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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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common
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debug.cpp
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Author
2010-11-01
COMMON: Get rid of the debug() output formatter
Max Horn
2010-11-01
COMMON: Add debugN variant without level parameter
Max Horn
2010-10-31
COMMON: Allow forbidden symbols in debug.cpp and textconsole.cpp
Max Horn
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-27
cleanup
Max Horn
2010-04-19
Fix regression introduced with r46130, which caused debugN strings to be post...
Johannes Schickel
2010-01-30
- Call the special debug channels "channels" consistently. (Formerly sometime...
Johannes Schickel
2009-12-30
remove bad hackery caused by n64 port and avoid polluting StdioStream using a...
Fabio Battaglia
2009-12-30
Add Nintendo 64 port to trunk.
Fabio Battaglia
2009-11-24
COMMON: Remove dependency on engines code (by using the inversion principle).
Max Horn
2009-11-23
PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fpu...
Max Horn
2009-06-10
Added debugCN() call which does not add newline automatically
Eugene Sandulenko
2009-05-31
Document that debug level 11 turns on all special debug level messages (refer...
Filippos Karapetis
2009-03-01
COMMON: added a debugC variant which only takes a debug channel mask
Max Horn
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2009-01-30
Switched special debug levels to using a hashmap internally
Max Horn
2009-01-30
Some more 'special debug levels' tweaks
Max Horn
2009-01-30
Some work on the 'special debug levels' aka 'engine debug levels' code
Max Horn
2009-01-30
Moved debug() etc. and special debug flag handling code to common/debug.*; al...
Max Horn