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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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common
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util.cpp
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Author
2009-10-15
Give Gob1 CD-i its own platform.
Matthew Hoops
2009-07-13
Refactor GUI options update into a function in Common: updateGameGUIOptions.
Johannes Schickel
2009-07-13
Reverted my previous change (fprintf vs fputs),
Max Lingua
2009-07-12
Remove double endline
Willem Jan Palenstijn
2009-07-12
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
Max Lingua
2009-06-23
Added support for Hungarian
Sven Hesse
2009-06-06
Added CoCo3 version of SQ1
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-06-05
Make the PlayStation's abbreviation to all lower-case for consistency and cha...
Matthew Hoops
2009-05-12
Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)
Filippos Karapetis
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-01-30
Moved debug() etc. and special debug flag handling code to common/debug.*; al...
Max Horn
2009-01-29
Be paranoid about g_system being set
Max Horn
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-23
Renamed OSystem::openConfigFileForReading & openConfigFileForWriting to creat...
Max Horn
2008-11-15
Little fix for my last commit.
Johannes Schickel
2008-11-15
Yet another buffer safetyness fix. (strcpy -> strncpy)
Johannes Schickel
2008-11-15
Paranoia: Add destination buffer size to Engine::errorString to help avoiding...
Johannes Schickel
2008-11-13
* got rid of CDECL
Max Horn
2008-09-05
Moved matchString from util.* to str.*; added new String::matchString method;...
Max Horn
2008-09-03
Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.
Travis Howell
2008-08-27
Removed various uses of scumm_stricmp by the more readable String::equalsIgno...
Max Horn
2008-05-20
Cleaned up engine debug level code.
Johannes Schickel
2008-05-19
Removed some more obsolete GP32 code
Max Horn
2008-02-17
Tweaks to fmopl; same net effect overall, just faster.
Robin Watts
2008-02-08
Added a simple non-optimized StringTokenizer-class for tokenizing strings. Al...
Kari Salminen
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-21
replaced the unsafe tag2str implementation by a safe one, now that it seems t...
Max Horn
2008-01-21
Move tag2str() to common/
Eugene Sandulenko
2008-01-18
Use explicit path in #include statement (DS port specific)
Max Horn
2007-12-06
reverted commit #29736 with a proper fix (I think) to fmopl code
Gregory Montoir
2007-12-06
Reverted commit #29733, as RandomSource() is called before g_system is initia...
Filippos Karapetis
2007-12-06
Do not use time() needlessly
Max Horn
2007-11-01
Add Greek to the list of ScummVM supported languages, for FR #1723255 - "FOTA...
Filippos Karapetis
2007-10-13
Added extra includes for the DS port now that stdafx.h is no longer included
Neil Millstone
2007-10-04
Patch #1805208: move matchString to Common::Util
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-15
- added PC-98 platform entry
Johannes Schickel
2007-09-05
Make debug level 11 magic. It turns on all special debug level messages.
Eugene Sandulenko
2007-07-27
Early in the morning, strrev() looks like a more difficult problem than it
Torbjörn Andersson
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-01
also dump debug to stdout in ce
Kostas Nakos
2007-05-01
Cleanup, remove PalmOS dependencies from the ScummVM core
Chris Apers
2007-04-24
Patch #1706179: "GUI: Sort languages list"
Eugene Sandulenko
2007-04-09
also copy debug output to the (redirected) log files
Kostas Nakos
2007-03-08
common/util.cpp needs fprintf; various std I/O functions are not used by anyt...
Max Horn
2007-03-03
Allow PC Engine version of Loom to at least start up.
Travis Howell
2007-02-04
Added Common::getEnabledSpecialDebugLevels
Max Horn
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2006-12-19
Added Apple IIgs as machine type for AGI engine
Stuart George
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