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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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plugins.cpp
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Author
2008-05-14
Added plugin priority so there's just one plugin that provides a module funct...
Jordi Vilalta Prat
2008-05-14
- Added more information (ID and capabilities) to the MIDI drivers
Jordi Vilalta Prat
2008-05-13
Taken care of FilePluginProvider's FIXMEs
Jordi Vilalta Prat
2008-05-13
- Added operator-> to Plugin subclasses so they don't have to reimplement the...
Jordi Vilalta Prat
2008-05-12
Keep separated arrays for each type of plugin
Jordi Vilalta Prat
2008-05-12
- Added an engine plugin manager and moved engine specific functionality into it
Jordi Vilalta Prat
2008-05-09
Added the option to specify the custom path for loading plugins
Jordi Vilalta Prat
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-05-02
Added support to load plugins from different directories and the ability to s...
Jordi Vilalta Prat
2008-04-20
Added the m4 and made plugins
Filippos Karapetis
2008-02-08
Remove undesired spaces and an old TODO
Jordi Vilalta Prat
2008-02-08
Implemented plugin versioning
Jordi Vilalta Prat
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-05
revert accidental commit
Eugene Sandulenko
2008-02-05
Fix compilation
Eugene Sandulenko
2008-02-04
Change MetaEngine references to PluginObject where possible to make its seman...
Jordi Vilalta Prat
2008-02-04
Moved common code from Plugin subclasses to class Plugin itself
Max Horn
2008-02-04
Commited updated version of my own patch #1868402: Basic savestate plugin API
Max Horn
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-01-10
Revert accidental commits in rev 30372
Max Horn
2008-01-10
Removed obsolete FIXME
Max Horn
2007-10-29
added 'igor' engine for the game 'Igor: Objective Uikokahonia'
Gregory Montoir
2007-09-24
Patch #1800767: "Sort the list of engines"
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-17
added engine stubs code for Drascula game
Paweł Kołodziejski
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-27
Reverted r26922.
Johannes Schickel
2007-05-22
Simpilified Singleton implementation and usage.
Johannes Schickel
2007-04-27
Added the cruise engine to the list of plugins in plugins.cpp
Filippos Karapetis
2007-01-21
Added game.cpp file with some funcs/methods declared in game.h
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-14
Initial import of Parallaction engine
Eugene Sandulenko
2006-12-28
Fix previous commit by anotherguest
Max Horn
2006-12-28
Updated makefiles to support touche and agos naming properly
Lars Persson
2006-11-03
added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
Gregory Montoir
2006-10-07
Removed some left-over (I think!) code from unloadPluginsExcept() that was
Torbjörn Andersson
2006-10-07
Instantiate and hook up the plugin providers in the main() function of the co...
Max Horn
2006-10-07
Started to refactor the plugin code (moving backend specific stuff into backe...
Max Horn
2006-09-29
First pahse of renaming simon engine to agos. Internal renames. Compilation
Eugene Sandulenko
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-20
Work around conflict between ISO C++ and POSIX, to allow ISO C++ compliant co...
Max Horn
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-05-24
Fix compile
Travis Howell
2006-05-23
imported AGI engine
Paweł Kołodziejski
2006-05-04
The loadPlugins() function works a bit better if it doesn't fail when listDir()
Torbjörn Andersson
2006-05-03
Fix DYNAMIC_MODULES (update the listDir call used in PluginManager::loadPlugi...
Max Horn
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-03-09
Added new method DetectedGame::updateDesc, to ease generation of uniform desc...
Max Horn
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