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path: root/common/engine.cpp
AgeCommit message (Expand)Author
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-10added refCon parameter to timer classMax Horn
2003-09-08fixed circular dependency; moved version string to main.cpp (seems more logic...Max Horn
2003-09-08changes to get a better link order, and to allow building a 'bare bone' scumm...Max Horn
2003-09-08fixed disabling of modulesMax Horn
2003-09-08more plugin related workMax Horn
2003-09-06Default debug level should be zero.Travis Howell
2003-08-05getting rid of g_mixer; removing lots of whitespaceMax Horn
2003-08-05stdafx.h should always be firstMax Horn
2003-08-02fix compile with vc7Paweł Kołodziejski
2003-08-01This should be Microsoft Visual C++ onlyTravis Howell
2003-08-01#include cleanup (explicityl specify the location for headers from common/, s...Max Horn
2003-07-30version 0.5.3cvsMax Horn
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-28change version to 0.5.3-cvs allowing room for two follow up minor releases...Jonathan Gray
2003-07-28bs2Jonathan Gray
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gSc...Max Horn
2003-07-13Update WINDBG to WinCENicolas Bacca
2003-07-03Timer now uses a mutex, which should make it thread safe (it wasn't before, p...Max Horn
2003-06-06Preparations for removing GF_AFTER_V? flagsMax Horn
2003-04-30more PalmOS changesMax Horn
2003-04-26Make it possible to disable some/all of our three game modules (scumm/simon/s...Max Horn
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06next pedantic cleanup codePaweł Kołodziejski
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
2003-03-01fix warningMax Horn
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm modul...Max Horn
2003-03-01no need for a hack if include gameDetector.h anyway...Max Horn
2002-11-30gp32 port stuffPeter Moraliyski
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat...Max Horn
2002-11-06use strcat instead of sprintf+strlenMax Horn
2002-09-30oopsPaweł Kołodziejski
2002-09-26some fixes for the message dialog; added some commentsMax Horn
2002-09-18moved warning, debug, checkheap to enginePaweł Kołodziejski
2002-09-18Timer is handled in Engine nowPaweł Kołodziejski
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
2002-08-29experimental support for the V2 resource format (patch #601560)Max Horn
2002-08-21engine.* moved to common (where it belongs); added distclean target which get...Max Horn