter updates
(Thanks to salty-horse for the patch)
svn-id: r40056
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to distinguish 'no match found' from other results); updated parseMusicDriver accordingly; some methods now return MidiDriverType instead of int
svn-id: r39702
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svn-id: r39591
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- Only show builtin theme in theme list if GUI_ENABLE_BUILTIN_THEME is defined
- Introduced _themeFile to ThemeEngine again and changed _themeId to store the basename of the theme
svn-id: r35684
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of other --list commands
- Updated description for --platform option
svn-id: r35682
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- Added --list-themes command line command to list available GUI themes
svn-id: r35681
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svn-id: r35064
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svn-id: r35045
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svn-id: r34832
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svn-id: r34716
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'typedef Common::String String;' name aliases
svn-id: r34302
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HELP_STRING in commandline.cpp
svn-id: r33922
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slight modification to the README changes. (I don't know how to interpret all
the output from aconnect, so I'm only documenting "the most important bit".)
svn-id: r33648
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(eventually, should be pushed into backends/platform/ code)
svn-id: r33614
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are a warning, not a failure
svn-id: r33387
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now as a string.
svn-id: r33347
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svn-id: r33345
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svn-id: r32275
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svn-id: r32227
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