Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-03 | gave plugin iterators more appropriate names, removed debugging printf, ↵ | Tony Puccinelli | |
added comments to loadFirstPlugin and loadNextPlugin svn-id: r51673 | |||
2010-08-02 | changed plugins so games can be added in the launcher with only one plugin ↵ | Tony Puccinelli | |
loaded into memory at a time (first refinement) svn-id: r51607 | |||
2010-07-30 | initial work on plugin design changes (already added games can be launched ↵ | Tony Puccinelli | |
with only one plugin loaded at a time if you compile with a 'NEW_PLUGIN_DESIGN_FIRST_REFINEMENT' flag) svn-id: r51502 | |||
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn | |
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282 | |||
2008-12-22 | Fixed indentation and removed whitespaces at the end of line | Jordi Vilalta Prat | |
svn-id: r35481 | |||
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn | |
svn-id: r34716 | |||
2008-09-30 | Modified FilePluginProvider to use FSNodes (instead of raw filenames / ↵ | Max Horn | |
paths) in its API svn-id: r34709 | |||
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵ | Max Horn | |
'typedef Common::String String;' name aliases svn-id: r34302 | |||
2008-07-19 | Removed -Wundef from the default list of compiler flags, and changed ↵ | Max Horn | |
PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS svn-id: r33114 | |||
2008-06-13 | Renamed MIDI plugins to Music plugins | Jordi Vilalta Prat | |
svn-id: r32693 | |||
2008-05-28 | Added a note about the MSVC quirk with the spaces around ENABLE_##ID | Filippos Karapetis | |
svn-id: r32351 | |||
2008-05-28 | Removed an MSVC specific hack, after discussing with jvprat. It seems that ↵ | Filippos Karapetis | |
MSVC was trying to add the parenthesis after ENABLE_##ID to the check... svn-id: r32347 | |||
2008-05-26 | Fixed some code formatting thanks to LordHoto | Jordi Vilalta Prat | |
svn-id: r32275 | |||
2008-05-20 | Add a tiny TODO entry for graphics scaler plugins | Max Horn | |
svn-id: r32194 | |||
2008-05-14 | Added plugin priority so there's just one plugin that provides a module ↵ | Jordi Vilalta Prat | |
functionality. svn-id: r32121 | |||
2008-05-14 | - Added more information (ID and capabilities) to the MIDI drivers | Jordi Vilalta Prat | |
- Added the MidiPlugin interface to the remaining MIDI drivers - Added an initial MidiManager to handle the MIDI plugins (just static plugins by now) svn-id: r32117 | |||
2008-05-13 | Taken care of FilePluginProvider's FIXMEs | Jordi Vilalta Prat | |
svn-id: r32085 | |||
2008-05-13 | Some more Doxygen comments, as well as some FIXMEs/TODOs | Max Horn | |
svn-id: r32084 | |||
2008-05-13 | Moved the engine plugin code to engines/metaengine.h; ↵ | Max Horn | |
added/clarified/corrected various Doxygen comments for the plugin system svn-id: r32083 | |||
2008-05-13 | - Added operator-> to Plugin subclasses so they don't have to reimplement ↵ | Jordi Vilalta Prat | |
the PluginObject subclass interfaces (thanks to Fingolfin for suggesting it) - Added the PluginSubclass template to help creating Plugin subclasses svn-id: r32082 | |||
2008-05-12 | Keep separated arrays for each type of plugin | Jordi Vilalta Prat | |
svn-id: r32046 | |||
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat | |
- base/plugins.* reorganization svn-id: r32045 | |||
2008-05-06 | Added a temporary hack to get the engine plugins working under MSVC | Filippos Karapetis | |
svn-id: r31904 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-05-02 | Added support to load plugins from different directories and the ability to ↵ | Jordi Vilalta Prat | |
specify the default directory from configure. svn-id: r31816 | |||
2008-02-08 | Remove undesired spaces and an old TODO | Jordi Vilalta Prat | |
svn-id: r30827 | |||
2008-02-08 | Implemented plugin versioning | Jordi Vilalta Prat | |
svn-id: r30826 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-04 | Change MetaEngine references to PluginObject where possible to make its ↵ | Jordi Vilalta Prat | |
semantics more generic. svn-id: r30789 | |||
2008-02-04 | Moved common code from Plugin subclasses to class Plugin itself | Max Horn | |
svn-id: r30787 | |||
2008-02-04 | Commited updated version of my own patch #1868402: Basic savestate plugin API | Max Horn | |
svn-id: r30786 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-01 | Moved enum PluginError from base/plugins.h to common/error.h | Max Horn | |
svn-id: r30723 | |||
2008-01-10 | Revert accidental commits in rev 30372 | Max Horn | |
svn-id: r30374 | |||
2008-01-10 | Removed obsolete FIXME | Max Horn | |
svn-id: r30372 | |||
2007-10-29 | added 'igor' engine for the game 'Igor: Objective Uikokahonia' | Gregory Montoir | |
svn-id: r29318 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-11-12 | Reworked code in the advanced game detector (getting rid of much of the evil ↵ | Max Horn | |
#define hell it consisted of previously) svn-id: r24685 | |||
2006-10-07 | Instantiate and hook up the plugin providers in the main() function of the ↵ | Max Horn | |
corresponding backends (porters may have to update their ports if they were using the POSIX or Win32 module loading code implicitly); some cleanup svn-id: r24153 | |||
2006-10-07 | Started to refactor the plugin code (moving backend specific stuff into ↵ | Max Horn | |
backends/plugins/) svn-id: r24148 | |||
2006-07-31 | * Added copyright string to all engine plugins | Max Horn | |
* Modified about dialog to list all available plugins with their resp. copyright * Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too) svn-id: r23645 | |||
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an ↵ | Max Horn | |
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199 | |||
2006-04-15 | Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h ↵ | Max Horn | |
header file svn-id: r21917 | |||
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-08 | Modified the REGISTER_PLUGIN macro so that it allows (and requires) a ↵ | Max Horn | |
trailing semicolon (this helps certain tools to parse our code better) svn-id: r21689 | |||
2006-03-09 | Added new method DetectedGame::updateDesc, to ease generation of uniform ↵ | Max Horn | |
description strings svn-id: r21166 | |||
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn | |
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150 | |||
2006-03-09 | - added new toDetectedGame() template function (analog to toGameSettings) | Max Horn | |
- made use of the new DetectedGame constructor from my last commit - some related cleanup svn-id: r21149 |