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AgeCommit message (Expand)Author
2009-06-05Make the PlayStation's abbreviation to all lower-case for consistency and cha...Matthew Hoops
2009-05-12Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)Filippos Karapetis
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; al...Max Horn
2009-01-29Be paranoid about g_system being setMax Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-23Renamed OSystem::openConfigFileForReading & openConfigFileForWriting to creat...Max Horn
2008-11-15Little fix for my last commit.Johannes Schickel
2008-11-15Yet another buffer safetyness fix. (strcpy -> strncpy)Johannes Schickel
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-13* got rid of CDECLMax Horn
2008-09-05Moved matchString from util.* to str.*; added new String::matchString method;...Max Horn
2008-09-03Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.Travis Howell
2008-08-27Removed various uses of scumm_stricmp by the more readable String::equalsIgno...Max Horn
2008-05-20Cleaned up engine debug level code.Johannes Schickel
2008-05-19Removed some more obsolete GP32 codeMax Horn
2008-02-17Tweaks to fmopl; same net effect overall, just faster.Robin Watts
2008-02-08Added a simple non-optimized StringTokenizer-class for tokenizing strings. Al...Kari Salminen
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-21replaced the unsafe tag2str implementation by a safe one, now that it seems t...Max Horn
2008-01-21Move tag2str() to common/Eugene Sandulenko
2008-01-18Use explicit path in #include statement (DS port specific)Max Horn
2007-12-06reverted commit #29736 with a proper fix (I think) to fmopl codeGregory Montoir
2007-12-06Reverted commit #29733, as RandomSource() is called before g_system is initia...Filippos Karapetis
2007-12-06Do not use time() needlesslyMax Horn
2007-11-01Add Greek to the list of ScummVM supported languages, for FR #1723255 - "FOTA...Filippos Karapetis
2007-10-13Added extra includes for the DS port now that stdafx.h is no longer includedNeil Millstone
2007-10-04Patch #1805208: move matchString to Common::UtilMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-15- added PC-98 platform entryJohannes Schickel
2007-09-05Make debug level 11 magic. It turns on all special debug level messages.Eugene Sandulenko
2007-07-27Early in the morning, strrev() looks like a more difficult problem than itTorbjörn Andersson
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-01also dump debug to stdout in ceKostas Nakos
2007-05-01Cleanup, remove PalmOS dependencies from the ScummVM coreChris Apers
2007-04-24Patch #1706179: "GUI: Sort languages list"Eugene Sandulenko
2007-04-09also copy debug output to the (redirected) log filesKostas Nakos
2007-03-08common/util.cpp needs fprintf; various std I/O functions are not used by anyt...Max Horn
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
2007-02-04Added Common::getEnabledSpecialDebugLevelsMax Horn
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2006-12-19Added Apple IIgs as machine type for AGI engineStuart George
2006-11-13Prepend the Engine::errorString to debug messages, too (it should probably be...Max Horn
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
2006-09-23Remove malloc include, which was only used by checkHeap()Travis Howell
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-23Fix mingw compileTravis Howell
2006-09-23Moved error/warning/checkHeap from engines/engine.cpp to common/util.cppMax Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-08-15Change Brazilian Portuguese acronym from "pt" to "br" in case there willEugene Sandulenko