aboutsummaryrefslogtreecommitdiff
path: root/boxes.cpp
AgeCommit message (Expand)Author
2002-07-16added costume.h; bumped build date in scumm.h (we have some quite big changes...Max Horn
2002-07-16fixed #555647; got rid of some FIXME'sMax Horn
2002-07-15simplified the path finding code for 'old' games (this included getting rid o...Max Horn
2002-07-08added some typecasts that might help QNX; updated NewGui TODO listMax Horn
2002-07-07indent runMax Horn
2002-05-23removed some debug output I left in accidentally in my last checkin; removed ...Max Horn
2002-05-15Fix compile problem with boxes.cppJames Brown
2002-05-14added #include "actor.h", some minor tweaksMax Horn
2002-05-14added FIXME commentMax Horn
2002-05-14refactored parts of actor.cpp: many methods are now members of class Actor in...Max Horn
2002-05-09Fix somebodys silly mistake for box scaling :)James Brown
2002-04-25Implemented a few new functions. Now you can control the crane in Full ThrottleVincent Hamm
2002-04-20Remove \M's, add IRIX support.James Brown
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
2002-03-26Update project file, and add some checks for uninitied arrays. Stops full thr...James Brown
2002-03-24Fixed pal initVincent Hamm
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg -...James Brown
2002-03-18Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flagsVincent Hamm
2002-03-11Fixed more box issues in zak/indy3/loomcdVincent Hamm
2002-03-11Fixed boxes in Zak and Indy. Bugs may remain.Vincent Hamm
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ...Mutwin Kraus
2002-03-07Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :(James Brown
2002-02-22Fixed some boxes issues. Matrix is still buggyVincent Hamm
2002-02-15Another fix for the actor scallingVincent Hamm
2002-02-15Partialy fixed Indy3 introVincent Hamm
2002-02-14Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can...Vincent Hamm
2002-02-14More zak goodness!James Brown
2002-02-14Some small Zak256 fixes.James Brown
2002-02-12Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r...James Brown
2002-02-12First part of Yazoo and mines work on making older scumm games work.James Brown
2001-12-27better full throttle support,Ludvig Strigeus
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix la...Ludvig Strigeus
2001-11-06full screen flag,Ludvig Strigeus
2001-11-05bug fixes,Ludvig Strigeus
2001-10-11Fixed bug in Scumm::getBoxCoordinates where unsigned integers were readLudvig Strigeus
2001-10-09Initial revisionLudvig Strigeus