Age | Commit message (Collapse) | Author |
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svn-id: r34456
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This is a temporary fix to make some games work, until we decide what to do with the file/directory searching.
svn-id: r34450
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svn-id: r34310
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hence the effect of all command line args) before opening the launcher (may cause regressions)
svn-id: r34293
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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invoking createInstance() -- detectors must use FSNode for detection, not rely on File::open
svn-id: r33389
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_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
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event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow.
svn-id: r32952
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far agi, agos, and cine are now using the new _quit flag.
svn-id: r32770
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svn-id: r32745
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32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-32163,32165-32168,32170-32173,32175-32179,32181-32191,32193-32202,32204-32205,32209-32214,32216,32218,32220-32235,32237-32266,32269-32271,32273-32290,32292-32295,32297-32317,32319-32323,32325-32328,32330-32331,32334-32338,32343-32347 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32350
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svn-id: r32243
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31972-31973,31975-31981,31984-31989,31993-31994,31996-32014,32016-32020,32022-32025,32027-32028,32030,32034,32037-32038,32040-32058,32060-32087,32089-32093,32095-32123 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32125
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the PluginObject subclass interfaces (thanks to Fingolfin for suggesting it)
- Added the PluginSubclass template to help creating Plugin subclasses
svn-id: r32082
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svn-id: r32046
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- base/plugins.* reorganization
svn-id: r32045
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svn-id: r31992
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svn-id: r31731
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svn-id: r31261
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svn-id: r31244
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constructor
svn-id: r30871
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svn-id: r30782
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been updated.
svn-id: r28966
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comments; and some other related cleanup
svn-id: r28890
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svn-id: r28803
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svn-id: r27838
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clarity; added some TODO/FIXME comments; added a dialog that's shown if the user tries to start a game for which no plugin feels responsible
svn-id: r27423
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svn-id: r27381
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26545
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non-recurseive addDefaultDirectory (see also bug #1672098)
svn-id: r25922
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svn-id: r25382
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svn-id: r25137
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return StringMap instead of fixed list of parameters. This adds great
flexibility.
Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.
svn-id: r25134
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svn-id: r24705
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svn-id: r24684
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mixer in the backends for increased flexibility
svn-id: r24443
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svn-id: r24405
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the linker dependency graph). Porters will have to update project files
svn-id: r23974
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svn-id: r23666
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necessary to set up a "dummy" palette for the cursor any more. If an engine
wants to display an error message without using the GUI, it can set up its own
palette.
With this change, ScummVM no longer sets a palette before _screen is created in
the SDL backend.
svn-id: r23575
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where is abort butto... CARRIER LOST
svn-id: r23440
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svn-id: r23360
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svn-id: r23356
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in progress)
svn-id: r23279
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incorrect/confusing)
svn-id: r23278
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Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
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appear only on PSP resolution
- Combined Audio/Volume tab in game options for consistency.
svn-id: r23130
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Engine::init.
svn-id: r23110
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