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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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module.mk
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Author
2010-03-20
Sort object files.
Johannes Schickel
2010-03-20
Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).
Johannes Schickel
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-01-11
Move Mac Binary resource loader to common class. Plug tons of memory leaks al...
Eugene Sandulenko
2009-11-26
Renamed common/console.* to common/textconsole.* to fix compilation under MSV...
Filippos Karapetis
2009-11-24
COMMON: Remove dependency on engines code (by using the inversion principle).
Max Horn
2009-07-26
Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashe...
Paul Gilbert
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-25
- Add marco to easily access the EventDispatcher instance.
Johannes Schickel
2009-01-30
Moved debug() etc. and special debug flag handling code to common/debug.*; al...
Max Horn
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2008-09-20
- Merged the new RTL changes into the branch.
Vicent Marti
2008-09-16
Merged common/gzip-stream.* and common/zlib.*
Max Horn
2008-09-15
Turned compressed savefile wrapper into a generic stream wrapper
Max Horn
2008-08-31
Added newly added archive.cpp to the build system, just in case someone wants...
Johannes Schickel
2008-06-18
Split ThemeParser into XMLParser and ThemeParser as child class to have a com...
Vicent Marti
2008-06-01
Unarj code based on unarj 2.62. Used by Drascula engine
Eugene Sandulenko
2008-03-30
Introduction of a fixed size memory pool with a typical free list implementation
Bertrand Augereau
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-12-28
Patch #1858158: BUILD: Plugin building cleanup
Eugene Sandulenko
2007-05-01
Fix compilation (step 2).
Nicola Mettifogo
2007-05-01
Implemented a IFF (Interchange File Format) parser and added subclasses to pa...
Nicola Mettifogo
2006-10-02
Unify SAGA/AGOS detection code so other engines could also reuse it
Eugene Sandulenko
2006-06-30
Moved savefile.cpp to backends, to work around link error
Max Horn
2006-06-24
Added 'timer' backend module, based on the existing TimerManager code (work i...
Max Horn
2006-06-24
* Renamed config.mak to config.mk
Max Horn
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-03-28
- Renamed class AssocArray to HashMap to match our existing class Map (note also
Max Horn
2006-03-23
Implementation of AssociativeArray. Transferred GUI to it. Now it is much
Eugene Sandulenko
2006-02-20
Moved common/scaler* to graphics/
Max Horn
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-01-27
- adds the new gui renderer also a new implementation for the classic gui
Johannes Schickel
2005-09-20
Normalize use of DISABLE_SCALERS. Now it really disables all scalers
Eugene Sandulenko
2005-05-14
Added --disable-hq and --disable-scumm-7-8 options. Also improved
Eugene Sandulenko
2005-05-08
Code to grab & downscale the screen content (used for thumbnail creation, par...
Max Horn
2005-04-23
Added new ConfigFile class. It is not yet used anywhere. ConfigManager will b...
Max Horn
2005-01-15
Added a convenience class 'Mutex'
Max Horn
2004-08-26
Make building scalers optional.
Marcus Comstedt
2004-08-07
Base our advmame scalers on the official Scale2x source - this way we can eas...
Max Horn
2004-05-21
Added assembly versions of HQ2x and HQ3x scalers.
Eugene Sandulenko
2004-04-17
Introduce ReadStream and WriteStream (as explained in my File class design ma...
Max Horn
2004-01-30
Various changes to the build system which allow building ScummVM in an extern...
Max Horn
2003-12-13
added MD5 code to CVS
Max Horn
2003-11-02
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...
Max Horn
2003-10-08
new config manager. not everything is completed, and some things will still b...
Max Horn
2003-09-29
forgot to add common/scaler to MODULE_DIRS
Max Horn
2003-09-29
split out scalers into separate source files in common/scaler; some optimizat...
Max Horn
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-09-17
some tweaks to the build system (work toward plugin support)
Max Horn
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