Age | Commit message (Expand) | Author |
2002-04-20 | Remove \M's, add IRIX support. | James Brown |
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown |
2002-03-26 | Update project file, and add some checks for uninitied arrays. Stops full thr... | James Brown |
2002-03-24 | Fixed pal init | Vincent Hamm |
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg -... | James Brown |
2002-03-18 | Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags | Vincent Hamm |
2002-03-11 | Fixed more box issues in zak/indy3/loomcd | Vincent Hamm |
2002-03-11 | Fixed boxes in Zak and Indy. Bugs may remain. | Vincent Hamm |
2002-03-08 | Some changes, need to be done to get the Mac Port running. For example Point ... | Mutwin Kraus |
2002-03-07 | Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :( | James Brown |
2002-02-22 | Fixed some boxes issues. Matrix is still buggy | Vincent Hamm |
2002-02-15 | Another fix for the actor scalling | Vincent Hamm |
2002-02-15 | Partialy fixed Indy3 intro | Vincent Hamm |
2002-02-14 | Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can... | Vincent Hamm |
2002-02-14 | More zak goodness! | James Brown |
2002-02-14 | Some small Zak256 fixes. | James Brown |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-11 | Fixed bug in Scumm::getBoxCoordinates where unsigned integers were read | Ludvig Strigeus |
2001-10-09 | Initial revision | Ludvig Strigeus |