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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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boxes.cpp
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Author
2002-03-26
Update project file, and add some checks for uninitied arrays. Stops full thr...
James Brown
2002-03-24
Fixed pal init
Vincent Hamm
2002-03-20
I know it probably doesn't look like much, but this is a start to the reorg -...
James Brown
2002-03-18
Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags
Vincent Hamm
2002-03-11
Fixed more box issues in zak/indy3/loomcd
Vincent Hamm
2002-03-11
Fixed boxes in Zak and Indy. Bugs may remain.
Vincent Hamm
2002-03-08
Some changes, need to be done to get the Mac Port running. For example Point ...
Mutwin Kraus
2002-03-07
Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :(
James Brown
2002-02-22
Fixed some boxes issues. Matrix is still buggy
Vincent Hamm
2002-02-15
Another fix for the actor scalling
Vincent Hamm
2002-02-15
Partialy fixed Indy3 intro
Vincent Hamm
2002-02-14
Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can...
Vincent Hamm
2002-02-14
More zak goodness!
James Brown
2002-02-14
Some small Zak256 fixes.
James Brown
2002-02-12
Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r...
James Brown
2002-02-12
First part of Yazoo and mines work on making older scumm games work.
James Brown
2001-12-27
better full throttle support,
Ludvig Strigeus
2001-11-26
very simple full throttle support, use the FULL_THROTTLE define. (will fix la...
Ludvig Strigeus
2001-11-06
full screen flag,
Ludvig Strigeus
2001-11-05
bug fixes,
Ludvig Strigeus
2001-10-11
Fixed bug in Scumm::getBoxCoordinates where unsigned integers were read
Ludvig Strigeus
2001-10-09
Initial revision
Ludvig Strigeus