diff options
author | Max Horn | 2006-02-18 00:12:36 +0000 |
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committer | Max Horn | 2006-02-18 00:12:36 +0000 |
commit | 81798556dbd38fb829557cbe6a04132cc5edf75c (patch) | |
tree | d2925b35cfc31dfaadd8e7cc3f98c5299d91f964 /base | |
parent | d13950dab2d5c0465f823e20fc8ab26b72b89ecc (diff) | |
download | scummvm-rg350-81798556dbd38fb829557cbe6a04132cc5edf75c.tar.gz scummvm-rg350-81798556dbd38fb829557cbe6a04132cc5edf75c.tar.bz2 scummvm-rg350-81798556dbd38fb829557cbe6a04132cc5edf75c.zip |
- Removed the 'features' field from GameSettings
- Removed GF_DEFAULT_TO_1X_SCALER
svn-id: r20747
Diffstat (limited to 'base')
-rw-r--r-- | base/gameDetector.cpp | 2 | ||||
-rw-r--r-- | base/gameDetector.h | 10 | ||||
-rw-r--r-- | base/plugins.cpp | 2 |
3 files changed, 3 insertions, 11 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 8d2b7e2d78..400ccce600 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -275,7 +275,7 @@ void listTargets() { GameSettings GameDetector::findGame(const String &gameName, const Plugin **plugin) { // Find the GameSettings for this target const PluginList &plugins = PluginManager::instance().getPlugins(); - GameSettings result = {NULL, NULL, 0}; + GameSettings result = {NULL, NULL}; PluginList::const_iterator iter = plugins.begin(); for (iter = plugins.begin(); iter != plugins.end(); ++iter) { diff --git a/base/gameDetector.h b/base/gameDetector.h index 0d7ceb2b33..bdbb68bf90 100644 --- a/base/gameDetector.h +++ b/base/gameDetector.h @@ -34,17 +34,9 @@ namespace Audio { class Mixer; } -/** Global (shared) game feature flags. */ -enum { -// GF_HAS_SPEECH = 1 << 28, -// GF_HAS_SUBTITLES = 1 << 29, - GF_DEFAULT_TO_1X_SCALER = 1 << 30 -}; - struct GameSettings { const char *gameid; const char *description; // TODO: Rename this to "title" or so - uint32 features; // TODO: Probably should get rid of this field }; /** @@ -58,7 +50,7 @@ struct GameSettings { */ template <class T> GameSettings toGameSettings(const T &g) { - GameSettings dummy = { g.gameid, g.description, g.features }; + GameSettings dummy = { g.gameid, g.description }; return dummy; } diff --git a/base/plugins.cpp b/base/plugins.cpp index 4da156f339..4a9201c79e 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -74,7 +74,7 @@ GameSettings Plugin::findGame(const char *gameName) const { // Find the GameSettings for this game assert(gameName); GameList games = getSupportedGames(); - GameSettings result = {NULL, NULL, 0}; + GameSettings result = {NULL, NULL}; for (GameList::iterator g = games.begin(); g != games.end(); ++g) { if (!scumm_stricmp(g->gameid, gameName)) { result = *g; |