Age | Commit message (Expand) | Author |
---|---|---|
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init i... | Max Horn |
2003-11-29 | cleanup / added Engine::getGameDataPath() | Max Horn |
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-10-12 | Fix WinCE build | Nicolas Bacca |
2003-10-10 | some cleanup | Max Horn |
2003-10-10 | rearranged code a bit | Max Horn |
2003-10-08 | new config manager. not everything is completed, and some things will still b... | Max Horn |
2003-09-28 | removed duplicate g_timer object (one was global, one was static to timer.cpp... | Max Horn |
2003-09-27 | Timer services are now available through g_timer, so | Jamieson Christian |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |