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path: root/base/plugins.cpp
AgeCommit message (Expand)Author
2008-05-14Added plugin priority so there's just one plugin that provides a module funct...Jordi Vilalta Prat
2008-05-14- Added more information (ID and capabilities) to the MIDI driversJordi Vilalta Prat
2008-05-13Taken care of FilePluginProvider's FIXMEsJordi Vilalta Prat
2008-05-13- Added operator-> to Plugin subclasses so they don't have to reimplement the...Jordi Vilalta Prat
2008-05-12Keep separated arrays for each type of pluginJordi Vilalta Prat
2008-05-12- Added an engine plugin manager and moved engine specific functionality into itJordi Vilalta Prat
2008-05-09Added the option to specify the custom path for loading pluginsJordi Vilalta Prat
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-02Added support to load plugins from different directories and the ability to s...Jordi Vilalta Prat
2008-04-20Added the m4 and made pluginsFilippos Karapetis
2008-02-08Remove undesired spaces and an old TODOJordi Vilalta Prat
2008-02-08Implemented plugin versioningJordi Vilalta Prat
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-05revert accidental commitEugene Sandulenko
2008-02-05Fix compilationEugene Sandulenko
2008-02-04Change MetaEngine references to PluginObject where possible to make its seman...Jordi Vilalta Prat
2008-02-04Moved common code from Plugin subclasses to class Plugin itselfMax Horn
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-01-10Revert accidental commits in rev 30372Max Horn
2008-01-10Removed obsolete FIXMEMax Horn
2007-10-29added 'igor' engine for the game 'Igor: Objective Uikokahonia'Gregory Montoir
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-17added engine stubs code for Drascula gamePaweł Kołodziejski
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-27Reverted r26922.Johannes Schickel
2007-05-22Simpilified Singleton implementation and usage.Johannes Schickel
2007-04-27Added the cruise engine to the list of plugins in plugins.cppFilippos Karapetis
2007-01-21Added game.cpp file with some funcs/methods declared in game.hMax Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-14Initial import of Parallaction engineEugene Sandulenko
2006-12-28Fix previous commit by anotherguestMax Horn
2006-12-28Updated makefiles to support touche and agos naming properlyLars Persson
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
2006-10-07Removed some left-over (I think!) code from unloadPluginsExcept() that wasTorbjörn Andersson
2006-10-07Instantiate and hook up the plugin providers in the main() function of the co...Max Horn
2006-10-07Started to refactor the plugin code (moving backend specific stuff into backe...Max Horn
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-20Work around conflict between ISO C++ and POSIX, to allow ISO C++ compliant co...Max Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-05-24Fix compileTravis Howell
2006-05-23imported AGI enginePaweł Kołodziejski
2006-05-04The loadPlugins() function works a bit better if it doesn't fail when listDir()Torbjörn Andersson
2006-05-03Fix DYNAMIC_MODULES (update the listDir call used in PluginManager::loadPlugi...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-03-09Added new method DetectedGame::updateDesc, to ease generation of uniform desc...Max Horn