Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-08 | Moved version vars from base/main.cpp to base/version.cpp; thus now ↵ | Max Horn | |
version.o is always rebuilt on every change, not main.o svn-id: r21687 | |||
2006-04-05 | Recursive current directory has a big overhead since it can point to | Eugene Sandulenko | |
(a) scummvm source tree for dev (b) desktop with a:\ on Windows svn-id: r21627 | |||
2006-04-04 | Fix crash for a case when game path is set incorrectly | Eugene Sandulenko | |
svn-id: r21614 | |||
2006-04-02 | cleanup | Max Horn | |
svn-id: r21572 | |||
2006-04-02 | Set gDebugLevel in a single unified spot, instead of two different places | Max Horn | |
svn-id: r21571 | |||
2006-04-02 | Treat 'targes' like the other command line 'commands' | Max Horn | |
svn-id: r21570 | |||
2006-04-02 | Move handling of --list-targets and --list-games to a later point (after ↵ | Max Horn | |
plugin & config file loading), to make them work properly again. svn-id: r21569 | |||
2006-04-02 | Process the command line args before passing them to GUI::Actions::init (so ↵ | Max Horn | |
that _targetName & _gameid are set) svn-id: r21568 | |||
2006-04-02 | Use the new command line parsing code to handle --config and --debugflags, too | Max Horn | |
svn-id: r21564 | |||
2006-04-02 | Split GameDetector::parseCommandLine into a static parseCommandLine method ↵ | Max Horn | |
which returns a StringMap with all settings, and a non-static parseCommandLine method which interprets the StringMap returned by parseCommandLine. svn-id: r21563 | |||
2006-04-02 | Backends now are also responsile for deiniting properly. In particular, ↵ | Max Horn | |
moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) svn-id: r21559 | |||
2006-04-02 | With this change, backends are now responsible for instantiating their ↵ | Max Horn | |
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557 | |||
2006-04-02 | Only include gui/launcher.h if it is used; cleanup | Max Horn | |
svn-id: r21552 | |||
2006-04-02 | Move gDebugLevel to common/util.cpp (where most other debug() related stuff ↵ | Max Horn | |
already is) svn-id: r21551 | |||
2006-04-02 | Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says ↵ | Max Horn | |
he might remove it completly in a future version) svn-id: r21550 | |||
2006-04-02 | Removed built-in endian/alignment verifier (it's original purpose is mostly ↵ | Max Horn | |
gone now that we have a configure script detecting endianess and more) svn-id: r21549 | |||
2006-04-02 | Moved the Win/Symbian specific stdout/stderr redirect code from ↵ | Max Horn | |
base/main.cpp to sdl.cpp, where it belongs (considering that it is backend specific code) svn-id: r21547 | |||
2006-04-02 | Moved all debug functions to from main.cpp to util.cpp | Max Horn | |
svn-id: r21545 | |||
2006-04-02 | Removing undocumented Allegro/Qtopia port stuff -- if anybody is working on ↵ | Max Horn | |
either port, feel free to re-add it, but this time, document it and make sure it's clear how to build that port svn-id: r21543 | |||
2006-04-02 | Fully and officially renamed our main function to scummvm_main, thus making | Max Horn | |
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542 | |||
2006-04-01 | Properly use registerDefault to set the default value for autosave_period | Max Horn | |
svn-id: r21537 | |||
2006-04-01 | Moved File::resetDefaultDirectories from Engine destructor to runGame (since ↵ | Max Horn | |
that is the main spot where we call addDefaultDirectory) svn-id: r21535 | |||
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn | |
svn-id: r21472 | |||
2006-03-25 | - Revert my last change with moving addDefaultDirectory() from TheneNew.cpp | Eugene Sandulenko | |
- Removed locking of further directory adds because it did not work for themes. svn-id: r21452 | |||
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko | |
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451 | |||
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko | |
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443 | |||
2006-03-14 | Positioned logo properly, added different version number rendering and | Eugene Sandulenko | |
got rid of antialiasing artifacts svn-id: r21270 | |||
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn | |
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150 | |||
2006-03-04 | WIP of maemo port | Eugene Sandulenko | |
svn-id: r21055 | |||
2006-02-25 | Small loop adjustment to compile for VC6 | Lars Persson | |
svn-id: r20869 | |||
2006-02-23 | fixed error for msvc7, it didn't find func without Common namespace | Paweł Kołodziejski | |
svn-id: r20832 | |||
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn | |
- Replaced GameSettings GameDetector::_game by a simple gameid string svn-id: r20753 | |||
2006-02-14 | Made the kyra debug extensions more generic, i.e. scumm engine could replace | Johannes Schickel | |
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695 | |||
2006-02-12 | Changed file paths from /epoc/ to /symbian/ | Lars Persson | |
svn-id: r20618 | |||
2006-02-12 | 'Changed Symbian configuration handling so it is using the basepath of the ↵ | Lars Persson | |
application installation as a path for Savegames, ini files etc *Updated list.h so it also compiles for Symbian codewarrior and gcce compilers svn-id: r20586 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20509 | |||
2006-01-29 | Oops. I should've test it before commit. Fixed now. | Eugene Sandulenko | |
svn-id: r20286 | |||
2006-01-29 | Added new debugN() function which doesn't append newline. | Eugene Sandulenko | |
svn-id: r20285 | |||
2006-01-25 | New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in ↵ | Max Horn | |
version 1.2.3CVS) svn-id: r20165 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-12-03 | 1. New build structure for Symbian builds to allow easier build and project ↵ | Lars Persson | |
updates 2. Updated framework files for new structure 3. Uncommented Debug statements in vorbis.cpp (Should probably be removed alltogether. 4. Incorporated Sevs code formatting changes in the new Symbian source structure. 5. Removed/Changed EScummVM to ScummVM instead, hopefully most cases covered. 6. Beginning vibration support to be used for Scumm shake effects (Work ongoing by SumthinWicked) 7. Replaced the ScummVM icon for the FavIcon and upscaled the icon to 32x32. I think it looks ok, comments are welcome. 8. Built for S60V1 and UIQ2 targets from the cvs 9. Updated Readme with new build instructions. Any comments are welcome. Hopefully the other builds are not affected by this and all Sevs code updates are also incorporated. svn-id: r19739 | |||
2005-11-27 | Patch #1341626: "New GP32 port" | Eugene Sandulenko | |
svn-id: r19710 | |||
2005-11-23 | Made the autosave period a configuration option and updated the engines ↵ | Gregory Montoir | |
using that feature (SCUMM, Queen and Sky). The value is supposed to be in seconds ; if it's set to 0 then autosaving is disabled. See also tracker item #1350187. svn-id: r19700 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-17 | Bump version to 0.9.0CVS. Woo hoo! | Eugene Sandulenko | |
svn-id: r19133 | |||
2005-09-17 | correct features string when using tremor | Joost Peters | |
svn-id: r18837 | |||
2005-09-03 | Change PalmOS ident | Chris Apers | |
svn-id: r18743 | |||
2005-08-16 | Added: PSP backend | Joost Peters | |
svn-id: r18696 | |||
2005-08-10 | Rest of the changes required for tremor to actually work. | Jonathan Gray | |
Based on patches against 0.7.1 by Jolan Luff. svn-id: r18641 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 |