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AgeCommit message (Expand)Author
2010-04-11Rest of patch #2982224: GSoC: Added unit test and unified error message displayMax Horn
2010-03-20Sort object files.Johannes Schickel
2010-03-20Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).Johannes Schickel
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-01-11Move Mac Binary resource loader to common class. Plug tons of memory leaks al...Eugene Sandulenko
2009-11-26Renamed common/console.* to common/textconsole.* to fix compilation under MSV...Filippos Karapetis
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
2009-07-26Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashe...Paul Gilbert
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-25- Add marco to easily access the EventDispatcher instance.Johannes Schickel
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; al...Max Horn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2008-09-20- Merged the new RTL changes into the branch.Vicent Marti
2008-09-16Merged common/gzip-stream.* and common/zlib.*Max Horn
2008-09-15Turned compressed savefile wrapper into a generic stream wrapperMax Horn
2008-08-31Added newly added archive.cpp to the build system, just in case someone wants...Johannes Schickel
2008-06-18Split ThemeParser into XMLParser and ThemeParser as child class to have a com...Vicent Marti
2008-06-01Unarj code based on unarj 2.62. Used by Drascula engineEugene Sandulenko
2008-03-30Introduction of a fixed size memory pool with a typical free list implementationBertrand Augereau
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
2007-05-01Fix compilation (step 2).Nicola Mettifogo
2007-05-01Implemented a IFF (Interchange File Format) parser and added subclasses to pa...Nicola Mettifogo
2006-10-02Unify SAGA/AGOS detection code so other engines could also reuse itEugene Sandulenko
2006-06-30Moved savefile.cpp to backends, to work around link errorMax Horn
2006-06-24Added 'timer' backend module, based on the existing TimerManager code (work i...Max Horn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-03-28- Renamed class AssocArray to HashMap to match our existing class Map (note alsoMax Horn
2006-03-23Implementation of AssociativeArray. Transferred GUI to it. Now it is muchEugene Sandulenko
2006-02-20Moved common/scaler* to graphics/Max Horn
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
2005-09-20Normalize use of DISABLE_SCALERS. Now it really disables all scalersEugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-08Code to grab & downscale the screen content (used for thumbnail creation, par...Max Horn
2005-04-23Added new ConfigFile class. It is not yet used anywhere. ConfigManager will b...Max Horn
2005-01-15Added a convenience class 'Mutex'Max Horn
2004-08-26Make building scalers optional.Marcus Comstedt
2004-08-07Base our advmame scalers on the official Scale2x source - this way we can eas...Max Horn
2004-05-21Added assembly versions of HQ2x and HQ3x scalers.Eugene Sandulenko
2004-04-17Introduce ReadStream and WriteStream (as explained in my File class design ma...Max Horn
2004-01-30Various changes to the build system which allow building ScummVM in an extern...Max Horn
2003-12-13added MD5 code to CVSMax Horn
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-09-29forgot to add common/scaler to MODULE_DIRSMax Horn
2003-09-29split out scalers into separate source files in common/scaler; some optimizat...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn