Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-04 | WIP of maemo port | Eugene Sandulenko | |
svn-id: r21055 | |||
2006-02-25 | Small loop adjustment to compile for VC6 | Lars Persson | |
svn-id: r20869 | |||
2006-02-23 | fixed error for msvc7, it didn't find func without Common namespace | Paweł Kołodziejski | |
svn-id: r20832 | |||
2006-02-22 | Added CINE plugin to PluginManager::loadPlugins() section | Gregory Montoir | |
svn-id: r20814 | |||
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn | |
- Replaced GameSettings GameDetector::_game by a simple gameid string svn-id: r20753 | |||
2006-02-18 | - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency | Max Horn | |
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752 | |||
2006-02-18 | Grammar fix | Max Horn | |
svn-id: r20751 | |||
2006-02-18 | - Removed the 'features' field from GameSettings | Max Horn | |
- Removed GF_DEFAULT_TO_1X_SCALER svn-id: r20747 | |||
2006-02-17 | Added global toGameSettings() template function for convenience; simplified ↵ | Max Horn | |
GameSettings usage in some engines svn-id: r20739 | |||
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to ↵ | Max Horn | |
Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly svn-id: r20738 | |||
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn | |
line for 640x480 games. - Updated NEWS file a bit svn-id: r20736 | |||
2006-02-16 | Add 3DO platform for HE games | Travis Howell | |
svn-id: r20714 | |||
2006-02-14 | Made the kyra debug extensions more generic, i.e. scumm engine could replace | Johannes Schickel | |
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695 | |||
2006-02-13 | We're in SVN now, so change version to "0.9.0svn" | Eugene Sandulenko | |
svn-id: r20667 | |||
2006-02-12 | Changed file paths from /epoc/ to /symbian/ | Lars Persson | |
svn-id: r20618 | |||
2006-02-12 | Another spot of non-standard "#else if" replaced by "#elif" | Eugene Sandulenko | |
svn-id: r20608 | |||
2006-02-12 | No need to force engines to implement errorString() | Max Horn | |
svn-id: r20589 | |||
2006-02-12 | Fix compile | Travis Howell | |
svn-id: r20587 | |||
2006-02-12 | 'Changed Symbian configuration handling so it is using the basepath of the ↵ | Lars Persson | |
application installation as a path for Savegames, ini files etc *Updated list.h so it also compiles for Symbian codewarrior and gcce compilers svn-id: r20586 | |||
2006-02-12 | Reduced data duplication in module.mk files; added module.mk files for null ↵ | Max Horn | |
and x11 backends; added engines/module.mk svn-id: r20584 | |||
2006-02-11 | Add patch #1374870 - New Lure of the Temptress module | Travis Howell | |
svn-id: r20536 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20509 | |||
2006-02-07 | Removed .cvsignore files | Max Horn | |
svn-id: r20424 | |||
2006-01-31 | Add undocumented option --gui-theme for easier theme debugging. | Eugene Sandulenko | |
svn-id: r20332 | |||
2006-01-29 | Oops. I should've test it before commit. Fixed now. | Eugene Sandulenko | |
svn-id: r20286 | |||
2006-01-29 | Added new debugN() function which doesn't append newline. | Eugene Sandulenko | |
svn-id: r20285 | |||
2006-01-25 | New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in ↵ | Max Horn | |
version 1.2.3CVS) svn-id: r20165 | |||
2006-01-21 | Add new platforms. | Travis Howell | |
Sync. more changes. svn-id: r20126 | |||
2006-01-21 | Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵ | Max Horn | |
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-17 | Commit patch #1171517 by salty-horse (save speech and sfx preferences BASS ↵ | Joost Peters | |
engine in config file) svn-id: r20063 | |||
2006-01-14 | Lowered FluidSynth's default gain, and added config file and command-line | Torbjörn Andersson | |
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030 | |||
2006-01-02 | Typo | Max Horn | |
svn-id: r19889 | |||
2005-12-03 | 1. New build structure for Symbian builds to allow easier build and project ↵ | Lars Persson | |
updates 2. Updated framework files for new structure 3. Uncommented Debug statements in vorbis.cpp (Should probably be removed alltogether. 4. Incorporated Sevs code formatting changes in the new Symbian source structure. 5. Removed/Changed EScummVM to ScummVM instead, hopefully most cases covered. 6. Beginning vibration support to be used for Scumm shake effects (Work ongoing by SumthinWicked) 7. Replaced the ScummVM icon for the FavIcon and upscaled the icon to 32x32. I think it looks ok, comments are welcome. 8. Built for S60V1 and UIQ2 targets from the cvs 9. Updated Readme with new build instructions. Any comments are welcome. Hopefully the other builds are not affected by this and all Sevs code updates are also incorporated. svn-id: r19739 | |||
2005-11-27 | Patch #1341626: "New GP32 port" | Eugene Sandulenko | |
svn-id: r19710 | |||
2005-11-23 | Made the autosave period a configuration option and updated the engines ↵ | Gregory Montoir | |
using that feature (SCUMM, Queen and Sky). The value is supposed to be in seconds ; if it's set to 0 then autosaving is disabled. See also tracker item #1350187. svn-id: r19700 | |||
2005-11-21 | Fix compile error in plugin mode | Max Horn | |
svn-id: r19682 | |||
2005-11-19 | Tried to unify plugin code for PalmOS and non-PalmOS (hopefully I didn't ↵ | Max Horn | |
break the PalmOS code this way, please verify) svn-id: r19670 | |||
2005-10-31 | Fix another HOME buffer overflow attack vector | Max Horn | |
svn-id: r19376 | |||
2005-10-18 | talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them | Eugene Sandulenko | |
too. svn-id: r19154 | |||
2005-10-18 | Add possibility to disable SDL parachute on run-time. Option | Eugene Sandulenko | |
--disable-sdl-parachute should be completely undocumented and not mentioned to end-users. Wrong usage may lead to system lock-up especially when used with fullscreen mode. SDL Parachute is used to prevent system instability and do a graceful exit if something bad happens. It catches most of signals sent to thr process. Side effect of that that quite often when SDL application dies, core dump isn't made on *nix systems. This feature adds possibility to disable it. svn-id: r19146 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-17 | Bump version to 0.9.0CVS. Woo hoo! | Eugene Sandulenko | |
svn-id: r19133 | |||
2005-10-08 | PalmOS stuffs | Chris Apers | |
svn-id: r18977 | |||
2005-09-17 | correct features string when using tremor | Joost Peters | |
svn-id: r18837 | |||
2005-09-04 | Prepare PalmOS ARM version : no global initializers with ARM loader o_O | Chris Apers | |
svn-id: r18773 | |||
2005-09-03 | Change PalmOS ident | Chris Apers | |
svn-id: r18743 | |||
2005-08-28 | Fix compile error. | Travis Howell | |
svn-id: r18715 | |||
2005-08-28 | mingw can handle heap checking now. | Travis Howell | |
NOTE: Requires mingw-runtime-3.8 svn-id: r18714 | |||
2005-08-19 | Detect when plugins directory is missing | Max Horn | |
svn-id: r18703 |